diff options
author | Andrew Knight <andrew.knight@digia.com> | 2013-04-03 19:57:09 +0300 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-04-08 11:35:44 +0200 |
commit | 710ad8ce1bd5d01ce048851d210ac3831ca17dde (patch) | |
tree | bb3f645e57a7887341113275c9caa2583f7e2dfa /src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h | |
parent | 8307ab784eb4d8d22441ee61f02cb381684ca3a2 (diff) |
Upgrade ANGLE to DX11 Proto
Upgrades ANGLE to dx11proto (dx11-MRT-support tag), which splits out support
for DirectX9 & DirectX11. The DX9 codepath is used by default;
CONFIG+=angle_d3d11 must be passed to the ANGLE project to build for DX11.
Existing patches to ANGLE have been updated (or removed if no longer
needed), and a patch has been added to make DX9/DX11 codepaths mutually
exclusive.
Change-Id: Ibe13befadb94f04883eca449d0ee1f0da955ff92
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Axel Waggershauser <awagger@gmail.com>
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h b/src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h new file mode 100644 index 0000000000..14c0515fc8 --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h @@ -0,0 +1,44 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// SwapChain.h: Defines a back-end specific class that hides the details of the +// implementation-specific swapchain. + +#ifndef LIBGLESV2_RENDERER_SWAPCHAIN_H_ +#define LIBGLESV2_RENDERER_SWAPCHAIN_H_ + +#include "common/angleutils.h" + +namespace rx +{ + +class SwapChain +{ + public: + SwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat) + : mWindow(window), mShareHandle(shareHandle), mBackBufferFormat(backBufferFormat), mDepthBufferFormat(depthBufferFormat) + { + } + + virtual ~SwapChain() {}; + + virtual EGLint resize(EGLint backbufferWidth, EGLint backbufferSize) = 0; + virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval) = 0; + virtual EGLint swapRect(EGLint x, EGLint y, EGLint width, EGLint height) = 0; + virtual void recreate() = 0; + + virtual HANDLE getShareHandle() {return mShareHandle;}; + + protected: + const HWND mWindow; // Window that the surface is created for. + const GLenum mBackBufferFormat; + const GLenum mDepthBufferFormat; + + HANDLE mShareHandle; +}; + +} +#endif // LIBGLESV2_RENDERER_SWAPCHAIN_H_ |