diff options
author | Liang Qi <liang.qi@theqtcompany.com> | 2016-04-11 08:48:27 +0200 |
---|---|---|
committer | Liang Qi <liang.qi@theqtcompany.com> | 2016-04-11 09:12:36 +0200 |
commit | f34e73a16a3d757057e007874cb5008f16e20f02 (patch) | |
tree | bcc228617cf240773fd09daac1a1a2614b552b68 /src/angle | |
parent | 5380808453728a354ae28aae76e85ac448245cf1 (diff) | |
parent | b9d386f2ccd69c7f6a766a6d90a6024eeb48e90a (diff) |
Merge remote-tracking branch 'origin/5.7' into dev
Conflicts:
src/corelib/kernel/qobject.cpp
src/gui/painting/qpaintengine_raster.cpp
Change-Id: I74e1779832f43d033708dcfd6b666c7b4f0111fb
Diffstat (limited to 'src/angle')
-rw-r--r-- | src/angle/src/config.pri | 2 | ||||
-rw-r--r-- | src/angle/src/libGLESv2/libGLESv2.pro | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/src/angle/src/config.pri b/src/angle/src/config.pri index fddb395ab2..2c5b5ec615 100644 --- a/src/angle/src/config.pri +++ b/src/angle/src/config.pri @@ -97,8 +97,6 @@ gcc { -Wno-strict-aliasing -Wno-type-limits -Wno-unused-local-typedefs QMAKE_CXXFLAGS_WARN_ON = $$QMAKE_CFLAGS_WARN_ON -Wno-reorder -Wno-conversion-null -Wno-delete-non-virtual-dtor - - sse2: QMAKE_CXXFLAGS += -march=native } QMAKE_CXXFLAGS_DEBUG = $$QMAKE_CFLAGS_DEBUG diff --git a/src/angle/src/libGLESv2/libGLESv2.pro b/src/angle/src/libGLESv2/libGLESv2.pro index 1da079fd40..c90f3d326e 100644 --- a/src/angle/src/libGLESv2/libGLESv2.pro +++ b/src/angle/src/libGLESv2/libGLESv2.pro @@ -205,7 +205,6 @@ SOURCES += \ $$ANGLE_DIR/src/libANGLE/renderer/d3d/IndexBuffer.cpp \ $$ANGLE_DIR/src/libANGLE/renderer/d3d/IndexDataManager.cpp \ $$ANGLE_DIR/src/libANGLE/renderer/d3d/loadimage.cpp \ - $$ANGLE_DIR/src/libANGLE/renderer/d3d/loadimageSSE2.cpp \ $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.cpp \ $$ANGLE_DIR/src/libANGLE/renderer/d3d/RenderbufferD3D.cpp \ $$ANGLE_DIR/src/libANGLE/renderer/d3d/RendererD3D.cpp \ @@ -227,6 +226,7 @@ SOURCES += \ $$ANGLE_DIR/src/libGLESv2/global_state.cpp \ $$ANGLE_DIR/src/libGLESv2/libGLESv2.cpp +SSE2_SOURCES += $$ANGLE_DIR/src/libANGLE/renderer/d3d/loadimageSSE2.cpp angle_d3d11 { HEADERS += \ |