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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-05-18 15:16:30 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-05-26 15:11:40 +0200
commit752497910b67b2a1a80560840ca44548d8893434 (patch)
tree541501c9abfd97c3d2fa450d2e6abb60582c4420 /src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h
parent7db527dbdd911c79f31425d099d1fc9c63e42453 (diff)
Remove ANGLE
This marks the end of EGL and OpenGL ES support on Windows. The concepts of -opengl dynamic, -opengl desktop, QT_OPENGL=software, etc. remain unchanged, with the exception of the disapperance of everything ANGLE related. CMake builds now work identically to qmake on Windows: they default to 'dynamic' OpenGL on Windows, unless -DINPUT_opengl=desktop is specified. On Windows, Qt 6 is expected to default to the "dynamic" OpenGL model by default, just like Qt 5.15. This can be changed by switching to "desktop" OpenGL, which will link to opengl32 (publicly, so other libs and applications will do so as well) and disallows using another OpenGL DLL. The "dynamic" mode is essential still because the fallback to a software rasterizer, such as the opengl32sw.dll we ship with the Qt packages, has to to work exactly like in Qt 5, the removal of ANGLE does not change this concept in any way (except of course that the middle option of using ANGLE is now gone) When it comes to the windows plugin's OpenGL blacklist feature, it works like before and accepts the ANGLE/D3D related keywords. They will then be ignored. Similarly, requesting QT_OPENGL=angle is ignored (but will show a warning). The D3D11 and DXGI configure time tests are removed: Qt 5.14 already depends on D3D 11.1 and DXGI 1.3 headers being available unconditionally on Win32 (in QRhi's D3D11 backend). No need to test for these. [ChangeLog][Windows] ANGLE is no longer included with Qt. Dynamic OpenGL builds work like before but ANGLE is no longer an option. OpenGL proper or an alternative opengl32 implementation are the two remaining options now. Attempting to set QT_OPENGL=angle or Qt::AA_UseOpenGLES will have no effect on Windows. Fixes: QTBUG-79103 Change-Id: Ia404e0d07f3fe191b27434d863c81180112ecb3b Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Diffstat (limited to 'src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h')
-rw-r--r--src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h707
1 files changed, 0 insertions, 707 deletions
diff --git a/src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h b/src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h
deleted file mode 100644
index 1a5d5decfa..0000000000
--- a/src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h
+++ /dev/null
@@ -1,707 +0,0 @@
-/*
- * Copyright (c) 2008 NVIDIA, Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#ifndef __NVCTRLLIB_H
-#define __NVCTRLLIB_H
-
-#include "NVCtrl.h"
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-/*
- * XNVCTRLQueryExtension -
- *
- * Returns True if the extension exists, returns False otherwise.
- * event_basep and error_basep are the extension event and error
- * bases. Currently, no extension specific errors or events are
- * defined.
- */
-
-Bool XNVCTRLQueryExtension(Display *dpy, int *event_basep, int *error_basep);
-
-/*
- * XNVCTRLQueryVersion -
- *
- * Returns True if the extension exists, returns False otherwise.
- * major and minor are the extension's major and minor version
- * numbers.
- */
-
-Bool XNVCTRLQueryVersion(Display *dpy, int *major, int *minor);
-
-/*
- * XNVCTRLIsNvScreen
- *
- * Returns True is the specified screen is controlled by the NVIDIA
- * driver. Returns False otherwise.
- */
-
-Bool XNVCTRLIsNvScreen(Display *dpy, int screen);
-
-/*
- * XNVCTRLQueryTargetCount -
- *
- * Returns True if the target type exists. Returns False otherwise.
- * If XNVCTRLQueryTargetCount returns True, value will contain the
- * count of existing targets on the server of the specified target
- * type.
- *
- * Please see "Attribute Targets" in NVCtrl.h for the list of valid
- * target types.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- */
-
-Bool XNVCTRLQueryTargetCount(Display *dpy, int target_type, int *value);
-
-/*
- * XNVCTRLSetAttribute -
- *
- * Sets the attribute to the given value. The attributes and their
- * possible values are listed in NVCtrl.h.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Calling this function is equivalent to calling XNVCTRLSetTargetAttribute()
- * with the target_type set to NV_CTRL_TARGET_TYPE_X_SCREEN and
- * target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen or attribute doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- */
-
-void XNVCTRLSetAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLSetTargetAttribute -
- *
- * Sets the attribute to the given value. The attributes and their
- * possible values are listed in NVCtrl.h.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Possible errors:
- * BadValue - The target or attribute doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that target.
- */
-
-void XNVCTRLSetTargetAttribute(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLSetAttributeAndGetStatus -
- *
- * Same as XNVCTRLSetAttribute().
- * In addition, XNVCTRLSetAttributeAndGetStatus() returns
- * True if the operation succeeds, False otherwise.
- *
- */
-
-Bool XNVCTRLSetAttributeAndGetStatus(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLSetTargetAttributeAndGetStatus -
- *
- * Same as XNVCTRLSetTargetAttribute().
