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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2021-08-20 10:31:40 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2021-08-23 07:37:04 +0200
commitd8f815db7f5eb2bdfb911dbf6d28da17c0a47025 (patch)
tree61c296bd8e694ef8e6d238d93fb9835ff5bea939 /src/3rdparty/harfbuzz-ng/src/hb-repacker.hh
parentd07742f333df89dc399fc5d9cabf2bdef0b346c5 (diff)
Update Harfbuzz to version 2.9.0
[ChangeLog][Text] Updated bundled Harfbuzz to version 2.9.0. Pick-to: 6.2 Change-Id: Ib8fed753b99a127d5a4cc793c5c1d55a0090f902 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Diffstat (limited to 'src/3rdparty/harfbuzz-ng/src/hb-repacker.hh')
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diff --git a/src/3rdparty/harfbuzz-ng/src/hb-repacker.hh b/src/3rdparty/harfbuzz-ng/src/hb-repacker.hh
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+/*
+ * Copyright © 2020 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Google Author(s): Garret Rieger
+ */
+
+#ifndef HB_REPACKER_HH
+#define HB_REPACKER_HH
+
+#include "hb-open-type.hh"
+#include "hb-map.hh"
+#include "hb-priority-queue.hh"
+#include "hb-serialize.hh"
+#include "hb-vector.hh"
+
+
+struct graph_t
+{
+ struct vertex_t
+ {
+ vertex_t () :
+ distance (0),
+ incoming_edges (0),
+ start (0),
+ end (0),
+ priority(0) {}
+
+ void fini () { obj.fini (); }
+
+ hb_serialize_context_t::object_t obj;
+ int64_t distance;
+ unsigned incoming_edges;
+ unsigned start;
+ unsigned end;
+ unsigned priority;
+
+ bool is_shared () const
+ {
+ return incoming_edges > 1;
+ }
+
+ bool is_leaf () const
+ {
+ return !obj.links.length;
+ }
+
+ void raise_priority ()
+ {
+ priority++;
+ }
+
+ int64_t modified_distance (unsigned order) const
+ {
+ // TODO(garretrieger): once priority is high enough, should try
+ // setting distance = 0 which will force to sort immediately after
+ // it's parent where possible.
+
+ int64_t modified_distance =
+ hb_min (hb_max(distance + distance_modifier (), 0), 0x7FFFFFFFFF);
+ return (modified_distance << 24) | (0x00FFFFFF & order);
+ }
+
+ int64_t distance_modifier () const
+ {
+ if (!priority) return 0;
+ int64_t table_size = obj.tail - obj.head;
+ return -(table_size - table_size / (1 << hb_min(priority, 16u)));
+ }
+ };
+
+ struct overflow_record_t
+ {
+ unsigned parent;
+ const hb_serialize_context_t::object_t::link_t* link;
+ };
+
+ struct clone_buffer_t
+ {
+ clone_buffer_t () : head (nullptr), tail (nullptr) {}
+
+ bool copy (const hb_serialize_context_t::object_t& object)
+ {
+ fini ();
+ unsigned size = object.tail - object.head;
+ head = (char*) hb_malloc (size);
+ if (!head) return false;
+
+ memcpy (head, object.head, size);
+ tail = head + size;
+ return true;
+ }
+
+ char* head;
+ char* tail;
+
+ void fini ()
+ {
+ if (!head) return;
+ hb_free (head);
+ head = nullptr;
+ }
+ };
+
+ /*
+ * A topological sorting of an object graph. Ordered
+ * in reverse serialization order (first object in the
+ * serialization is at the end of the list). This matches
+ * the 'packed' object stack used internally in the
+ * serializer
+ */
+ graph_t (const hb_vector_t<hb_serialize_context_t::object_t *>& objects)
+ : edge_count_invalid (true),
+ distance_invalid (true),
+ positions_invalid (true),
+ successful (true)
+ {
+ bool removed_nil = false;
+ for (unsigned i = 0; i < objects.length; i++)
+ {
+ // TODO(grieger): check all links point to valid objects.
