diff options
author | Liang Qi <liang.qi@theqtcompany.com> | 2015-04-22 09:04:29 +0200 |
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committer | Liang Qi <liang.qi@theqtcompany.com> | 2015-04-22 09:25:54 +0200 |
commit | aed5a7168354c6ae47687d20b4bd3f0adcc14f8e (patch) | |
tree | d2060479a7c12fdba8c1955e5d363754feffabb8 /src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h | |
parent | d3d10cf23d61f4a011f1a7e9abdee1a92717e80f (diff) | |
parent | 628fa13ea4d6ff0e2e2ee76c9adfc78676de3c59 (diff) |
Merge remote-tracking branch 'origin/5.5' into dev
Conflicts:
src/corelib/statemachine/qstatemachine.cpp
src/corelib/statemachine/qstatemachine_p.h
src/gui/painting/qdrawhelper.cpp
src/plugins/platforms/xcb/qxcbnativeinterface.cpp
src/plugins/platforms/xcb/qxcbwindow.cpp
src/plugins/platforms/xcb/qxcbwindow.h
src/testlib/qtestblacklist.cpp
src/tools/qdoc/node.cpp
src/tools/qdoc/node.h
tests/auto/gui/painting/qcolor/tst_qcolor.cpp
Change-Id: I6c78b7b162001712d5774293f501b06b4ff32684
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h deleted file mode 100644 index c7babdda3f..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h +++ /dev/null @@ -1,110 +0,0 @@ -// -// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// RenderTarget11.h: Defines a DX11-specific wrapper for ID3D11View pointers -// retained by Renderbuffers. - -#ifndef LIBGLESV2_RENDERER_RENDERTARGET11_H_ -#define LIBGLESV2_RENDERER_RENDERTARGET11_H_ - -#include "libGLESv2/renderer/RenderTarget.h" - -namespace rx -{ -class SwapChain11; - -class RenderTarget11 : public RenderTarget -{ - public: - RenderTarget11() { } - virtual ~RenderTarget11() { } - - static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget); - - void invalidate(GLint x, GLint y, GLsizei width, GLsizei height) override; - - virtual ID3D11Resource *getTexture() const = 0; - virtual ID3D11RenderTargetView *getRenderTargetView() const = 0; - virtual ID3D11DepthStencilView *getDepthStencilView() const = 0; - virtual ID3D11ShaderResourceView *getShaderResourceView() const = 0; - - virtual unsigned int getSubresourceIndex() const = 0; - - private: - DISALLOW_COPY_AND_ASSIGN(RenderTarget11); -}; - -class TextureRenderTarget11 : public RenderTarget11 -{ - public: - // TextureRenderTarget11 takes ownership of any D3D11 resources it is given and will AddRef them - TextureRenderTarget11(ID3D11RenderTargetView *rtv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, - GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples); - TextureRenderTarget11(ID3D11DepthStencilView *dsv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, - GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples); - virtual ~TextureRenderTarget11(); - - GLsizei getWidth() const override; - GLsizei getHeight() const override; - GLsizei getDepth() const override; - GLenum getInternalFormat() const override; - GLenum getActualFormat() const override; - GLsizei getSamples() const override; - - ID3D11Resource *getTexture() const override; - ID3D11RenderTargetView *getRenderTargetView() const override; - ID3D11DepthStencilView *getDepthStencilView() const override; - ID3D11ShaderResourceView *getShaderResourceView() const override; - - unsigned int getSubresourceIndex() const override; - - private: - DISALLOW_COPY_AND_ASSIGN(TextureRenderTarget11); - - GLsizei mWidth; - GLsizei mHeight; - GLsizei mDepth; - GLenum mInternalFormat; - GLenum mActualFormat; - GLsizei mSamples; - - unsigned int mSubresourceIndex; - ID3D11Resource *mTexture; - ID3D11RenderTargetView *mRenderTarget; - ID3D11DepthStencilView *mDepthStencil; - ID3D11ShaderResourceView *mShaderResource; -}; - -class SurfaceRenderTarget11 : public RenderTarget11 -{ - public: - SurfaceRenderTarget11(SwapChain11 *swapChain, bool depth); - virtual ~SurfaceRenderTarget11(); - - GLsizei getWidth() const override; - GLsizei getHeight() const override; - GLsizei getDepth() const override; - GLenum getInternalFormat() const override; - GLenum getActualFormat() const override; - GLsizei getSamples() const override; - - ID3D11Resource *getTexture() const override; - ID3D11RenderTargetView *getRenderTargetView() const override; - ID3D11DepthStencilView *getDepthStencilView() const override; - ID3D11ShaderResourceView *getShaderResourceView() const override; - - unsigned int getSubresourceIndex() const override; - - private: - DISALLOW_COPY_AND_ASSIGN(SurfaceRenderTarget11); - - SwapChain11 *mSwapChain; - bool mDepth; -}; - -} - -#endif // LIBGLESV2_RENDERER_RENDERTARGET11_H_ |