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authorThiago Macieira <thiago.macieira@intel.com>2020-09-16 17:01:03 -0700
committerThiago Macieira <thiago.macieira@intel.com>2020-10-20 22:45:06 -0700
commit21d39168170c6833512c4a5f53985272741bd7e7 (patch)
treec17c8c016a94a48e7ae45a99805b0c728c96e64a /src/corelib/global/qrandom.h
parent74bf2cd21d33f3b96df1ceb9219773c2c464840a (diff)
QRandomGenerator: add 64-bit bounded() versions
Unlike the 32-bit version, we can't go to a bigger integer type to do the multiplication with. So instead accept looping. Both libstdc++ and libc++ implement std::uniform_int_distribution this way anyway, but in a far more complex way. There is no looping if the "highest" is a power of two. The worst-case scenario is when "highest" is one past a power of two (like 65). In that case, we'll loop until the number is in range. Since all bits have equal probability of being zero or one, there's a 50-50 chance that the most significant useful bit will be set[*], in which case we'll need to loop and we again get the same probability. So on average, we only need two iterations to get an acceptable result. [*] There's also a possibility that the other bits are such that the number is still in range. For 65, we'd need the other 5 bits to be zero (64 is a valid result), but the probability of that is only 1/2^5 = 3.125%. The bigger "highest" is, the closer we get to zero, so approximate by saying that never happens and instead calculate that the most significant useful bit is the controlling one. [ChangeLog][QtCore][QRandomGenerator] Added 64-bit versions of the bounded() functions. They are useful in conjunction with Qt 6's 64-bit container sizes, so code that used to call bounded(list.size()) in Qt 5 will continue to compile and work in Qt 6. Fixes: QTBUG-86318 Change-Id: I3eb349b832c14610895efffd16356927fe78fd02 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/corelib/global/qrandom.h')
-rw-r--r--src/corelib/global/qrandom.h58
1 files changed, 57 insertions, 1 deletions
diff --git a/src/corelib/global/qrandom.h b/src/corelib/global/qrandom.h
index 29cb24d1f5..d6b8bd742e 100644
--- a/src/corelib/global/qrandom.h
+++ b/src/corelib/global/qrandom.h
@@ -40,7 +40,7 @@
#ifndef QRANDOM_H
#define QRANDOM_H
-#include <QtCore/qglobal.h>
+#include <QtCore/qalgorithms.h>
#include <algorithm> // for std::generate
#include <random> // for std::mt19937
@@ -135,6 +135,44 @@ public:
return bounded(highest - lowest) + lowest;
}
+ quint64 bounded(quint64 highest);
+
+ quint64 bounded(quint64 lowest, quint64 highest)
+ {
+ Q_ASSERT(highest > lowest);
+ return bounded(highest - lowest) + lowest;
+ }
+
+ qint64 bounded(qint64 highest)
+ {
+ Q_ASSERT(highest > 0);
+ return qint64(bounded(quint64(0), quint64(highest)));
+ }
+
+ qint64 bounded(qint64 lowest, qint64 highest)
+ {
+ return bounded(highest - lowest) + lowest;
+ }
+
+ // these functions here only to help with ambiguous overloads
+ qint64 bounded(int lowest, qint64 highest)
+ {
+ return bounded(qint64(lowest), qint64(highest));
+ }
+ qint64 bounded(qint64 lowest, int highest)
+ {
+ return bounded(qint64(lowest), qint64(highest));
+ }
+
+ quint64 bounded(unsigned lowest, quint64 highest)
+ {
+ return bounded(quint64(lowest), quint64(highest));
+ }
+ quint64 bounded(quint64 lowest, unsigned highest)
+ {
+ return bounded(quint64(lowest), quint64(highest));
+ }
+
template <typename UInt, IfValidUInt<UInt> = true>
void fillRange(UInt *buffer, qsizetype count)
{
@@ -249,6 +287,24 @@ public:
#endif // Q_QDOC
};
+inline quint64 QRandomGenerator::bounded(quint64 highest)
+{
+ // Implement an algorithm similar to libc++'s uniform_int_distribution:
+ // loop around getting a random number, mask off any bits that "highest"
+ // will never need, then check if it's higher than "highest". The number of
+ // times the loop will run is unbounded but the probability of terminating
+ // is better than 1/2 on each iteration. Therefore, the average loop count
+ // should be less than 2.
+
+ const int width = qCountLeadingZeroBits(highest - 1);
+ const quint64 mask = (quint64(1) << (std::numeric_limits<quint64>::digits - width)) - 1;
+ quint64 v;
+ do {
+ v = generate64() & mask;
+ } while (v >= highest);
+ return v;
+}
+
inline QRandomGenerator *QRandomGenerator::system()
{
return QRandomGenerator64::system();