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authorLars Knoll <lars.knoll@qt.io>2020-04-29 15:56:24 +0200
committerLars Knoll <lars.knoll@qt.io>2020-05-14 07:50:29 +0200
commit124d587bb95f35c853ab3458bdeb1519d369cdf1 (patch)
tree54ec10e28aa7671ad3358b9ae9ecb01d18de3b83 /src/corelib/text/qstringconverter.cpp
parent4ff09cdd47a1f21321a56017743401a7c6b91ad3 (diff)
Document the string converter classes
Document QStringConverter, QStringDecoder and QStringEncoder. In addition, do some touches to the API, renaming one enum value, add a flags argument to one constructor and make some members private. Change-Id: I8f99dc3d98fb8860cf6fa46301e34b7eb400511b Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/corelib/text/qstringconverter.cpp')
-rw-r--r--src/corelib/text/qstringconverter.cpp415
1 files changed, 390 insertions, 25 deletions
diff --git a/src/corelib/text/qstringconverter.cpp b/src/corelib/text/qstringconverter.cpp
index bc81b06c0e..f4a51ef93d 100644
--- a/src/corelib/text/qstringconverter.cpp
+++ b/src/corelib/text/qstringconverter.cpp
@@ -582,7 +582,7 @@ QChar *QUtf8::convertToUnicode(QChar *out, const char *chars, qsizetype len, QSt
{
Q_ASSERT(state);
- bool headerdone = state->internalState & HeaderDone || state->flags & QStringConverter::Flag::DontSkipInitialBom;
+ bool headerdone = state->internalState & HeaderDone || state->flags & QStringConverter::Flag::ConvertInitialBom;
ushort replacement = QChar::ReplacementCharacter;
if (state->flags & QStringConverter::Flag::ConvertInvalidToNull)
@@ -840,7 +840,7 @@ QChar *QUtf16::convertToUnicode(QChar *out, const char *chars, qsizetype len, QS
}
bool headerdone = state && state->internalState & HeaderDone;
- if (state->flags & QStringConverter::Flag::DontSkipInitialBom)
+ if (state->flags & QStringConverter::Flag::ConvertInitialBom)
headerdone = true;
if (!headerdone || state->remainingChars) {
@@ -1016,7 +1016,7 @@ QChar *QUtf32::convertToUnicode(QChar *out, const char *chars, qsizetype len, QS
}
bool headerdone = state->internalState & HeaderDone;
- if (state->flags & QStringConverter::Flag::DontSkipInitialBom)
+ if (state->flags & QStringConverter::Flag::ConvertInitialBom)
headerdone = true;
int num = state->remainingChars;
@@ -1288,26 +1288,6 @@ QByteArray QLocal8Bit::convertFromUnicode(const QChar *ch, qsizetype uclen, QStr
}
#endif
-/*!
- \enum QStringConverter::Flag
-
- \value Default Default conversion rules apply.
- \value ConvertInvalidToNull If this flag is set, each invalid input
- character is output as a null character. If it is not set,
- invalid input characters are represented as QChar::ReplacementCharacter
- if the output encoding can represent that character, otherwise as a question mark.
- \value WriteBom When converting from a QString to an output encoding, write a QChar::ByteOrderMark as the first
- character if the output encoding supports this. This is the case for UTF-8, UTF-16 and UTF-32
- encodings.
- \value DontSkipInitialBom When converting from an input encoding to a QString the QTextDecoder usually skips an
- leading QChar::ByteOrderMark. When this flag is set, the byte order mark will not be
- skipped, but inserted at the start of the created QString.
-
- \value Stateless Ignore possible converter states between different function calls
- to encode or decode strings.
-*/
-
-
void QStringConverter::State::clear()
{
if (clearFn)
@@ -1440,6 +1420,132 @@ static qsizetype toUtf32Len(qsizetype l) { return 4*(l + 1); }
static qsizetype fromLatin1Len(qsizetype l) { return l + 1; }
static qsizetype toLatin1Len(qsizetype l) { return l + 1; }
+
+
+/*!
+ \class QStringConverterBase
+ \internal
+
+ Just a common base class for QStringConverter and QTextCodec
+*/
+
+/*!
+ \class QStringConverter
+ \inmodule QtCore
+ \brief The QStringConverter class provides a base class for encoding and decoding text.
+ \reentrant
+ \ingroup i18n
+
+ Qt uses UTF-16 to store, draw and manipulate strings. In many
+ situations you may wish to deal with data that uses a different
+ encoding. Most text data transferred over files and network connections is encoded
+ in UTF-8.
