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authorEdward Welbourne <edward.welbourne@qt.io>2023-05-03 15:54:22 +0200
committerEdward Welbourne <edward.welbourne@qt.io>2023-05-04 15:05:16 +0200
commit5a3784bba363978c798cacfb7c826f7d03a35115 (patch)
tree9163b5ffa9dadd4987f13f74d82becefbcde22c6 /src/dbus/doc/snippets/code/src_qdbus_qdbuspendingcall.cpp
parentb1379d34dd7252fc169ac9986148bb93f8e1a68e (diff)
Flip string comparisons in savegame example
This follows up to commit 9834e80833783357743b2a5abe3071760638effb, fixing an accidental flip to the meaning of keywords on the command-line. If the first word is "load" we should load a prior game, not start a new one; if the second is "binary" we should use CBOR, the binary format, not JSON. Pick-to: 6.5 Task-number: QTBUG-111228 Change-Id: If29070777daf68f2f959bc1ec4ffd67ba90b28ba Reviewed-by: MÃ¥rten Nordheim <marten.nordheim@qt.io> Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Diffstat (limited to 'src/dbus/doc/snippets/code/src_qdbus_qdbuspendingcall.cpp')
0 files changed, 0 insertions, 0 deletions