summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
diff options
context:
space:
mode:
authorLiang Qi <liang.qi@theqtcompany.com>2015-04-22 09:04:29 +0200
committerLiang Qi <liang.qi@theqtcompany.com>2015-04-22 09:25:54 +0200
commitaed5a7168354c6ae47687d20b4bd3f0adcc14f8e (patch)
treed2060479a7c12fdba8c1955e5d363754feffabb8 /src/3rdparty/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
parentd3d10cf23d61f4a011f1a7e9abdee1a92717e80f (diff)
parent628fa13ea4d6ff0e2e2ee76c9adfc78676de3c59 (diff)
Merge remote-tracking branch 'origin/5.5' into dev
Conflicts: src/corelib/statemachine/qstatemachine.cpp src/corelib/statemachine/qstatemachine_p.h src/gui/painting/qdrawhelper.cpp src/plugins/platforms/xcb/qxcbnativeinterface.cpp src/plugins/platforms/xcb/qxcbwindow.cpp src/plugins/platforms/xcb/qxcbwindow.h src/testlib/qtestblacklist.cpp src/tools/qdoc/node.cpp src/tools/qdoc/node.h tests/auto/gui/painting/qcolor/tst_qcolor.cpp Change-Id: I6c78b7b162001712d5774293f501b06b4ff32684
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp')
-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
new file mode 100644
index 0000000000..84b30aa106
--- /dev/null
+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
@@ -0,0 +1,36 @@
+//
+// Copyright (c) 2012-2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// RenderTargetD3D.cpp: Implements serial handling for rx::RenderTargetD3D
+
+#include "libANGLE/renderer/d3d/RenderTargetD3D.h"
+
+namespace rx
+{
+unsigned int RenderTargetD3D::mCurrentSerial = 1;
+
+RenderTargetD3D::RenderTargetD3D()
+ : mSerial(issueSerials(1))
+{
+}
+
+RenderTargetD3D::~RenderTargetD3D()
+{
+}
+
+unsigned int RenderTargetD3D::getSerial() const
+{
+ return mSerial;
+}
+
+unsigned int RenderTargetD3D::issueSerials(unsigned int count)
+{
+ unsigned int firstSerial = mCurrentSerial;
+ mCurrentSerial += count;
+ return firstSerial;
+}
+
+}