diff options
author | Sergio Ahumada <sergio.ahumada@digia.com> | 2013-04-10 15:41:47 +0200 |
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committer | Sergio Ahumada <sergio.ahumada@digia.com> | 2013-04-10 15:42:22 +0200 |
commit | 90297a64f203959f90041887ea31f4bd04bc059a (patch) | |
tree | 86f8ad6a5af26fd618cdb2e20601e6df89ac94d6 /src/3rdparty/angle/src/libGLESv2/renderer/VertexDeclarationCache.h | |
parent | 537a4bc4011d32de193dc31caf09a44c1810ab33 (diff) | |
parent | f273d6fbc02055ff3999adc0df76360ca0670435 (diff) |
Merge branch 'stable' into dev
Change-Id: Icff019d74ae04c628a80f66aa478e4db40fae464
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/VertexDeclarationCache.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/VertexDeclarationCache.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/VertexDeclarationCache.h b/src/3rdparty/angle/src/libGLESv2/renderer/VertexDeclarationCache.h new file mode 100644 index 0000000000..3fc024a9ba --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/VertexDeclarationCache.h @@ -0,0 +1,58 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// VertexDeclarationCache.h: Defines a helper class to construct and cache vertex declarations. + +#ifndef LIBGLESV2_RENDERER_VERTEXDECLARATIONCACHE_H_ +#define LIBGLESV2_RENDERER_VERTEXDECLARATIONCACHE_H_ + +#include "libGLESv2/renderer/VertexDataManager.h" + +namespace gl +{ +class VertexDataManager; +} + +namespace rx +{ + +class VertexDeclarationCache +{ + public: + VertexDeclarationCache(); + ~VertexDeclarationCache(); + + GLenum applyDeclaration(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary, GLsizei instances, GLsizei *repeatDraw); + + void markStateDirty(); + + private: + UINT mMaxLru; + + enum { NUM_VERTEX_DECL_CACHE_ENTRIES = 32 }; + + struct VBData + { + unsigned int serial; + unsigned int stride; + unsigned int offset; + }; + + VBData mAppliedVBs[gl::MAX_VERTEX_ATTRIBS]; + IDirect3DVertexDeclaration9 *mLastSetVDecl; + bool mInstancingEnabled; + + struct VertexDeclCacheEntry + { + D3DVERTEXELEMENT9 cachedElements[gl::MAX_VERTEX_ATTRIBS + 1]; + UINT lruCount; + IDirect3DVertexDeclaration9 *vertexDeclaration; + } mVertexDeclCache[NUM_VERTEX_DECL_CACHE_ENTRIES]; +}; + +} + +#endif // LIBGLESV2_RENDERER_VERTEXDECLARATIONCACHE_H_ |