+
+ // If this graph came from a serialization buffer object 0 is the
+ // nil object. We don't need it for our purposes here so drop it.
+ if (i == 0 && !objects[i])
+ {
+ removed_nil = true;
+ continue;
+ }
+
+ vertex_t* v = vertices_.push ();
+ if (check_success (!vertices_.in_error ()))
+ v->obj = *objects[i];
+ if (!removed_nil) continue;
+ for (unsigned i = 0; i < v->obj.links.length; i++)
+ // Fix indices to account for removed nil object.
+ v->obj.links[i].objidx--;
+ }
+ }
+
+ ~graph_t ()
+ {
+ vertices_.fini_deep ();
+ clone_buffers_.fini_deep ();
+ }
+
+ bool in_error () const
+ {
+ return !successful || vertices_.in_error () || clone_buffers_.in_error ();
+ }
+
+ const vertex_t& root () const
+ {
+ return vertices_[root_idx ()];
+ }
+
+ unsigned root_idx () const
+ {
+ // Object graphs are in reverse order, the first object is at the end
+ // of the vector. Since the graph is topologically sorted it's safe to
+ // assume the first object has no incoming edges.
+ return vertices_.length - 1;
+ }
+
+ const hb_serialize_context_t::object_t& object(unsigned i) const
+ {
+ return vertices_[i].obj;
+ }
+
+ /*
+ * serialize graph into the provided serialization buffer.
+ */
+ void serialize (hb_serialize_context_t* c) const
+ {
+ c->start_serialize<void> ();
+ for (unsigned i = 0; i < vertices_.length; i++) {
+ c->push ();
+
+ size_t size = vertices_[i].obj.tail - vertices_[i].obj.head;
+ char* start = c->allocate_size <char> (size);
+ if (!start) return;
+
+ memcpy (start, vertices_[i].obj.head, size);
+
+ for (const auto& link : vertices_[i].obj.links)
+ serialize_link (link, start, c);
+
+ // All duplications are already encoded in the graph, so don't
+ // enable sharing during packing.
+ c->pop_pack (false);
+ }
+ c->end_serialize ();
+ }
+
+ /*
+ * Generates a new topological sorting of graph using Kahn's
+ * algorithm: https://en.wikipedia.org/wiki/Topological_sorting#Algorithms
+ */
+ void sort_kahn ()
+ {
+ positions_invalid = true;
+
+ if (vertices_.length <= 1) {
+ // Graph of 1 or less doesn't need sorting.
+ return;
+ }
+
+ hb_vector_t<unsigned> queue;
+ hb_vector_t<vertex_t> sorted_graph;
+ hb_vector_t<unsigned> id_map;
+ if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
+
+ hb_vector_t<unsigned> removed_edges;
+ if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
+ update_incoming_edge_count ();
+
+ queue.push (root_idx ());
+ int new_id = vertices_.length - 1;
+
+ while (!queue.in_error () && queue.length)
+ {
+ unsigned next_id = queue[0];
+ queue.remove (0);
+
+ vertex_t& next = vertices_[next_id];
+ sorted_graph.push (next);
+ id_map[next_id] = new_id--;
+
+ for (const auto& link : next.obj.links) {
+ removed_edges[link.objidx]++;
+ if (!(vertices_[link.objidx].incoming_edges - removed_edges[link.objidx]))
+ queue.push (link.objidx);
+ }
+ }
+
+ check_success (!queue.in_error ());
+ check_success (!sorted_graph.in_error ());
+ if (!check_success (new_id == -1))
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
+
+ remap_obj_indices (id_map, &sorted_graph);
+
+ sorted_graph.as_array ().reverse ();
+
+ vertices_.fini_deep ();
+ vertices_ = sorted_graph;
+ sorted_graph.fini_deep ();
+ }
+
+ /*
+ * Generates a new topological sorting of graph ordered by the shortest
+ * distance to each node.
+ */
+ void sort_shortest_distance ()
+ {
+ positions_invalid = true;
+
+ if (vertices_.length <= 1) {
+ // Graph of 1 or less doesn't need sorting.
