diff options
author | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-21 13:44:26 +0100 |
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committer | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-21 13:44:26 +0100 |
commit | 245acbf6e81518958228d295bdb6a64298b09351 (patch) | |
tree | 10a78831737274c2c55480437e60c74c884fde4d /src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp | |
parent | eb466b636b97251d273aedddfe66b15fe994d375 (diff) | |
parent | 087aa1f3cb5975ef55e42db54487f737c93a4f0f (diff) |
Merge remote-tracking branch 'origin/5.4.0' into 5.4
Change-Id: I95f235a66ce2e9b1fa435c0f911c6f7e811755f0
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp | 371 |
1 files changed, 72 insertions, 299 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp b/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp index 20ce71605c..0d6a1d64cf 100644 --- a/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp +++ b/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp @@ -37,72 +37,6 @@ bool isInitialized = false; // and the shading language compiler. // -static bool CheckVariableMaxLengths(const ShHandle handle, - size_t expectedValue) -{ - size_t activeUniformLimit = 0; - ShGetInfo(handle, SH_ACTIVE_UNIFORM_MAX_LENGTH, &activeUniformLimit); - size_t activeAttribLimit = 0; - ShGetInfo(handle, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, &activeAttribLimit); - size_t varyingLimit = 0; - ShGetInfo(handle, SH_VARYING_MAX_LENGTH, &varyingLimit); - return (expectedValue == activeUniformLimit && - expectedValue == activeAttribLimit && - expectedValue == varyingLimit); -} - -bool CheckMappedNameMaxLength(const ShHandle handle, size_t expectedValue) -{ - size_t mappedNameMaxLength = 0; - ShGetInfo(handle, SH_MAPPED_NAME_MAX_LENGTH, &mappedNameMaxLength); - return (expectedValue == mappedNameMaxLength); -} - -template <typename VarT> -const sh::ShaderVariable *ReturnVariable(const std::vector<VarT> &infoList, int index) -{ - if (index < 0 || static_cast<size_t>(index) >= infoList.size()) - { - return NULL; - } - - return &infoList[index]; -} - -const sh::ShaderVariable *GetVariable(const TCompiler *compiler, ShShaderInfo varType, int index) -{ - switch (varType) - { - case SH_ACTIVE_ATTRIBUTES: - return ReturnVariable(compiler->getAttributes(), index); - case SH_ACTIVE_UNIFORMS: - return ReturnVariable(compiler->getExpandedUniforms(), index); - case SH_VARYINGS: - return ReturnVariable(compiler->getExpandedVaryings(), index); - default: - UNREACHABLE(); - return NULL; - } -} - -ShPrecisionType ConvertPrecision(sh::GLenum precision) -{ - switch (precision) - { - case GL_HIGH_FLOAT: - case GL_HIGH_INT: - return SH_PRECISION_HIGHP; - case GL_MEDIUM_FLOAT: - case GL_MEDIUM_INT: - return SH_PRECISION_MEDIUMP; - case GL_LOW_FLOAT: - case GL_LOW_INT: - return SH_PRECISION_LOWP; - default: - return SH_PRECISION_UNDEFINED; - } -} - template <typename VarT> const std::vector<VarT> *GetVariableList(const TCompiler *compiler, ShaderVariableType variableType); @@ -150,32 +84,48 @@ const std::vector<VarT> *GetShaderVariables(const ShHandle handle, ShaderVariabl return GetVariableList<VarT>(compiler, variableType); } +TCompiler *GetCompilerFromHandle(ShHandle handle) +{ + if (!handle) + return NULL; + TShHandleBase *base = static_cast<TShHandleBase *>(handle); + return base->getAsCompiler(); } +TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle) +{ + if (!handle) + return NULL; + TShHandleBase *base = static_cast<TShHandleBase *>(handle); + return base->getAsTranslatorHLSL(); +} + +} // namespace anonymous + // // Driver must call this first, once, before doing any other compiler operations. // Subsequent calls to this function are no-op. // -int ShInitialize() +bool ShInitialize() { if (!isInitialized) { isInitialized = InitProcess(); } - return isInitialized ? 