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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2014-10-09 17:56:51 +0200
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2014-10-09 17:56:52 +0200
commit881ceeff428c377d02ae3881beccdbb028385075 (patch)
tree65bd4335d7f67b81b04e33f2cbb17a41cf966dd8 /src/3rdparty/angle/src/compiler/translator/VersionGLSL.h
parentb3d2c867ed14cd6337d5e32b8750f198b5b7d331 (diff)
parent106487387d493dab934e19b33bfed55b8df62d67 (diff)
Merge remote-tracking branch 'origin/5.4' into dev
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/VersionGLSL.h')
-rw-r--r--src/3rdparty/angle/src/compiler/translator/VersionGLSL.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/VersionGLSL.h b/src/3rdparty/angle/src/compiler/translator/VersionGLSL.h
index de4141d38c..30f5a138a0 100644
--- a/src/3rdparty/angle/src/compiler/translator/VersionGLSL.h
+++ b/src/3rdparty/angle/src/compiler/translator/VersionGLSL.h
@@ -7,7 +7,7 @@
#ifndef COMPILER_TRANSLATOR_VERSIONGLSL_H_
#define COMPILER_TRANSLATOR_VERSIONGLSL_H_
-#include "compiler/translator/intermediate.h"
+#include "compiler/translator/IntermNode.h"
// Traverses the intermediate tree to return the minimum GLSL version
// required to legally access all built-in features used in the shader.