diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-05-18 15:16:30 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-05-26 15:11:40 +0200 |
commit | 752497910b67b2a1a80560840ca44548d8893434 (patch) | |
tree | 541501c9abfd97c3d2fa450d2e6abb60582c4420 /src/3rdparty/angle/src/gpu_info_util/SystemInfo_win.cpp | |
parent | 7db527dbdd911c79f31425d099d1fc9c63e42453 (diff) |
Remove ANGLE
This marks the end of EGL and OpenGL ES support on Windows.
The concepts of -opengl dynamic, -opengl desktop, QT_OPENGL=software,
etc. remain unchanged, with the exception of the disapperance of
everything ANGLE related.
CMake builds now work identically to qmake on Windows: they default to
'dynamic' OpenGL on Windows, unless -DINPUT_opengl=desktop is specified.
On Windows, Qt 6 is expected to default to the "dynamic" OpenGL model by
default, just like Qt 5.15. This can be changed by switching to "desktop"
OpenGL, which will link to opengl32 (publicly, so other libs and applications
will do so as well) and disallows using another OpenGL DLL.
The "dynamic" mode is essential still because the fallback to a software
rasterizer, such as the opengl32sw.dll we ship with the Qt packages,
has to to work exactly like in Qt 5, the removal of ANGLE does not
change this concept in any way (except of course that the middle option
of using ANGLE is now gone)
When it comes to the windows plugin's OpenGL blacklist feature, it works
like before and accepts the ANGLE/D3D related keywords. They will
then be ignored. Similarly, requesting QT_OPENGL=angle is ignored (but
will show a warning).
The D3D11 and DXGI configure time tests are removed: Qt 5.14 already
depends on D3D 11.1 and DXGI 1.3 headers being available unconditionally
on Win32 (in QRhi's D3D11 backend). No need to test for these.
[ChangeLog][Windows] ANGLE is no longer included with Qt. Dynamic OpenGL
builds work like before but ANGLE is no longer an option. OpenGL proper
or an alternative opengl32 implementation are the two remaining options
now. Attempting to set QT_OPENGL=angle or Qt::AA_UseOpenGLES will have
no effect on Windows.
Fixes: QTBUG-79103
Change-Id: Ia404e0d07f3fe191b27434d863c81180112ecb3b
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Diffstat (limited to 'src/3rdparty/angle/src/gpu_info_util/SystemInfo_win.cpp')
-rw-r--r-- | src/3rdparty/angle/src/gpu_info_util/SystemInfo_win.cpp | 251 |
1 files changed, 0 insertions, 251 deletions
diff --git a/src/3rdparty/angle/src/gpu_info_util/SystemInfo_win.cpp b/src/3rdparty/angle/src/gpu_info_util/SystemInfo_win.cpp deleted file mode 100644 index 041fdad34d..0000000000 --- a/src/3rdparty/angle/src/gpu_info_util/SystemInfo_win.cpp +++ /dev/null @@ -1,251 +0,0 @@ -// -// Copyright (c) 2013-2017 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// SystemInfo_win.cpp: implementation of the Windows-specific parts of SystemInfo.h - -#include "gpu_info_util/SystemInfo_internal.h" - -#include "common/debug.h" -#include "common/string_utils.h" - -// Windows.h needs to be included first -#include <windows.h> - -#if defined(GPU_INFO_USE_SETUPAPI) -// Remove parts of commctrl.h that have compile errors -#define NOTOOLBAR -#define NOTOOLTIPS -#include <cfgmgr32.h> -#include <setupapi.h> -#elif defined(GPU_INFO_USE_DXGI) -#include <dxgi.h> -#include <d3d10.h> -#else -#error "SystemInfo_win needs at least GPU_INFO_USE_SETUPAPI or GPU_INFO_USE_DXGI defined" -#endif - -#include <array> -#include <sstream> - -namespace angle -{ - -namespace -{ - -// Returns the CM device ID of the primary GPU. -std::string GetPrimaryDisplayDeviceId() -{ - DISPLAY_DEVICEA displayDevice; - displayDevice.cb = sizeof(DISPLAY_DEVICEA); - - for (int i = 0; EnumDisplayDevicesA(nullptr, i, &displayDevice, 0); ++i) - { - if (displayDevice.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) - { - return displayDevice.DeviceID; - } - } - - return ""; -} - -#if defined(GPU_INFO_USE_SETUPAPI) - -std::string GetRegistryStringValue(HKEY key, const char *valueName) -{ - std::array<char, 255> value; - DWORD valueSize = sizeof(value); - if (RegQueryValueExA(key, valueName, nullptr, nullptr, reinterpret_cast<LPBYTE>(value.data()), - &valueSize) == ERROR_SUCCESS) - { - return value.data(); - } - return ""; -} - -// Gathers information about the devices from the registry. The reason why we aren't using -// a dedicated API such as DXGI is that we need information like the driver vendor and date. -// DXGI doesn't provide a way to know the device registry key from an IDXGIAdapter. -bool