1 : 0; + return isInitialized; } // // Cleanup symbol tables // -int ShFinalize() +bool ShFinalize() { if (isInitialized) { DetachProcess(); isInitialized = false; } - return 1; + return true; } // @@ -183,6 +133,9 @@ int ShFinalize() // void ShInitBuiltInResources(ShBuiltInResources* resources) { + // Make comparable. + memset(resources, 0, sizeof(*resources)); + // Constants. resources->MaxVertexAttribs = 8; resources->MaxVertexUniformVectors = 128; @@ -201,6 +154,8 @@ void ShInitBuiltInResources(ShBuiltInResources* resources) resources->EXT_frag_depth = 0; resources->EXT_shader_texture_lod = 0; + resources->NV_draw_buffers = 0; + // Disable highp precision in fragment shader by default. resources->FragmentPrecisionHigh = 0; @@ -251,23 +206,13 @@ void ShDestruct(ShHandle handle) DeleteCompiler(base->getAsCompiler()); } -void ShGetBuiltInResourcesString(const ShHandle handle, size_t outStringLen, char *outString) +const std::string &ShGetBuiltInResourcesString(const ShHandle handle) { - if (!handle || !outString) - { - return; - } - - TShHandleBase *base = static_cast<TShHandleBase*>(handle); - TCompiler *compiler = base->getAsCompiler(); - if (!compiler) - { - return; - } - - strncpy(outString, compiler->getBuiltInResourcesString().c_str(), outStringLen); - outString[outStringLen - 1] = '\0'; + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return compiler->getBuiltInResourcesString(); } + // // Do an actual compile on the given strings. The result is left // in the given compile object. @@ -275,219 +220,62 @@ void ShGetBuiltInResourcesString(const ShHandle handle, size_t outStringLen, cha // Return: The return value of ShCompile is really boolean, indicating // success or failure. // -int ShCompile( +bool ShCompile( const ShHandle handle, - const char* const shaderStrings[], + const char *const shaderStrings[], size_t numStrings, int compileOptions) { - if (handle == 0) - return 0; + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); - TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle); - TCompiler* compiler = base->getAsCompiler(); - if (compiler == 0) - return 0; - - bool success = compiler->compile(shaderStrings, numStrings, compileOptions); - return success ? 1 : 0; + return compiler->compile(shaderStrings, numStrings, compileOptions); } -void ShGetInfo(const ShHandle handle, ShShaderInfo pname, size_t* params) +int ShGetShaderVersion(const ShHandle handle) { - if (!handle || !params) - return; - - TShHandleBase* base = static_cast<TShHandleBase*>(handle); - TCompiler* compiler = base->getAsCompiler(); - if (!compiler) return; + TCompiler* compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return compiler->getShaderVersion(); +} - switch(pname) - { - case SH_INFO_LOG_LENGTH: - *params = compiler->getInfoSink().info.size() + 1; - break; - case SH_OBJECT_CODE_LENGTH: - *params = compiler->getInfoSink().obj.size() + 1; - break; - case SH_ACTIVE_UNIFORMS: - *params = compiler->getExpandedUniforms().size(); - break; - case SH_ACTIVE_UNIFORM_MAX_LENGTH: - *params = 1 + GetGlobalMaxTokenSize(compiler->getShaderSpec()); - break; - case SH_ACTIVE_ATTRIBUTES: - *params = compiler->getAttributes().size(); - break; - case SH_ACTIVE_ATTRIBUTE_MAX_LENGTH: - *params = 1 + GetGlobalMaxTokenSize(compiler->getShaderSpec()); - break; - case SH_VARYINGS: - *params = compiler->getExpandedVaryings().size(); - break; - case SH_VARYING_MAX_LENGTH: - *params = 1 + GetGlobalMaxTokenSize(compiler->getShaderSpec()); - break; - case