+
+ The QStringConverter class is a base class for the \l {QStringEncoder} and
+ \l {QStringDecoder} classes that help with converting between different
+ text encodings. QStringDecoder can decode a string from an encoded representation
+ into UTF-16, the format Qt uses internally. QStringEncoder does the opposite
+ operation, encoding UTF-16 encoded data (usually in the form of a QString) to
+ the requested encoding.
+
+ The supported encodings are:
+
+ \list
+ \li UTF-8
+ \li UTF-16
+ \li UTF-16BE
+ \li UTF-16LE
+ \li UTF-32
+ \li UTF-32BE
+ \li UTF-32LE
+ \li ISO-8859-1 (Latin-1)
+ \li The system encoding
+ \endlist
+
+ \l {QStringConverter}s can be used as follows to convert some encoded
+ string to and from UTF-16.
+
+ Suppose you have some string encoded in UTF-8, and
+ want to convert it to a QString. The simple way
+ to do it is to use a \l {QStringDecoder} like this:
+
+ \snippet code/src_corelib_text_qstringconverter.cpp 0
+
+ After this, \c string holds the text in decoded form.
+ Converting a string from Unicode to the local encoding is just as
+ easy using the \l {QStringEncoder} class:
+
+ \snippet code/src_corelib_text_qstringconverter.cpp 1
+
+ To read or write text files in various encodings, use QTextStream and
+ its \l{QTextStream::setEncoding()}{setEncoding()} function.
+
+ Some care must be taken when trying to convert the data in chunks,
+ for example, when receiving it over a network. In such cases it is
+ possible that a multi-byte character will be split over two
+ chunks. At best this might result in the loss of a character and
+ at worst cause the entire conversion to fail.
+
+ Both QStringEncoder and QStringDecoder make this easy, by tracking
+ this in an internal state. So simply calling the encoder or decoder
+ again with the next chunk of data will automatically continue encoding
+ or decoding the data correctly:
+
+ \snippet code/src_corelib_text_qstringconverter.cpp 2
+
+ The QStringDecoder object maintains state between chunks and therefore
+ works correctly even if a multi-byte character is split between
+ chunks.
+
+ QStringConverter objects can't be copied because of their internal state, but
+ can be moved.
+
+ \sa QTextStream, QStringDecoder, QStringEncoder
+*/
+
+/*!
+ \enum QStringConverter::Flag
+
+ \value Default Default conversion rules apply.
+ \value ConvertInvalidToNull If this flag is set, each invalid input
+ character is output as a null character. If it is not set,
+ invalid input characters are represented as QChar::ReplacementCharacter
+ if the output encoding can represent that character, otherwise as a question mark.
+ \value WriteBom When converting from a QString to an output encoding, write a QChar::ByteOrderMark as the first
+ character if the output encoding supports this. This is the case for UTF-8, UTF-16 and UTF-32
+ encodings.
+ \value ConvertInitialBom When converting from an input encoding to a QString the QStringDecoder usually skips an
+ leading QChar::ByteOrderMark. When this flag is set, the byte order mark will not be
+ skipped, but converted to utf-16 and inserted at the start of the created QString.
+ \value Stateless Ignore possible converter states between different function calls
+ to encode or decode strings. This will also cause the QStringConverter to raise an error if an incomplete
+ sequence of data is encountered.
+*/
+
+/*!
+ \enum QStringConverter::Encoding
+ \value Utf8 Create a converter to or from UTF-8
+ \value Utf16 Create a converter to or from UTF-16. When decoding, the byte order will get automatically
+ detected by a leading byte order mark. If none exists or when encoding, the system byte order will
+ be assumed.
+ \value Utf16BE Create a converter to or from big endian UTF-16.
+ \value Utf16LE Create a converter to or from litte endian UTF-16.
+ \value Utf32 Create a converter to or from UTF-32. When decoding, the byte order will get automatically
+ detected by a leading byte order mark. If none exists or when encoding, the system byte order will
+ be assumed.
+ \value Utf32BE Create a converter to or from big endian UTF-32.
+ \value Utf32LE Create a converter to or from litte endian UTF-32.
+ \value Latin1 Create a converter to or from ISO-8859-1 (Latin1).
+ \value System Create a converter to or from the underlying encoding of the
+ operating systems locale. This is always assumed to be UTF-8 for Unix based
+ systems. On Windows, this converts to and from the locale code page.
+*/
+
+/*!
