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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/gui/effects
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
Diffstat (limited to 'src/gui/effects')
-rw-r--r--src/gui/effects/effects.pri4
-rw-r--r--src/gui/effects/qgraphicseffect.cpp1235
-rw-r--r--src/gui/effects/qgraphicseffect.h289
-rw-r--r--src/gui/effects/qgraphicseffect_p.h231
4 files changed, 1759 insertions, 0 deletions
diff --git a/src/gui/effects/effects.pri b/src/gui/effects/effects.pri
new file mode 100644
index 0000000000..0ebf96fccb
--- /dev/null
+++ b/src/gui/effects/effects.pri
@@ -0,0 +1,4 @@
+HEADERS += effects/qgraphicseffect.h \
+ effects/qgraphicseffect_p.h
+
+SOURCES += effects/qgraphicseffect.cpp
diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp
new file mode 100644
index 0000000000..7ba38f6d3a
--- /dev/null
+++ b/src/gui/effects/qgraphicseffect.cpp
@@ -0,0 +1,1235 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \class QGraphicsEffect
+ \brief The QGraphicsEffect class is the base class for all graphics
+ effects.
+ \since 4.6
+ \ingroup multimedia
+ \ingroup graphicsview-api
+
+ Effects alter the appearance of elements by hooking into the rendering
+ pipeline and operating between the source (e.g., a QGraphicsPixmapItem)
+ and the destination device (e.g., QGraphicsView's viewport). Effects can be
+ disabled by calling setEnabled(false). If effects are disabled, the source
+ is rendered directly.
+
+ To add a visual effect to a QGraphicsItem, for example, you can use one of
+ the standard effects, or alternately, create your own effect by creating a
+ subclass of QGraphicsEffect. The effect can then be installed on the item
+ using QGraphicsItem::setGraphicsEffect().
+
+ Qt provides the following standard effects:
+
+ \list
+ \o QGraphicsBlurEffect - blurs the item by a given radius
+ \o QGraphicsDropShadowEffect - renders a dropshadow behind the item
+ \o QGraphicsColorizeEffect - renders the item in shades of any given color
+ \o QGraphicsOpacityEffect - renders the item with an opacity
+ \endlist
+
+ \table
+ \row
+ \o{2,1} \img graphicseffect-plain.png
+ \row
+ \o \img graphicseffect-blur.png
+ \o \img graphicseffect-colorize.png
+ \row
+ \o \img graphicseffect-opacity.png
+ \o \img graphicseffect-drop-shadow.png
+ \endtable
+
+ \img graphicseffect-widget.png
+
+ For more information on how to use each effect, refer to the specific
+ effect's documentation.
+
+ To create your own custom effect, create a subclass of QGraphicsEffect (or
+ any other existing effects) and reimplement the virtual function draw().
+ This function is called whenever the effect needs to redraw. The draw()
+ function takes the painter with which to draw as an argument. For more
+ information, refer to the documenation for draw(). In the draw() function
+ you can call sourcePixmap() to get a pixmap of the graphics effect source
+ which you can then process.
+
+ If your effect changes, use update() to request for a redraw. If your
+ custom effect changes the bounding rectangle of the source, e.g., a radial
+ glow effect may need to apply an extra margin, you can reimplement the
+ virtual boundingRectFor() function, and call updateBoundingRect()
+ to notify the framework whenever this rectangle changes. The virtual
+ sourceChanged() function is called to notify the effects that
+ the source has changed in some way - e.g., if the source is a
+ QGraphicsRectItem and its rectangle parameters have changed.
+
+ \sa QGraphicsItem::setGraphicsEffect(), QWidget::setGraphicsEffect()
+*/
+
+#include "qgraphicseffect_p.h"
+#include "private/qgraphicsitem_p.h"
+
+#include <QtGui/qgraphicsitem.h>
+
+#include <QtGui/qimage.h>
+#include <QtGui/qpainter.h>
+#include <QtGui/qpaintengine.h>
+#include <QtCore/qrect.h>
+#include <QtCore/qdebug.h>
+#include <private/qdrawhelper_p.h>
+
+#ifndef QT_NO_GRAPHICSEFFECT
+QT_BEGIN_NAMESPACE
+
+/*!
+ \internal
+ \class QGraphicsEffectSource
+ \brief The QGraphicsEffectSource class represents the source on which a
+ QGraphicsEffect is installed on.
+
+ When a QGraphicsEffect is installed on a QGraphicsItem, for example, this
+ class will act as a wrapper around QGraphicsItem. Then, calling update() is
+ effectively the same as calling QGraphicsItem::update().
+
+ QGraphicsEffectSource also provides a pixmap() function which creates a
+ pixmap with the source painted into it.
+
+ \sa QGraphicsItem::setGraphicsEffect(), QWidget::setGraphicsEffect().
+*/
+
+/*!
+ \internal
+*/
+QGraphicsEffectSource::QGraphicsEffectSource(QGraphicsEffectSourcePrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{}
+
+/*!
+ Destroys the effect source.
+*/
+QGraphicsEffectSource::~QGraphicsEffectSource()
+{}
+
+/*!
+ Returns the bounding rectangle of the source mapped to the given \a system.
+
+ \sa draw()
+*/
+QRectF QGraphicsEffectSource::boundingRect(Qt::CoordinateSystem system) const
+{
+ return d_func()->boundingRect(system);
+}
+
+/*!
