diff options
author | Andrew Knight <andrew.knight@theqtcompany.com> | 2014-11-14 10:52:01 +0200 |
---|---|---|
committer | Jani Heikkinen <jani.heikkinen@theqtcompany.com> | 2014-11-14 19:01:38 +0100 |
commit | c6df5fe3ed0f2a722931be098914978cf17a666f (patch) | |
tree | 23abe340dbc427a3afd255c79316f79fef937059 /src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.h | |
parent | 32db2f425a0b85bc03d7de42d7b44337d0aa16f4 (diff) |
ANGLE: Upgrade to version 1.2.30d6c255d238
The following patches have been changed:
0001-Fix-compilation-for-MSVC-2008-and-std-tuple.patch
Removed because it is no longer possible to build ANGLE with MSVC2008
0002-Fix-compilation-of-ANGLE-with-mingw-tdm64-gcc-4.8.1.patch
Removed because the minimum version of MinGW moved to 4.8.2
0005-Fix-build-when-SSE2-is-not-available.patch
Removed because it was fixed upstream
0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
Removed because older versions of MinGW are not supported
0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
Removed because it was fixed upstream
Task-number: QTBUG-41903
Change-Id: I976d30802f7f6fee725cf9a9f1325d5e82609835
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.h | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.h index 44f14cee58..1a1308c545 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.h +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.h @@ -12,10 +12,11 @@ #include "libGLESv2/renderer/BufferImpl.h" #include "libGLESv2/angletypes.h" +#include <cstdint> + namespace rx { - -class Renderer; +class RendererD3D; class StaticIndexBufferInterface; class StaticVertexBufferInterface; @@ -26,15 +27,17 @@ class BufferD3D : public BufferImpl virtual ~BufferD3D(); static BufferD3D *makeBufferD3D(BufferImpl *buffer); + static BufferD3D *makeFromBuffer(gl::Buffer *buffer); unsigned int getSerial() const { return mSerial; } + virtual gl::Error getData(const uint8_t **outData) = 0; virtual size_t getSize() const = 0; virtual bool supportsDirectBinding() const = 0; - virtual Renderer* getRenderer() = 0; + virtual RendererD3D *getRenderer() = 0; - rx::StaticVertexBufferInterface *getStaticVertexBuffer() { return mStaticVertexBuffer; } - rx::StaticIndexBufferInterface *getStaticIndexBuffer() { return mStaticIndexBuffer; } + StaticVertexBufferInterface *getStaticVertexBuffer() { return mStaticVertexBuffer; } + StaticIndexBufferInterface *getStaticIndexBuffer() { return mStaticIndexBuffer; } void initializeStaticData(); void invalidateStaticData(); @@ -46,8 +49,8 @@ class BufferD3D : public BufferImpl void updateSerial(); - rx::StaticVertexBufferInterface *mStaticVertexBuffer; - rx::StaticIndexBufferInterface *mStaticIndexBuffer; + StaticVertexBufferInterface *mStaticVertexBuffer; + StaticIndexBufferInterface *mStaticIndexBuffer; unsigned int mUnmodifiedDataUse; }; |