+ \struct QStringConverter::Interface
+ \internal
+*/
+
const QStringConverter::Interface QStringConverter::encodingInterfaces[QStringConverter::LastEncoding + 1] =
{
{ "UTF-8", QUtf8::convertToUnicode, fromUtf8Len, QUtf8::convertFromUnicode, toUtf8Len },
@@ -1473,14 +1579,66 @@ static bool nameMatch(const char *a, const char *b)
return !*a && !*b;
}
-QStringConverter::QStringConverter(const char *name)
- : iface(nullptr)
+
+/*!
+ \fn constexpr QStringConverter::QStringConverter()
+ \internal
+*/
+
+/*!
+ \fn constexpr QStringConverter::QStringConverter(Encoding, Flags)
+ \internal
+*/
+
+/*!
+ \internal
+*/
+QStringConverter::QStringConverter(const char *name, Flags f)
+ : iface(nullptr), state(f)
{
auto e = encodingForName(name);
if (e)
iface = encodingInterfaces + int(e.value());
}
+/*!
+ \fn bool QStringConverter::isValid() const
+
+ Returns true if this is a valid string converter that can be used for encoding or
+ decoding text.
+
+ Default constructed string converters or converters constructed with an unsupported
+ name are not valid.
+*/
+
+/*!
+ \fn void QStringConverter::resetState()
+
+ Resets the internal state of the converter, clearing potential errors or partial
+ conversions.
+*/
+
+/*!
+ \fn bool QStringConverter::hasError() const
+
+ Returns true if a conversion could not correctly convert a character. This could for example
+ get triggered by an invalid UTF-8 sequence or when a character can't get converted due to
+ limitations in the target encoding.
+*/
+
+/*!
+ \fn const char *QStringConverter::name() const
+
+ Returns the canonical name of the encoding this QStringConverter can encode or decode.
+ Returns a nullptr if the converter is not valid.
+
+ \sa isValid()
+*/
+
+/*!
+ Returns an optional encoding for \a name. The optional is empty if the name could
+ not get converted to a valid encoding.
+*/
std::optional<QStringConverter::Encoding> QStringConverter::encodingForName(const char *name)
{
for (int i = 0; i < LastEncoding + 1; ++i) {
@@ -1492,6 +1650,13 @@ std::optional<QStringConverter::Encoding> QStringConverter::encodingForName(cons
return std::nullopt;
}
+/*!
+ Returns the encoding for the content of \a buf if it can be determined.
+ \a expectedFirstCharacter can be passed as an additional hint to help determine
+ the encoding.
+
+ The returned optional is empty, if the encoding is unclear.
+ */
std::optional<QStringConverter::Encoding> QStringConverter::encodingForData(const char *buf, qsizetype arraySize, char16_t expectedFirstCharacter)
{
if (arraySize > 3) {
@@ -1584,4 +1749,204 @@ const char *QStringConverter::nameForEncoding(QStringConverter::Encoding e)
return encodingInterfaces[int(e)].name;
}
+/*!
+ \class QStringEncoder
+ \inmodule QtCore
+ \brief The QStringEncoder class provides a state-based encoder for text.
+ \reentrant
+ \ingroup i18n
+
+ A text encoder converts text from Qt's internal representation into an encoded
+ text format using a specific encoding.
+
+ Converting a string from Unicode to the local encoding can be achieved
+ using the following code:
+
+ \snippet code/src_corelib_text_qstringconverter.cpp 1
+
+ The encoder remembers any state that is required between calls, so converting
+ data received in chunks, for example, when receiving it over a network, is just as
+ easy, by calling the encoder whenever new data is available:
+
+ \snippet code/src_corelib_text_qstringconverter.cpp 3
+
+ The QStringEncoder object maintains state between chunks and therefore
+ works correctly even if a UTF-16 surrogate character is split between
+ chunks.
+
+ QStringEncoder objects can't be copied because of their internal state, but
+ can be moved.
+
+ \sa QStringConverter, QStringDecoder
+*/
+
+/*!
+ \fn constexpr QStringEncoder::QStringEncoder(const Interface *i)
+ \internal
+*/
+
+/*!
+ \fn constexpr QStringEncoder::QStringEncoder()
+
+ Default constructs an encoder. The default encoder is not valid,
+ and can't be used for converting text.
+*/
+
+/*!
+ \fn constexpr QStringEncoder::QStringEncoder(Encoding encoding, Flags flags = Flag::Default)
+
+ Creates an encoder object using \a encoding and \a flags.
+*/
+
+/*!
+ \fn constexpr QStringEncoder::QStringEncoder(const char *name, Flags flags = Flag::Default)
+
+ Creates an encoder object using \a name and \a flags.
