diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-10-09 17:56:51 +0200 |
---|---|---|
committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-10-09 17:56:52 +0200 |
commit | 881ceeff428c377d02ae3881beccdbb028385075 (patch) | |
tree | 65bd4335d7f67b81b04e33f2cbb17a41cf966dd8 /src/3rdparty/angle/src/compiler/translator/UniformHLSL.h | |
parent | b3d2c867ed14cd6337d5e32b8750f198b5b7d331 (diff) | |
parent | 106487387d493dab934e19b33bfed55b8df62d67 (diff) |
Merge remote-tracking branch 'origin/5.4' into dev
Change-Id: I05fcd8dc66d9ad0dc76bb7f5bae05c9876bfba14
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/UniformHLSL.h')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/UniformHLSL.h | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h b/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h index 835b1ef2c8..91fa51588b 100644 --- a/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h +++ b/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h @@ -10,7 +10,6 @@ #ifndef TRANSLATOR_UNIFORMHLSL_H_ #define TRANSLATOR_UNIFORMHLSL_H_ -#include "common/shadervars.h" #include "compiler/translator/Types.h" namespace sh @@ -20,7 +19,7 @@ class StructureHLSL; class UniformHLSL { public: - UniformHLSL(StructureHLSL *structureHLSL, ShShaderOutput outputType); + UniformHLSL(StructureHLSL *structureHLSL, TranslatorHLSL *translator); void reserveUniformRegisters(unsigned int registerCount); void reserveInterfaceBlockRegisters(unsigned int registerCount); @@ -30,8 +29,6 @@ class UniformHLSL // Used for direct index references static TString interfaceBlockInstanceString(const TInterfaceBlock& interfaceBlock, unsigned int arrayIndex); - const std::vector<Uniform> &getUniforms() const { return mActiveUniforms; } - const std::vector<InterfaceBlock> &getInterfaceBlocks() const { return mActiveInterfaceBlocks; } const std::map<std::string, unsigned int> &getInterfaceBlockRegisterMap() const { return mInterfaceBlockRegisterMap; @@ -45,6 +42,7 @@ class UniformHLSL TString interfaceBlockString(const TInterfaceBlock &interfaceBlock, unsigned int registerIndex, unsigned int arrayIndex); TString interfaceBlockMembersString(const TInterfaceBlock &interfaceBlock, TLayoutBlockStorage blockStorage); TString interfaceBlockStructString(const TInterfaceBlock &interfaceBlock); + const Uniform *findUniformByName(const TString &name) const; // Returns the uniform's register index unsigned int declareUniformAndAssignRegister(const TType &type, const TString &name); @@ -55,8 +53,7 @@ class UniformHLSL StructureHLSL *mStructureHLSL; ShShaderOutput mOutputType; - std::vector<Uniform> mActiveUniforms; - std::vector<InterfaceBlock> mActiveInterfaceBlocks; + const std::vector<Uniform> &mUniforms; std::map<std::string, unsigned int> mInterfaceBlockRegisterMap; std::map<std::string, unsigned int> mUniformRegisterMap; }; |