SH_MAPPED_NAME_MAX_LENGTH: - // Use longer length than MAX_SHORTENED_IDENTIFIER_SIZE to - // handle array and struct dereferences. - *params = 1 + GetGlobalMaxTokenSize(compiler->getShaderSpec()); - break; - case SH_NAME_MAX_LENGTH: - *params = 1 + GetGlobalMaxTokenSize(compiler->getShaderSpec()); - break; - case SH_HASHED_NAME_MAX_LENGTH: - if (compiler->getHashFunction() == NULL) { - *params = 0; - } else { - // 64 bits hashing output requires 16 bytes for hex - // representation. - const char HashedNamePrefix[] = HASHED_NAME_PREFIX; - (void)HashedNamePrefix; - *params = 16 + sizeof(HashedNamePrefix); - } - break; - case SH_HASHED_NAMES_COUNT: - *params = compiler->getNameMap().size(); - break; - case SH_SHADER_VERSION: - *params = compiler->getShaderVersion(); - break; - case SH_RESOURCES_STRING_LENGTH: - *params = compiler->getBuiltInResourcesString().length() + 1; - break; - case SH_OUTPUT_TYPE: - *params = compiler->getOutputType(); - break; - default: UNREACHABLE(); - } +ShShaderOutput ShGetShaderOutputType(const ShHandle handle) +{ + TCompiler* compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return compiler->getOutputType(); } // // Return any compiler log of messages for the application. // -void ShGetInfoLog(const ShHandle handle, char* infoLog) +const std::string &ShGetInfoLog(const ShHandle handle) { - if (!handle || !infoLog) - return; + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); - TShHandleBase* base = static_cast<TShHandleBase*>(handle); - TCompiler* compiler = base->getAsCompiler(); - if (!compiler) return; - - TInfoSink& infoSink = compiler->getInfoSink(); - strcpy(infoLog, infoSink.info.c_str()); + TInfoSink &infoSink = compiler->getInfoSink(); + return infoSink.info.str(); } // // Return any object code. // -void ShGetObjectCode(const ShHandle handle, char* objCode) +const std::string &ShGetObjectCode(const ShHandle handle) { - if (!handle || !objCode) - return; - - TShHandleBase* base = static_cast<TShHandleBase*>(handle); - TCompiler* compiler = base->getAsCompiler(); - if (!compiler) return; - - TInfoSink& infoSink = compiler->getInfoSink(); - strcpy(objCode, infoSink.obj.c_str()); -} - -void ShGetVariableInfo(const ShHandle handle, - ShShaderInfo varType, - int index, - size_t* length, - int* size, - sh::GLenum* type, - ShPrecisionType* precision, - int* staticUse, - char* name, - char* mappedName) -{ - if (!handle || !size || !type || !precision || !staticUse || !name) - return; - ASSERT((varType == SH_ACTIVE_ATTRIBUTES) || - (varType == SH_ACTIVE_UNIFORMS) || - (varType == SH_VARYINGS)); - - TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle); - TCompiler* compiler = base->getAsCompiler(); - if (compiler == 0) - return; - - const sh::ShaderVariable *varInfo = GetVariable(compiler, varType, index); - if (!varInfo) - { - return; - } + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); - if (length) *length = varInfo->name.size(); - *size = varInfo->elementCount(); - *type = varInfo->type; - *precision = ConvertPrecision(varInfo->precision); - *staticUse = varInfo->staticUse ? 1 : 0; - - // This size must match that queried by - // SH_ACTIVE_UNIFORM_MAX_LENGTH, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, SH_VARYING_MAX_LENGTH - // in ShGetInfo, below. - size_t variableLength = 1 + GetGlobalMaxTokenSize(compiler->getShaderSpec()); - ASSERT(CheckVariableMaxLengths(handle, variableLength)); - strncpy(name, varInfo->name.c_str(), variableLength); - name[variableLength - 1] = 0; - if (mappedName) - { - // This size must match that queried by - // SH_MAPPED_NAME_MAX_LENGTH in ShGetInfo, below. - size_t maxMappedNameLength = 1 + GetGlobalMaxTokenSize(compiler->getShaderSpec()); - ASSERT(CheckMappedNameMaxLength(handle, maxMappedNameLength)); - strncpy(mappedName, varInfo->mappedName.c_str(), maxMappedNameLength); - mappedName[maxMappedNameLength - 1] = 0; - } + TInfoSink &infoSink = compiler->getInfoSink(); + return infoSink.obj.str(); } -void ShGetNameHashingEntry(const ShHandle handle, - int index, - char* name, - char* hashedName) +const std::map<std::string, std::string> *ShGetNameHashingMap( + const ShHandle handle) { - if (!handle || !name || !hashedName || index < 0) - return; - - TShHandleBase* base = static_cast<TShHandleBase*>(handle); - TCompiler* compiler = base->getAsCompiler(); - if (!compiler) return; - - const NameMap& nameMap = compiler->getNameMap(); - if (index >= static_cast<int>(nameMap.size())) - return; - - NameMap::const_iterator it = nameMap.begin(); - for (int i = 0; i < index; ++i) - ++it; - - size_t len = it->first.length() + 1; - size_t max_len = 0; - ShGetInfo(handle, SH_NAME_MAX_LENGTH, &max_len); - if (len > max_len) { - ASSERT(false); - len = max_len; - } - strncpy(name, it->first.c_str(), len); - // To be on the safe side in case the source is longer than expected. - name[len - 1] = '\0'; - - len = it->second.length() + 1; - max_len = 0; - ShGetInfo(handle, SH_HASHED_NAME_MAX_LENGTH, &max_len); - if (len > max_len) { - ASSERT(false); - len = max_len; - } - strncpy(hashedName, it->second.c_str(), len); - // To be on the safe side in case the source is longer than expected. - hashedName[len - 1] = '\0'; + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return &(compiler->getNameMap()); } const std::vector<sh::Uniform> *ShGetUniforms(const ShHandle handle) @@ -515,11 +303,11 @@ const std::vector<sh::InterfaceBlock> *ShGetInterfaceBlocks(const ShHandle handl return GetShaderVariables<sh::InterfaceBlock>(handle, SHADERVAR_INTERFACEBLOCK); } -int ShCheckVariablesWithinPackingLimits( - int maxVectors, ShVariableInfo* varInfoArray, size_t varInfoArraySize) +bool ShCheckVariablesWithinPackingLimits( + int maxVectors, ShVariableInfo *varInfoArray, size_t varInfoArraySize) { if (varInfoArraySize == 0) - return 1; + return true; ASSERT(varInfoArray); std::vector<sh::ShaderVariable> variables; for (size_t ii = 0; ii < varInfoArraySize; ++ii) @@ -528,24 +316,17 @@ int ShCheckVariablesWithinPackingLimits( variables.push_back(var); } VariablePacker packer; - return packer.CheckVariablesWithinPackingLimits(maxVectors, variables) ? 1 : 0; + return packer.CheckVariablesWithinPackingLimits(maxVectors, variables); } bool ShGetInterfaceBlockRegister(const ShHandle handle, - const char *interfaceBlockName, + const std::string &interfaceBlockName, unsigned int *indexOut) { - if (!handle || !interfaceBlockName || !indexOut) - { - return false; - } + ASSERT(indexOut); - TShHandleBase* base = static_cast<TShHandleBase*>(handle); - TranslatorHLSL* translator = base->getAsTranslatorHLSL(); - if (!translator) - { - return false; - } + TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle); + ASSERT(translator); if (!translator->hasInterfaceBlock(interfaceBlockName)) { @@ -557,20 +338,12 @@ bool ShGetInterfaceBlockRegister(const ShHandle handle, } bool ShGetUniformRegister(const ShHandle handle, - const char *uniformName, + const std::string &uniformName, unsigned int *indexOut) { - if (!handle || !uniformName || !indexOut) - { - return false; - } - - TShHandleBase* base = static_cast<TShHandleBase*>(handle); - TranslatorHLSL* translator = base->getAsTranslatorHLSL(); - if (!translator) - { - return false; - } + ASSERT(indexOut); + TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle); + ASSERT(translator); if (!translator->hasUniform(uniformName)) { |