+ return;
+ }
+
+ update_distances ();
+
+ hb_priority_queue_t queue;
+ hb_vector_t<vertex_t> sorted_graph;
+ hb_vector_t<unsigned> id_map;
+ if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
+
+ hb_vector_t<unsigned> removed_edges;
+ if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
+ update_incoming_edge_count ();
+
+ queue.insert (root ().modified_distance (0), root_idx ());
+ int new_id = root_idx ();
+ unsigned order = 1;
+ while (!queue.in_error () && !queue.is_empty ())
+ {
+ unsigned next_id = queue.pop_minimum().second;
+
+ vertex_t& next = vertices_[next_id];
+ sorted_graph.push (next);
+ id_map[next_id] = new_id--;
+
+ for (const auto& link : next.obj.links) {
+ removed_edges[link.objidx]++;
+ if (!(vertices_[link.objidx].incoming_edges - removed_edges[link.objidx]))
+ // Add the order that the links were encountered to the priority.
+ // This ensures that ties between priorities objects are broken in a consistent
+ // way. More specifically this is set up so that if a set of objects have the same
+ // distance they'll be added to the topological order in the order that they are
+ // referenced from the parent object.
+ queue.insert (vertices_[link.objidx].modified_distance (order++),
+ link.objidx);
+ }
+ }
+
+ check_success (!queue.in_error ());
+ check_success (!sorted_graph.in_error ());
+ if (!check_success (new_id == -1))
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
+
+ remap_obj_indices (id_map, &sorted_graph);
+
+ sorted_graph.as_array ().reverse ();
+
+ vertices_.fini_deep ();
+ vertices_ = sorted_graph;
+ sorted_graph.fini_deep ();
+ }
+
+ /*
+ * Creates a copy of child and re-assigns the link from
+ * parent to the clone. The copy is a shallow copy, objects
+ * linked from child are not duplicated.
+ */
+ void duplicate (unsigned parent_idx, unsigned child_idx)
+ {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " Duplicating %d => %d",
+ parent_idx, child_idx);
+
+ positions_invalid = true;
+
+ auto* clone = vertices_.push ();
+ auto& child = vertices_[child_idx];
+ clone_buffer_t* buffer = clone_buffers_.push ();
+ if (vertices_.in_error ()
+ || clone_buffers_.in_error ()
+ || !check_success (buffer->copy (child.obj))) {
+ return;
+ }
+
+ clone->obj.head = buffer->head;
+ clone->obj.tail = buffer->tail;
+ clone->distance = child.distance;
+
+ for (const auto& l : child.obj.links)
+ clone->obj.links.push (l);
+
+ check_success (!clone->obj.links.in_error ());
+
+ auto& parent = vertices_[parent_idx];
+ unsigned clone_idx = vertices_.length - 2;
+ for (unsigned i = 0; i < parent.obj.links.length; i++)
+ {
+ auto& l = parent.obj.links[i];
+ if (l.objidx == child_idx)
+ {
+ l.objidx = clone_idx;
+ clone->incoming_edges++;
+ child.incoming_edges--;
+ }
+ }
+
+ // The last object is the root of the graph, so swap back the root to the end.
+ // The root's obj idx does change, however since it's root nothing else refers to it.
+ // all other obj idx's will be unaffected.
+ vertex_t root = vertices_[vertices_.length - 2];
+ vertices_[vertices_.length - 2] = *clone;
+ vertices_[vertices_.length - 1] = root;
+ }
+
+ /*
+ * Raises the sorting priority of all children.
+ */
+ void raise_childrens_priority (unsigned parent_idx)
+ {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " Raising priority of all children of %d",
+ parent_idx);
+ // This operation doesn't change ordering until a sort is run, so no need
+ // to invalidate positions. It does not change graph structure so no need
+ // to update distances or edge counts.
+ auto& parent = vertices_[parent_idx].obj;
+ for (unsigned i = 0; i < parent.links.length; i++)
+ vertices_[parent.links[i].objidx].raise_priority ();
+ }
+
+ /*
+ * Will any offsets overflow on graph when it's serialized?
