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author | Andrew Knight <andrew.knight@theqtcompany.com> | 2014-11-14 11:51:49 +0200 |
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committer | Jani Heikkinen <jani.heikkinen@theqtcompany.com> | 2014-11-15 08:51:22 +0100 |
commit | 47c2d76dbab76fc33ca6c73ac701d6814d861f89 (patch) | |
tree | 414fb74e0dbc7db99dd7728a750c3892bc988f4e /src/corelib | |
parent | 08afe17731001a87569a17ad0fa9974e9dc88f19 (diff) |
winrt: Resize window on Windows Phone using EGL
To avoid duplicating code in ANGLE, we can resize the framebuffer in QPA.
This potentially allows us to synchronize rendering to avoid displaying
a frame which is rendered for the new geometry but is displayed with the
old geometry.
Change-Id: I5f3a0634628d9ea4ca73349a02e646eb043bd757
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Diffstat (limited to 'src/corelib')
0 files changed, 0 insertions, 0 deletions