diff options
author | Andrew Knight <andrew.knight@digia.com> | 2014-02-24 11:24:25 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-02-26 07:56:53 +0100 |
commit | efc79c6e91f6e7c226eabfb1e371840a2df09782 (patch) | |
tree | 04968586a4ac4183c5e400dbc9f5e3de9c1e8b80 /src/3rdparty/angle | |
parent | a7d093e740b1e20874b5ebeb37b5c5d76ae19e42 (diff) |
ANGLE: Allow for universal program binaries
As a safety precaution, ANGLE writes the commit hash, optimization level,
and adapter ID to its binary format. However, this hurts portability
between systems by making shader pre-compilation/caching artificially
system-specific.
The shader compiler doesn't take the target adapter into account, and the
optimization level information discarded by ANGLE anyway. So, allow ANGLE
to bypass these checks on systems where precompilation is required (i.e.
WinRT). The default mechanism still applies unless
ANGLE_ENABLE_UNIVERSAL_BINARY is passed as a define.
Change-Id: Iec6d833fd7010ed163978557238f00e7ac6ae416
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Diffstat (limited to 'src/3rdparty/angle')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp b/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp index a4d21192fa..13c515a594 100644 --- a/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp +++ b/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp @@ -1637,6 +1637,7 @@ bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) return false; } +#if !defined(ANGLE_ENABLE_UNIVERSAL_BINARY) unsigned char commitString[ANGLE_COMMIT_HASH_SIZE]; stream.read(commitString, ANGLE_COMMIT_HASH_SIZE); if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0) @@ -1652,6 +1653,7 @@ bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) infoLog.append("Mismatched compilation flags."); return false; } +#endif for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) { @@ -1742,6 +1744,7 @@ bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) const char *ptr = (const char*) binary + stream.offset(); +#if !defined(ANGLE_ENABLE_UNIVERSAL_BINARY) const GUID *binaryIdentifier = (const GUID *) ptr; ptr += sizeof(GUID); @@ -1751,6 +1754,7 @@ bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) infoLog.append("Invalid program binary."); return false; } +#endif const char *pixelShaderFunction = ptr; ptr += pixelShaderSize; @@ -1808,9 +1812,10 @@ bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length) stream.write(GL_PROGRAM_BINARY_ANGLE); stream.write(ANGLE_MAJOR_VERSION); stream.write(ANGLE_MINOR_VERSION); +#if !defined(ANGLE_ENABLE_UNIVERSAL_BINARY) stream.write(ANGLE_COMMIT_HASH, ANGLE_COMMIT_HASH_SIZE); stream.write(ANGLE_COMPILE_OPTIMIZATION_LEVEL); - +#endif for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) { stream.write(mLinkedAttribute[i].type); @@ -1866,7 +1871,9 @@ bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length) UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; stream.write(geometryShaderSize); +#if !defined(ANGLE_ENABLE_UNIVERSAL_BINARY) GUID identifier = mRenderer->getAdapterIdentifier(); +#endif GLsizei streamLength = stream.length(); const void *streamData = stream.data(); @@ -1889,8 +1896,10 @@ bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length) memcpy(ptr, streamData, streamLength); ptr += streamLength; +#if !defined(ANGLE_ENABLE_UNIVERSAL_BINARY) memcpy(ptr, &identifier, sizeof(GUID)); ptr += sizeof(GUID); +#endif memcpy(ptr, mPixelExecutable->getFunction(), pixelShaderSize); ptr += pixelShaderSize; |