diff options
author | Andrew Knight <andrew.knight@digia.com> | 2013-10-01 09:44:12 +0300 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-02 12:36:10 +0200 |
commit | 11a2226cfe336a0d3cbed5ff090dcc657911a8ef (patch) | |
tree | 0f064a3021094d9ea7f975db75b9de4cfaa742cd /src/3rdparty/angle/src/libGLESv2/renderer/Renderer11.h | |
parent | 8cbc90ffb238146f2a9c3217bdf687c9535c5f9b (diff) |
ANGLE: Support WinRT
This enables EGL for WinRT's native types, and adjusts some codepaths
to accommodate differences in between desktop Windows and WinRT.
- WinRT native handles added to eglplatform.h
- References to native handles in libEGL/libGLESv2 follow eglplatform.h
- D3D 11.1 structures and methods used when necessary
- TLS replaced with thread attribute
- LocalAlloc/Free replaced with Heap API
Change-Id: Ia90377e700d335a1c569c2145008dd4b0dfd84d3
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/Renderer11.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/Renderer11.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer11.h b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer11.h index f024855f97..a7f5a397e5 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer11.h +++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer11.h @@ -52,7 +52,7 @@ class Renderer11 : public Renderer virtual void sync(bool block); - virtual SwapChain *createSwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat); + virtual SwapChain *createSwapChain(EGLNativeWindowType window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat); virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture); |