- * In addition, XNVCTRLSetTargetAttributeAndGetStatus() returns
- * True if the operation succeeds, False otherwise.
- *
- */
-
-Bool XNVCTRLSetTargetAttributeAndGetStatus(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLQueryAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryAttribute returns True, value will contain the
- * value of the specified attribute.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryTargetAttribute() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- */
-
-Bool XNVCTRLQueryAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- int *value);
-
-/*
- * XNVCTRLQueryTargetAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetAttribute returns True, value will contain the
- * value of the specified attribute.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- */
-
-Bool XNVCTRLQueryTargetAttribute(Display *dpy,
- int target_Type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int *value);
-
-/*
- * XNVCTRLQueryTargetAttribute64 -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetAttribute returns True, value will contain the
- * value of the specified attribute.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Note: this function behaves like XNVCTRLQueryTargetAttribute(),
- * but supports 64-bit integer attributes.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- */
-
-Bool XNVCTRLQueryTargetAttribute64(Display *dpy,
- int target_Type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int64_t *value);
-
-/*
- * XNVCTRLQueryStringAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryStringAttribute returns True, *ptr will point to an
- * allocated string containing the string attribute requested. It is
- * the caller's responsibility to free the string when done.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryTargetStringAttribute() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryStringAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- char **ptr);
-
-/*
- * XNVCTRLQueryTargetStringAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetStringAttribute returns True, *ptr will point
- * to an allocated string containing the string attribute requested.
- * It is the caller's responsibility to free the string when done.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryTargetStringAttribute(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- char **ptr);
-
-/*
- * XNVCTRLSetStringAttribute -
- *
- * Returns True if the operation succeded. Returns False otherwise.
- *
- * Possible X errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLSetStringAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- char *ptr);
-
-/*
- * XNVCTRLSetTargetStringAttribute -
- *
- * Returns True if the operation succeded. Returns False otherwise.
- *
- * Possible X errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLSetTargetStringAttribute(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- char *ptr);
-
-/*
- * XNVCTRLQueryValidAttributeValues -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryValidAttributeValues returns True, values will indicate
- * the valid values for the specified attribute; see the description
- * of NVCTRLAttributeValidValues in NVCtrl.h.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryValidTargetAttributeValues() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- */
-
-Bool XNVCTRLQueryValidAttributeValues(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- NVCTRLAttributeValidValuesRec *values);
-
-/*
- * XNVCTRLQueryValidTargetAttributeValues -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryValidTargetAttributeValues returns True, values will indicate
- * the valid values for the specified attribute.
- */
-
-Bool XNVCTRLQueryValidTargetAttributeValues(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- NVCTRLAttributeValidValuesRec *values);
-
-/*
- * XNVCTRLQueryValidTargetStringAttributeValues -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryValidTargetStringAttributeValues returns True, values will
- * indicate the valid values for the specified attribute.
- */
-
-Bool XNVCTRLQueryValidTargetStringAttributeValues(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- NVCTRLAttributeValidValuesRec *values);
-
-/*
- * XNVCTRLQueryAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryAttributePermissions returns True, permissions will
- * indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLQueryStringAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryStringAttributePermissions returns True, permissions will
- * indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryStringAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLQueryBinaryDataAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryBinaryDataAttributePermissions returns True, permissions
- * will indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryBinaryDataAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLQueryStringOperationAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryStringOperationAttributePermissions returns True,
- * permissions will indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryStringOperationAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLSetGvoColorConversion -
- *
- * Sets the color conversion matrix, offset, and scale that should be
- * used for GVO (Graphic to Video Out).
- *
- * The Color Space Conversion data is ordered like this:
- *
- * colorMatrix[0][0] // r.Y
- * colorMatrix[0][1] // g.Y
- * colorMatrix[0][2] // b.Y
- *
- * colorMatrix[1][0] // r.Cr
- * colorMatrix[1][1] // g.Cr
- * colorMatrix[1][2] // b.Cr
- *
- * colorMatrix[2][0] // r.Cb
- * colorMatrix[2][1] // g.Cb
- * colorMatrix[2][2] // b.Cb
- *
- * colorOffset[0] // Y
- * colorOffset[1] // Cr
- * colorOffset[2] // Cb
- *
- * colorScale[0] // Y
- * colorScale[1] // Cr
- * colorScale[2] // Cb
- *
- * where the data is used according to the following formulae:
- *
- * Y = colorOffset[0] + colorScale[0] *
- * (R * colorMatrix[0][0] +
- * G * colorMatrix[0][1] +
- * B * colorMatrix[0][2]);
- *
- * Cr = colorOffset[1] + colorScale[1] *
- * (R * colorMatrix[1][0] +
- * G * colorMatrix[1][1] +
- * B * colorMatrix[1][2]);
- *
- * Cb = colorOffset[2] + colorScale[2] *
- * (R * colorMatrix[2][0] +
- * G * colorMatrix[2][1] +
- * B * colorMatrix[2][2]);
- *
- * Possible errors:
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadImplementation - GVO is not available on that screen.