+ */
+ bool will_overflow (hb_vector_t<overflow_record_t>* overflows = nullptr)
+ {
+ if (overflows) overflows->resize (0);
+ update_positions ();
+
+ for (int parent_idx = vertices_.length - 1; parent_idx >= 0; parent_idx--)
+ {
+ for (const auto& link : vertices_[parent_idx].obj.links)
+ {
+ int64_t offset = compute_offset (parent_idx, link);
+ if (is_valid_offset (offset, link))
+ continue;
+
+ if (!overflows) return true;
+
+ overflow_record_t r;
+ r.parent = parent_idx;
+ r.link = &link;
+ overflows->push (r);
+ }
+ }
+
+ if (!overflows) return false;
+ return overflows->length;
+ }
+
+ void print_overflows (const hb_vector_t<overflow_record_t>& overflows)
+ {
+ if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
+
+ update_incoming_edge_count ();
+ for (const auto& o : overflows)
+ {
+ const auto& child = vertices_[o.link->objidx];
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " overflow from %d => %d (%d incoming , %d outgoing)",
+ o.parent,
+ o.link->objidx,
+ child.incoming_edges,
+ child.obj.links.length);
+ }
+ }
+
+ void err_other_error () { this->successful = false; }
+
+ private:
+
+ bool check_success (bool success)
+ { return this->successful && (success || (err_other_error (), false)); }
+
+ /*
+ * Creates a map from objid to # of incoming edges.
+ */
+ void update_incoming_edge_count ()
+ {
+ if (!edge_count_invalid) return;
+
+ for (unsigned i = 0; i < vertices_.length; i++)
+ vertices_[i].incoming_edges = 0;
+
+ for (const vertex_t& v : vertices_)
+ {
+ for (auto& l : v.obj.links)
+ {
+ vertices_[l.objidx].incoming_edges++;
+ }
+ }
+
+ edge_count_invalid = false;
+ }
+
+ /*
+ * compute the serialized start and end positions for each vertex.
+ */
+ void update_positions ()
+ {
+ if (!positions_invalid) return;
+
+ unsigned current_pos = 0;
+ for (int i = root_idx (); i >= 0; i--)
+ {
+ auto& v = vertices_[i];
+ v.start = current_pos;
+ current_pos += v.obj.tail - v.obj.head;
+ v.end = current_pos;
+ }
+
+ positions_invalid = false;
+ }
+
+ /*
+ * Finds the distance to each object in the graph
+ * from the initial node.
+ */
+ void update_distances ()
+ {
+ if (!distance_invalid) return;
+
+ // Uses Dijkstra's algorithm to find all of the shortest distances.
+ // https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm
+ //
+ // Implementation Note:
+ // Since our priority queue doesn't support fast priority decreases
+ // we instead just add new entries into the queue when a priority changes.
+ // Redundant ones are filtered out later on by the visited set.
+ // According to https://www3.cs.stonybrook.edu/~rezaul/papers/TR-07-54.pdf
+ // for practical performance this is faster then using a more advanced queue
+ // (such as a fibonaacci queue) with a fast decrease priority.
