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authorLars Knoll <lars.knoll@qt.io>2019-03-21 13:03:21 +0100
committerLars Knoll <lars.knoll@qt.io>2019-03-21 21:58:06 +0000
commit12bc039baa2672c98518277ea146bedec3a92ac0 (patch)
tree0a0e59a4786f248df96e46e09c833075702ddc79 /src/corelib/kernel/qobject_p.h
parent3c4721488af0f33515911d07033d3f9981952543 (diff)
Don't iterate over the connections without holding a lock
When checking whether a slot is connected to a signal, we need to hold the signalSlotLock to be sure about the answer, or we can get crashes when a connection gets removed while doing the check. The check in activate() can handle some uncertainty as it's only a shortcut to the longer path. Fixes: QTBUG-74604 Change-Id: I3fc822455fbadc0223ef68632f5fb3df3ff3e86d Reviewed-by: Aapo Keskimolo <aapo.keskimolo@qt.io>
Diffstat (limited to 'src/corelib/kernel/qobject_p.h')
-rw-r--r--src/corelib/kernel/qobject_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/corelib/kernel/qobject_p.h b/src/corelib/kernel/qobject_p.h
index 823c7a195a..863689fddd 100644
--- a/src/corelib/kernel/qobject_p.h
+++ b/src/corelib/kernel/qobject_p.h
@@ -254,6 +254,7 @@ public:
int signalIndex(const char *signalName, const QMetaObject **meta = nullptr) const;
bool isSignalConnected(uint signalIdx, bool checkDeclarative = true) const;
+ bool maybeSignalConnected(uint signalIndex) const;
inline bool isDeclarativeSignalConnected(uint signalIdx) const;
// To allow abitrary objects to call connectNotify()/disconnectNotify() without making