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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2019-06-12 12:40:08 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2019-06-12 12:42:38 +0200 |
commit | 7f7eaf1cad2681e361d365ce3c602105338603d1 (patch) | |
tree | 6718f368ab8a10b866ffbe3e84b446c5ba5b56cf /src/angle | |
parent | 53599592e09edd215bfa1eaa7e6f3a9f3fc50ae6 (diff) |
Add VulkanMemoryAllocator
The Vulkan backend of QRhi relies on vk_mem_alloc.h from AMD in order
to get a stable, performant, and tested GPU memory allocator. It is not
unthinkable that we will move away from this in the future, especially
considering that a potential future D3D12 backend may need a similar
solution, but until then this will do.
Change-Id: I198a898f216d0795b4bf339ccea80b0cd2efbabc
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/angle')
0 files changed, 0 insertions, 0 deletions