+ for (unsigned i = 0; i < vertices_.length; i++)
+ {
+ if (i == vertices_.length - 1)
+ vertices_[i].distance = 0;
+ else
+ vertices_[i].distance = hb_int_max (int64_t);
+ }
+
+ hb_priority_queue_t queue;
+ queue.insert (0, vertices_.length - 1);
+
+ hb_set_t visited;
+
+ while (!queue.in_error () && !queue.is_empty ())
+ {
+ unsigned next_idx = queue.pop_minimum ().second;
+ if (visited.has (next_idx)) continue;
+ const auto& next = vertices_[next_idx];
+ int64_t next_distance = vertices_[next_idx].distance;
+ visited.add (next_idx);
+
+ for (const auto& link : next.obj.links)
+ {
+ if (visited.has (link.objidx)) continue;
+
+ const auto& child = vertices_[link.objidx].obj;
+ int64_t child_weight = child.tail - child.head +
+ ((int64_t) 1 << (link.width * 8));
+ int64_t child_distance = next_distance + child_weight;
+
+ if (child_distance < vertices_[link.objidx].distance)
+ {
+ vertices_[link.objidx].distance = child_distance;
+ queue.insert (child_distance, link.objidx);
+ }
+ }
+ }
+
+ check_success (!queue.in_error ());
+ if (!check_success (queue.is_empty ()))
+ {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
+ return;
+ }
+
+ distance_invalid = false;
+ }
+
+ int64_t compute_offset (
+ unsigned parent_idx,
+ const hb_serialize_context_t::object_t::link_t& link) const
+ {
+ const auto& parent = vertices_[parent_idx];
+ const auto& child = vertices_[link.objidx];
+ int64_t offset = 0;
+ switch ((hb_serialize_context_t::whence_t) link.whence) {
+ case hb_serialize_context_t::whence_t::Head:
+ offset = child.start - parent.start; break;
+ case hb_serialize_context_t::whence_t::Tail:
+ offset = child.start - parent.end; break;
+ case hb_serialize_context_t::whence_t::Absolute:
+ offset = child.start; break;
+ }
+
+ assert (offset >= link.bias);
+ offset -= link.bias;
+ return offset;
+ }
+
+ bool is_valid_offset (int64_t offset,
+ const hb_serialize_context_t::object_t::link_t& link) const
+ {
+ if (link.is_signed)
+ {
+ if (link.width == 4)
+ return offset >= -((int64_t) 1 << 31) && offset < ((int64_t) 1 << 31);
+ else
+ return offset >= -(1 << 15) && offset < (1 << 15);
+ }
+ else
+ {
+ if (link.width == 4)
+ return offset >= 0 && offset < ((int64_t) 1 << 32);
+ else if (link.width == 3)
+ return offset >= 0 && offset < ((int32_t) 1 << 24);
+ else
+ return offset >= 0 && offset < (1 << 16);
+ }
+ }
+
+ /*
+ * Updates all objidx's in all links using the provided mapping.
+ */
+ void remap_obj_indices (const hb_vector_t<unsigned>& id_map,
+ hb_vector_t<vertex_t>* sorted_graph) const
+ {
+ for (unsigned i = 0; i < sorted_graph->length; i++)
+ {
+ for (unsigned j = 0; j < (*sorted_graph)[i].obj.links.length; j++)
+ {
+ auto& link = (*sorted_graph)[i].obj.links[j];
+ link.objidx = id_map[link.objidx];
+ }
+ }
+ }
+
+ template <typename O> void
+ serialize_link_of_type (const hb_serialize_context_t::object_t::link_t& link,
+ char* head,
+ hb_serialize_context_t* c) const
+ {
+ OT::Offset<O>* offset = reinterpret_cast<OT::Offset<O>*> (head + link.position);
+ *offset = 0;
+ c->add_link (*offset,
+ // serializer has an extra nil object at the start of the
+ // object array. So all id's are +1 of what our id's are.
+ link.objidx + 1,
+ (hb_serialize_context_t::whence_t) link.whence,
+ link.bias);
+ }
+
+ void serialize_link (const hb_serialize_context_t::object_t::link_t& link,
+ char* head,
+ hb_serialize_context_t* c) const
+ {
+ switch (link.width)
+ {
+ case 4:
+ if (link.is_signed)
+ {
+ serialize_link_of_type<OT::HBINT32> (link, head, c);
+ } else {
+ serialize_link_of_type<OT::HBUINT32> (link, head, c);
+ }
+ return;
+ case 2:
+ if (link.is_signed)
+ {
+ serialize_link_of_type<OT::HBINT16> (link, head, c);
+ } else {
+ serialize_link_of_type<OT::HBUINT16> (link, head, c);
+ }
+ return;
+ case 3:
+ serialize_link_of_type<OT::HBUINT24> (link, head, c);
+ return;
+ default:
+ // Unexpected link width.
