diff options
author | Marc Mutz <marc.mutz@kdab.com> | 2019-06-26 07:56:49 +0200 |
---|---|---|
committer | Marc Mutz <marc.mutz@kdab.com> | 2019-06-29 09:10:34 +0200 |
commit | 66223727c708e48009cbf297721aa2d0134b48d2 (patch) | |
tree | 1322aaf58bc115b5374f81757124241cb78c463f /src/corelib/kernel/qobject.cpp | |
parent | 282c030785498d94c3ccee59a1a201f090e69248 (diff) |
Port from implicit to explicit atomic pointer operations
The old code used the implicit conversions from QAtomicPointer<T> to T*
and vice versa. The semantics of these differ from the ones std::atomic
uses, so we're going to deprecate these, like we did for load() and
store(), too.
This patch fixex some users of these APIs before we deprecate them.
Change-Id: I0a88bb1c359392538bb64b511bfc62381a56a468
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/corelib/kernel/qobject.cpp')
-rw-r--r-- | src/corelib/kernel/qobject.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp index 1540ebfe12..9a2ae36177 100644 --- a/src/corelib/kernel/qobject.cpp +++ b/src/corelib/kernel/qobject.cpp @@ -219,7 +219,7 @@ QObjectPrivate::QObjectPrivate(int version) QObjectPrivate::~QObjectPrivate() { if (extraData && !extraData->runningTimers.isEmpty()) { - if (Q_LIKELY(threadData->thread == QThread::currentThread())) { + if (Q_LIKELY(threadData->thread.loadAcquire() == QThread::currentThread())) { // unregister pending timers if (threadData->hasEventDispatcher()) threadData->eventDispatcher.loadRelaxed()->unregisterTimers(q_ptr); @@ -493,11 +493,11 @@ bool QObjectPrivate::maybeSignalConnected(uint signalIndex) const if (!signalVector) return false; - if (signalVector->at(-1).first) + if (signalVector->at(-1).first.loadAcquire()) return true; if (signalIndex < uint(cd->signalVectorCount())) { - const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first; + const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first.loadAcquire(); return c != nullptr; } return false; @@ -819,8 +819,8 @@ static bool check_parent_thread(QObject *parent, QThreadData *currentThreadData) { if (parent && parentThreadData != currentThreadData) { - QThread *parentThread = parentThreadData->thread; - QThread *currentThread = currentThreadData->thread; + QThread *parentThread = parentThreadData->thread.loadAcquire(); + QThread *currentThread = currentThreadData->thread.loadAcquire(); qWarning("QObject: Cannot create children for a parent that is in a different thread.\n" "(Parent is %s(%p), parent's thread is %s(%p), current thread is %s(%p)", parent->metaObject()->className(), @@ -987,11 +987,11 @@ QObject::~QObject() QObjectPrivate::ConnectionList &connectionList = cd->connectionsForSignal(signal); while (QObjectPrivate::Connection *c = connectionList.first.loadRelaxed()) { - Q_ASSERT(c->receiver); + Q_ASSERT(c->receiver.loadAcquire()); QBasicMutex *m = signalSlotLock(c->receiver.loadRelaxed()); bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m); - if (c->receiver) { + if (c->receiver.loadAcquire()) { cd->removeConnection(c); Q_ASSERT(connectionList.first.loadRelaxed() != c); } @@ -1003,7 +1003,7 @@ QObject::~QObject() /* Disconnect all senders: */ while (QObjectPrivate::Connection *node = cd->senders) { - Q_ASSERT(node->receiver); + Q_ASSERT(node->receiver.loadAcquire()); QObject *sender = node->sender; // Send disconnectNotify before removing the connection from sender's connection list. // This ensures any eventual destructor of sender will block on getting receiver's lock @@ -1453,7 +1453,7 @@ bool QObject::blockSignals(bool block) noexcept */ QThread *QObject::thread() const { - return d_func()->threadData->thread; + return d_func()->threadData->thread.loadAcquire(); } /*! @@ -1500,7 +1500,7 @@ void QObject::moveToThread(QThread *targetThread) { Q_D(QObject); - if (d->threadData->thread == targetThread) { + if (d->threadData->thread.loadAcquire() == targetThread) { // object is already in this thread return; } @@ -1516,7 +1516,7 @@ void QObject::moveToThread(QThread *targetThread) QThreadData *currentData = QThreadData::current(); QThreadData *targetData = targetThread ? QThreadData::get2(targetThread) : nullptr; - if (d->threadData->thread == 0 && currentData == targetData) { + if (d->threadData->thread.loadAcquire() == 0 && currentData == targetData) { // one exception to the rule: we allow moving objects with no thread affinity to the current thread currentData = d->threadData; } else if (d->threadData != currentData) { @@ -3716,7 +3716,7 @@ void doActivate(QObject *sender, int signal_index, void **argv) bool senderDeleted = false; { - Q_ASSERT(sp->connections); + Q_ASSERT(sp->connections.loadAcquire()); QObjectPrivate::ConnectionDataPointer connections(sp->connections.loadRelaxed()); QObjectPrivate::SignalVector *signalVector = connections->signalVector.loadRelaxed(); @@ -3773,7 +3773,7 @@ void doActivate(QObject *sender, int signal_index, void **argv) QSemaphore semaphore; { QBasicMutexLocker locker(signalSlotLock(sender)); - if (!c->receiver) + if (!c->receiver.loadAcquire()) continue; QMetaCallEvent *ev = c->isSlotObject ? new QMetaCallEvent(c->slotObj, sender, signal_index, 0, 0, argv, &semaphore) : |