+ If \a name is not the name of a known encoding an invalid converter will get created.
+
+ \sa isValid()
+*/
+
+/*!
+ \fn QByteArray QStringEncoder::operator()(const QString &in)
+
+ Converts \a in and returns the data as a byte array.
+*/
+
+/*!
+ \fn QByteArray QStringEncoder::operator()(const QStringView in)
+ \overload
+
+ Converts \a in and returns the data as a byte array.
+*/
+
+/*!
+ \fn QByteArray QStringEncoder::operator()(const QChar *in, qsizetype length)
+ \overload
+
+ Converts \a length QChars from \a in and returns the data as a byte array.
+*/
+
+/*!
+ \fn qsizetype QStringEncoder::requiredSpace(qsizetype inputLength) const
+
+ Returns the maximum amount of characters required to be able to process
+ \a inputLength decoded data.
+
+ \sa appendToBuffer
+*/
+
+/*!
+ \fn char *QStringEncoder::appendToBuffer(char *out, const QChar *in, qsizetype length)
+
+ Encodes \a length QChars from \a in and writes the encoded result into the buffer
+ starting at \a out. Returns a pointer to the end of data written.
+
+ \a out needs to be large enough to be able to hold all the decoded data. Use
+ \l{requiredSpace} to determine the maximum size requirements to be able to encode
+ a QChar buffer of \a length.
+
+ \sa requiredSpace
+*/
+
+/*!
+ \class QStringDecoder
+ \inmodule QtCore
+ \brief The QStringDecoder class provides a state-based decoder for text.
+ \reentrant
+ \ingroup i18n
+
+ A text decoder converts text an encoded text format that uses a specific encoding
+ into Qt's internal representation.
+
+ Converting encoded data into a QString can be achieved
+ using the following code:
+
+ \snippet code/src_corelib_text_qstringconverter.cpp 0
+
+ The decoder remembers any state that is required between calls, so converting
+ data received in chunks, for example, when receiving it over a network, is just as
+ easy, by calling the decoder whenever new data is available:
+
+ \snippet code/src_corelib_text_qstringconverter.cpp 2
+
+ The QStringDecoder object maintains state between chunks and therefore
+ works correctly even if chunks are split in the middle of a multi-byte character
+ sequence.
+
+ QStringDecoder objects can't be copied because of their internal state, but
+ can be moved.
+
+ \sa QStringConverter, QStringEncoder
+*/
+
+/*!
+ \fn constexpr QStringDecoder::QStringDecoder(const Interface *i)
+ \internal
+*/
+
+/*!
+ \fn constexpr QStringDecoder::QStringDecoder()
+
+ Default constructs an decoder. The default decoder is not valid,
+ and can't be used for converting text.
+*/
+
+/*!
+ \fn constexpr QStringDecoder::QStringDecoder(Encoding encoding, Flags flags = Flag::Default)
+
+ Creates an decoder object using \a encoding and \a flags.
+*/
+
+/*!
+ \fn constexpr QStringDecoder::QStringDecoder(const char *name, Flags flags = Flag::Default)
+
+ Creates an decoder object using \a name and \a flags.
+ If \a name is not the name of a known encoding an invalid converter will get created.
+
+ \sa isValid()
+*/
+
+/*!
+ \fn QByteArray QStringDecoder::operator()(const QString &in)
+
+ Converts \a in and returns the data as a QString.
+*/
+
+/*!
+ \fn QByteArray QStringDecoder::operator()(const QStringView in)
+ \overload
+
+ Converts \a in and returns the data as a QString.
+*/
+
+/*!
+ \fn QByteArray QStringDecoder::operator()(const QChar *in, qsizetype length)
+ \overload
+
+ Converts \a length QChars from \a in and returns the data as a QString.
+*/
+
+/*!
+ \fn qsizetype QStringDecoder::requiredSpace(qsizetype inputLength) const
+
+ Returns the maximum amount of UTF-16 code units required to be able to process
+ \a inputLength encoded data.
+
+ \sa appendToBuffer
+*/
+
+/*!
+ \fn QChar *QStringDecoder::appendToBuffer(QChar *out, const char *in, qsizetype length)
+
+ Decodes \a length bytes from \a in and writes the decoded result into the buffer
+ starting at \a out. Returns a pointer to the end of data written.
+
+ \a out needs to be large enough to be able to hold all the decoded data. Use
+ \l{requiredSpace} to determine the maximum size requirements to decode an encoded
+ data buffer of \a length.
+
+ \sa requiredSpace
+*/
+
QT_END_NAMESPACE