summaryrefslogtreecommitdiffstats
path: root/src/angle/src/common/common.pri
diff options
context:
space:
mode:
authorAndrew Knight <andrew.knight@digia.com>2013-10-01 09:44:12 +0300
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-10-02 12:36:10 +0200
commit11a2226cfe336a0d3cbed5ff090dcc657911a8ef (patch)
tree0f064a3021094d9ea7f975db75b9de4cfaa742cd /src/angle/src/common/common.pri
parent8cbc90ffb238146f2a9c3217bdf687c9535c5f9b (diff)
ANGLE: Support WinRT
This enables EGL for WinRT's native types, and adjusts some codepaths to accommodate differences in between desktop Windows and WinRT. - WinRT native handles added to eglplatform.h - References to native handles in libEGL/libGLESv2 follow eglplatform.h - D3D 11.1 structures and methods used when necessary - TLS replaced with thread attribute - LocalAlloc/Free replaced with Heap API Change-Id: Ia90377e700d335a1c569c2145008dd4b0dfd84d3 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/angle/src/common/common.pri')
-rw-r--r--src/angle/src/common/common.pri2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/angle/src/common/common.pri b/src/angle/src/common/common.pri
index a94b9a6fc3..12e26a9a68 100644
--- a/src/angle/src/common/common.pri
+++ b/src/angle/src/common/common.pri
@@ -7,7 +7,7 @@ INCLUDEPATH += \
LIBS = $$QMAKE_LIBS_CORE $$QMAKE_LIBS_GUI
# DirectX is included in the Windows 8 Kit, but everything else requires the DX SDK.
-win32-msvc2012 {
+win32-msvc2012|winrt {
FXC = fxc.exe
} else {
DX_DIR = $$(DXSDK_DIR)