+ assert (0);
+ }
+ }
+
+ public:
+ // TODO(garretrieger): make private, will need to move most of offset overflow code into graph.
+ hb_vector_t<vertex_t> vertices_;
+ private:
+ hb_vector_t<clone_buffer_t> clone_buffers_;
+ bool edge_count_invalid;
+ bool distance_invalid;
+ bool positions_invalid;
+ bool successful;
+};
+
+
+/*
+ * Attempts to modify the topological sorting of the provided object graph to
+ * eliminate offset overflows in the links between objects of the graph. If a
+ * non-overflowing ordering is found the updated graph is serialized it into the
+ * provided serialization context.
+ *
+ * If necessary the structure of the graph may be modified in ways that do not
+ * affect the functionality of the graph. For example shared objects may be
+ * duplicated.
+ */
+inline void
+hb_resolve_overflows (const hb_vector_t<hb_serialize_context_t::object_t *>& packed,
+ hb_serialize_context_t* c) {
+ // Kahn sort is ~twice as fast as shortest distance sort and works for many fonts
+ // so try it first to save time.
+ graph_t sorted_graph (packed);
+ sorted_graph.sort_kahn ();
+ if (!sorted_graph.will_overflow ())
+ {
+ sorted_graph.serialize (c);
+ return;
+ }
+
+ sorted_graph.sort_shortest_distance ();
+
+ unsigned round = 0;
+ hb_vector_t<graph_t::overflow_record_t> overflows;
+ // TODO(garretrieger): select a good limit for max rounds.
+ while (!sorted_graph.in_error ()
+ && sorted_graph.will_overflow (&overflows)
+ && round++ < 10) {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "=== Over flow resolution round %d ===", round);
+ sorted_graph.print_overflows (overflows);
+
+ bool resolution_attempted = false;
+ hb_set_t priority_bumped_parents;
+ // Try resolving the furthest overflows first.
+ for (int i = overflows.length - 1; i >= 0; i--)
+ {
+ const graph_t::overflow_record_t& r = overflows[i];
+ const auto& child = sorted_graph.vertices_[r.link->objidx];
+ if (child.is_shared ())
+ {
+ // The child object is shared, we may be able to eliminate the overflow
+ // by duplicating it.
+ sorted_graph.duplicate (r.parent, r.link->objidx);
+ resolution_attempted = true;
+
+ // Stop processing overflows for this round so that object order can be
+ // updated to account for the newly added object.
+ break;
+ }
+
+ if (child.is_leaf () && !priority_bumped_parents.has (r.parent))
+ {
+ // This object is too far from it's parent, attempt to move it closer.
+ //
+ // TODO(garretrieger): initially limiting this to leaf's since they can be
+ // moved closer with fewer consequences. However, this can
+ // likely can be used for non-leafs as well.
+ // TODO(garretrieger): add a maximum priority, don't try to raise past this.
+ // TODO(garretrieger): also try lowering priority of the parent. Make it
+ // get placed further up in the ordering, closer to it's children.
+ // this is probably preferable if the total size of the parent object
+ // is < then the total size of the children (and the parent can be moved).
+ // Since in that case moving the parent will cause a smaller increase in
+ // the length of other offsets.
+ sorted_graph.raise_childrens_priority (r.parent);
+ priority_bumped_parents.add (r.parent);
+ resolution_attempted = true;
+ continue;
+ }
+
+ // TODO(garretrieger): add additional offset resolution strategies
+ // - Promotion to extension lookups.
+ // - Table splitting.
+ }
+
+ if (resolution_attempted)
+ {
+ sorted_graph.sort_shortest_distance ();
+ continue;
+ }
+
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "No resolution available :(");
+ c->err (HB_SERIALIZE_ERROR_OFFSET_OVERFLOW);
+ return;
+ }
+
+ if (sorted_graph.in_error ())
+ {
+ c->err (HB_SERIALIZE_ERROR_OTHER);
+ return;
+ }
+ sorted_graph.serialize (c);
+}
+
+
+#endif /* HB_REPACKER_HH */