- */
-
-void XNVCTRLSetGvoColorConversion(Display *dpy,
- int screen,
- float colorMatrix[3][3],
- float colorOffset[3],
- float colorScale[3]);
-
-/*
- * XNVCTRLQueryGvoColorConversion -
- *
- * Retrieves the color conversion matrix and color offset
- * that are currently being used for GVO (Graphic to Video Out).
- *
- * The values are ordered within the arrays according to the comments
- * for XNVCTRLSetGvoColorConversion().
- *
- * Possible errors:
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadImplementation - GVO is not available on that screen.
- */
-
-Bool XNVCTRLQueryGvoColorConversion(Display *dpy,
- int screen,
- float colorMatrix[3][3],
- float colorOffset[3],
- float colorScale[3]);
-
-/*
- * XNVCTRLQueryBinaryData -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryBinaryData returns True, *ptr will point to an
- * allocated block of memory containing the binary data attribute
- * requested. It is the caller's responsibility to free the data
- * when done. len will list the length of the binary data.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryTargetBinaryData() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryBinaryData(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- unsigned char **ptr,
- int *len);
-
-/*
- * XNVCTRLQueryTargetBinaryData -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetBinaryData returns True, *ptr will point to an
- * allocated block of memory containing the binary data attribute
- * requested. It is the caller's responsibility to free the data
- * when done. len will list the length of the binary data.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryTargetBinaryData(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- unsigned char **ptr,
- int *len);
-
-/*
- * XNVCTRLStringOperation -
- *
- * Takes a string as input and returns a Xmalloc'ed string as output.
- * Returns True on success and False on failure.
- */
-
-Bool XNVCTRLStringOperation(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- char *pIn,
- char **ppOut);
-
-/*
- * XNVCtrlSelectNotify -
- *
- * This enables/disables receiving of NV-CONTROL events. The type
- * specifies the type of event to enable (currently, the only
- * type that can be requested per-screen with XNVCtrlSelectNotify()
- * is ATTRIBUTE_CHANGED_EVENT); onoff controls whether receiving this
- * type of event should be enabled (True) or disabled (False).
- *
- * Returns True if successful, or False if the screen is not
- * controlled by the NVIDIA driver.
- */
-
-Bool XNVCtrlSelectNotify(Display *dpy, int screen, int type, Bool onoff);
-
-/*
- * XNVCtrlSelectTargetNotify -
- *
- * This enables/disables receiving of NV-CONTROL events that happen on
- * the specified target. The notify_type specifies the type of event to
- * enable (currently, the only type that can be requested per-target with
- * XNVCtrlSelectTargetNotify() is TARGET_ATTRIBUTE_CHANGED_EVENT); onoff
- * controls whether receiving this type of event should be enabled (True)
- * or disabled (False).
- *
- * Returns True if successful, or False if the target is not
- * controlled by the NVIDIA driver.
- */
-
-Bool XNVCtrlSelectTargetNotify(Display *dpy,
- int target_type,
- int target_id,
- int notify_type,
- Bool onoff);
-
-/*
- * XNVCtrlEvent structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int screen;
- unsigned int display_mask;
- unsigned int attribute;
- int value;
-} XNVCtrlAttributeChangedEvent;
-
-typedef union
-{
- int type;
- XNVCtrlAttributeChangedEvent attribute_changed;
- long pad[24];
-} XNVCtrlEvent;
-
-/*
- * XNVCtrlEventTarget structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
- int value;
-} XNVCtrlAttributeChangedEventTarget;
-
-typedef union
-{
- int type;
- XNVCtrlAttributeChangedEventTarget attribute_changed;
- long pad[24];
-} XNVCtrlEventTarget;
-
-/*
- * XNVCtrlEventTargetAvailability structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
- int value;
- Bool availability;
-} XNVCtrlAttributeChangedEventTargetAvailability;
-
-typedef union
-{
- int type;
- XNVCtrlAttributeChangedEventTargetAvailability attribute_changed;
- long pad[24];
-} XNVCtrlEventTargetAvailability;
-
-/*
- * XNVCtrlStringEventTarget structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
-} XNVCtrlStringAttributeChangedEventTarget;
-
-typedef union
-{
- int type;
- XNVCtrlStringAttributeChangedEventTarget attribute_changed;
- long pad[24];
-} XNVCtrlStringEventTarget;
-
-/*
- * XNVCtrlBinaryEventTarget structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
-} XNVCtrlBinaryAttributeChangedEventTarget;
-
-typedef union
-{
- int type;
- XNVCtrlBinaryAttributeChangedEventTarget attribute_changed;
- long pad[24];
-} XNVCtrlBinaryEventTarget;
-
-#if defined __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* __NVCTRLLIB_H */