GetDevicesFromRegistry(std::vector<GPUDeviceInfo> *devices) -{ - // Display adapter class GUID from - // https://msdn.microsoft.com/en-us/library/windows/hardware/ff553426%28v=vs.85%29.aspx - GUID displayClass = { - 0x4d36e968, 0xe325, 0x11ce, {0xbf, 0xc1, 0x08, 0x00, 0x2b, 0xe1, 0x03, 0x18}}; - - HDEVINFO deviceInfo = SetupDiGetClassDevsW(&displayClass, nullptr, nullptr, DIGCF_PRESENT); - - if (deviceInfo == INVALID_HANDLE_VALUE) - { - return false; - } - - // This iterates over the devices of the "Display adapter" class - DWORD deviceIndex = 0; - SP_DEVINFO_DATA deviceData; - deviceData.cbSize = sizeof(deviceData); - while (SetupDiEnumDeviceInfo(deviceInfo, deviceIndex++, &deviceData)) - { - // The device and vendor IDs can be gathered directly, but information about the driver - // requires some registry digging - char fullDeviceID[MAX_DEVICE_ID_LEN]; - if (CM_Get_Device_IDA(deviceData.DevInst, fullDeviceID, MAX_DEVICE_ID_LEN, 0) != CR_SUCCESS) - { - continue; - } - - GPUDeviceInfo device; - - if (!CMDeviceIDToDeviceAndVendorID(fullDeviceID, &device.vendorId, &device.deviceId)) - { - continue; - } - - // The driver key will end with something like {<displayClass>}/<4 digit number>. - std::array<WCHAR, 255> value; - if (!SetupDiGetDeviceRegistryPropertyW(deviceInfo, &deviceData, SPDRP_DRIVER, nullptr, - reinterpret_cast<PBYTE>(value.data()), sizeof(value), - nullptr)) - { - continue; - } - - std::wstring driverKey = L"System\\CurrentControlSet\\Control\\Class\\"; - driverKey += value.data(); - - HKEY key; - if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, driverKey.c_str(), 0, KEY_QUERY_VALUE, &key) != - ERROR_SUCCESS) - { - continue; - } - - device.driverVersion = GetRegistryStringValue(key, "DriverVersion"); - device.driverDate = GetRegistryStringValue(key, "DriverDate"); - device.driverVendor = GetRegistryStringValue(key, "ProviderName"); - - RegCloseKey(key); - - devices->push_back(device); - } - - SetupDiDestroyDeviceInfoList(deviceInfo); - - return true; -} - -#elif defined(GPU_INFO_USE_DXGI) - -bool GetDevicesFromDXGI(std::vector<GPUDeviceInfo> *devices) -{ - IDXGIFactory *factory; - if (!SUCCEEDED(CreateDXGIFactory(__uuidof(IDXGIFactory), reinterpret_cast<void **>(&factory)))) - { - return false; - } - - UINT i = 0; - IDXGIAdapter *adapter = nullptr; - while (factory->EnumAdapters(i++, &adapter) != DXGI_ERROR_NOT_FOUND) - { - DXGI_ADAPTER_DESC desc; - adapter->GetDesc(&desc); - - LARGE_INTEGER umdVersion; - if (adapter->CheckInterfaceSupport(__uuidof(ID3D10Device), &umdVersion) == - DXGI_ERROR_UNSUPPORTED) - { - adapter->Release(); - continue; - } - - // The UMD driver version here is the same as in the registry except for the last number. - uint64_t intVersion = umdVersion.QuadPart; - std::ostringstream o; - - const uint64_t kMask = 0xFF; - o << ((intVersion >> 48) & kMask) << "."; - o << ((intVersion >> 32) & kMask) << "."; - o << ((intVersion >> 16) & kMask) << "."; - o << (intVersion & kMask); - - GPUDeviceInfo device; - device.vendorId = desc.VendorId; - device.deviceId = desc.DeviceId; - device.driverVersion = o.str(); - - devices->push_back(device); - - adapter->Release(); - } - - factory->Release(); - - return true; -} - -#else -#error -#endif - -} // anonymous namespace - -bool GetSystemInfo(SystemInfo *info) -{ - // Get the CM device ID first so that it is returned even in error cases. - info->primaryDisplayDeviceId = GetPrimaryDisplayDeviceId(); - -#if defined(GPU_INFO_USE_SETUPAPI) - if (!GetDevicesFromRegistry(&info->gpus)) - { - return false; - } -#elif defined(GPU_INFO_USE_DXGI) - if (!GetDevicesFromDXGI(&info->gpus)) - { - return false; - } -#else -#error -#endif - - if (info->gpus.size() == 0) - { - return false; - } - - FindPrimaryGPU(info); - - // Override the primary GPU index with what we gathered from EnumDisplayDevices - uint32_t primaryVendorId = 0; - uint32_t primaryDeviceId = 0; - - if (!CMDeviceIDToDeviceAndVendorID(info->primaryDisplayDeviceId, &primaryVendorId, - &primaryDeviceId)) - { - return false; - } - - bool foundPrimary = false; - for (size_t i = 0; i < info->gpus.size(); ++i) - { - if (info->gpus[i].vendorId == primaryVendorId && info->gpus[i].deviceId == primaryDeviceId) - { - info->primaryGPUIndex = static_cast<int>(i); - foundPrimary = true; - } - } - ASSERT(foundPrimary); - - // nvd3d9wrap.dll is loaded into all processes when Optimus is enabled. - HMODULE nvd3d9wrap = GetModuleHandleW(L"nvd3d9wrap.dll"); - info->isOptimus = nvd3d9wrap != nullptr; - - return true; -} - -} // namespace angle |