diff options
author | Andrew Knight <andrew.knight@digia.com> | 2014-09-25 13:22:55 +0300 |
---|---|---|
committer | Andrew Knight <andrew.knight@digia.com> | 2014-09-29 16:09:29 +0200 |
commit | 311157c3c6849e8efccd88f7594bb34c570a6780 (patch) | |
tree | a50c252b638488326529c0e69aa05e42abce7462 /src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/IndexBuffer9.h | |
parent | 04d3a89e20d49a3b5015b071bfdedc81973b090c (diff) |
ANGLE: Upgrade to 2.1~abce76206141
Upgrade to address issues discovered since the last upgrade.
Patch notes:
0000-General-fixes-for-ANGLE-2.1.patch
added removal of the unused third-party tracing functions
0003-Fix-compilation-with-MinGW-gcc-64-bit.patch
removed as it is no longer needed
0011-ANGLE-Fix-compilation-error-on-MinGW-caused-by-trace.patch
removed as it is no longer needed
0016-ANGLE-Fix-compilation-with-MinGW-D3D11.patch
now supports MinGW 64-bit
[ChangeLog][Third-party libraries] ANGLE updated to 2.1~f8602ad91e4f
Task-number: QTBUG-40649
Task-number: QTBUG-40658
Task-number: QTBUG-41031
Task-number: QTBUG-41081
Task-number: QTBUG-41308
Task-number: QTBUG-41563
Change-Id: I9f776c8d5cb94ddb12d608a8d5630bfc54437bea
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/IndexBuffer9.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/IndexBuffer9.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/IndexBuffer9.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/IndexBuffer9.h index cfc20e1c64..d0970d6ac5 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/IndexBuffer9.h +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/IndexBuffer9.h @@ -21,18 +21,18 @@ class IndexBuffer9 : public IndexBuffer explicit IndexBuffer9(Renderer9 *const renderer); virtual ~IndexBuffer9(); - virtual bool initialize(unsigned int bufferSize, GLenum indexType, bool dynamic); + virtual gl::Error initialize(unsigned int bufferSize, GLenum indexType, bool dynamic); static IndexBuffer9 *makeIndexBuffer9(IndexBuffer *indexBuffer); - virtual bool mapBuffer(unsigned int offset, unsigned int size, void** outMappedMemory); - virtual bool unmapBuffer(); + virtual gl::Error mapBuffer(unsigned int offset, unsigned int size, void** outMappedMemory); + virtual gl::Error unmapBuffer(); virtual GLenum getIndexType() const; virtual unsigned int getBufferSize() const; - virtual bool setSize(unsigned int bufferSize, GLenum indexType); + virtual gl::Error setSize(unsigned int bufferSize, GLenum indexType); - virtual bool discard(); + virtual gl::Error discard(); D3DFORMAT getIndexFormat() const; IDirect3DIndexBuffer9 *getBuffer() const; |