+ Returns the bounding rectangle of the source mapped to the given \a system.
+
+ Calling this function with Qt::DeviceCoordinates outside of
+ QGraphicsEffect::draw() will give undefined results, as there is no device
+ context available.
+
+ \sa draw()
+*/
+QRectF QGraphicsEffect::sourceBoundingRect(Qt::CoordinateSystem system) const
+{
+ Q_D(const QGraphicsEffect);
+ if (d->source)
+ return d->source->boundingRect(system);
+ return QRectF();
+}
+
+/*!
+ Returns a pointer to the item if this source is a QGraphicsItem; otherwise
+ returns 0.
+
+ \sa widget()
+*/
+const QGraphicsItem *QGraphicsEffectSource::graphicsItem() const
+{
+ return d_func()->graphicsItem();
+}
+
+/*!
+ Returns a pointer to the widget if this source is a QWidget; otherwise
+ returns 0.
+
+ \sa graphicsItem()
+*/
+const QWidget *QGraphicsEffectSource::widget() const
+{
+ return d_func()->widget();
+}
+
+/*!
+ Returns a pointer to the style options (used when drawing the source) if
+ available; otherwise returns 0.
+
+ \sa graphicsItem(), widget()
+*/
+const QStyleOption *QGraphicsEffectSource::styleOption() const
+{
+ return d_func()->styleOption();
+}
+
+/*!
+ Draws the source using the given \a painter.
+
+ This function should only be called from QGraphicsEffect::draw().
+
+ \sa QGraphicsEffect::draw()
+*/
+void QGraphicsEffectSource::draw(QPainter *painter)
+{
+ Q_D(const QGraphicsEffectSource);
+
+ QPixmap pm;
+ if (QPixmapCache::find(d->m_cacheKey, &pm)) {
+ QTransform restoreTransform;
+ if (d->m_cachedSystem == Qt::DeviceCoordinates) {
+ restoreTransform = painter->worldTransform();
+ painter->setWorldTransform(QTransform());
+ }
+
+ painter->drawPixmap(d->m_cachedOffset, pm);
+
+ if (d->m_cachedSystem == Qt::DeviceCoordinates)
+ painter->setWorldTransform(restoreTransform);
+ } else {
+ d_func()->draw(painter);
+ }
+}
+
+/*!
+ Draws the source directly using the given \a painter.
+
+ This function should only be called from QGraphicsEffect::draw().
+
+ For example:
+
+ \snippet doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp 0
+
+ \sa QGraphicsEffect::draw()
+*/
+void QGraphicsEffect::drawSource(QPainter *painter)
+{
+ Q_D(const QGraphicsEffect);
+ if (d->source)
+ d->source->draw(painter);
+}
+
+/*!
+ Schedules a redraw of the source. Call this function whenever the source
+ needs to be redrawn.
+
+ \sa QGraphicsEffect::updateBoundingRect(), QWidget::update(),
+ QGraphicsItem::update(),
+*/
+void QGraphicsEffectSource::update()
+{
+ d_func()->update();
+}
+
+/*!
+ Returns true if the source effectively is a pixmap, e.g., a
+ QGraphicsPixmapItem.
+
+ This function is useful for optimization purposes. For instance, there's no
+ point in drawing the source in device coordinates to avoid pixmap scaling
+ if this function returns true - the source pixmap will be scaled anyways.
+*/
+bool QGraphicsEffectSource::isPixmap() const
+{
+ return d_func()->isPixmap();
+}
+
+/*!
+ Returns true if the source effectively is a pixmap, e.g., a
+ QGraphicsPixmapItem.
+
+ This function is useful for optimization purposes. For instance, there's no
+ point in drawing the source in device coordinates to avoid pixmap scaling
+ if this function returns true - the source pixmap will be scaled anyways.
+*/
+bool QGraphicsEffect::sourceIsPixmap() const
+{
+ return source() ? source()->isPixmap() : false;
+}
+
+/*!
+ Returns a pixmap with the source painted into it.
+
+ The \a system specifies which coordinate system to be used for the source.
+ The optional \a offset parameter returns the offset where the pixmap should
+ be painted at using the current painter.
+
+ The \a mode determines how much of the effect the pixmap will contain.
+ By default, the pixmap will contain the whole effect.
+
+ The returned pixmap is bound to the current painter's device rectangle when
+ \a system is Qt::DeviceCoordinates.
+
+ \sa QGraphicsEffect::draw(), boundingRect()
+*/
+QPixmap QGraphicsEffectSource::pixmap(Qt::CoordinateSystem system, QPoint *offset, QGraphicsEffect::PixmapPadMode mode) const
+{
+ Q_D(const QGraphicsEffectSource);
+
+ // Shortcut, no cache for childless pixmap items...
+ const QGraphicsItem *item = graphicsItem();
+ if (system == Qt::LogicalCoordinates && mode == QGraphicsEffect::NoPad && item && isPixmap()) {
+ const QGraphicsPixmapItem *pixmapItem = static_cast<const QGraphicsPixmapItem *>(item);
+ if (offset)
+ *offset = pixmapItem->offset().toPoint();
+ return pixmapItem->pixmap();
+ }
+
+ if (system == Qt::DeviceCoordinates && item
+ && !static_cast<const QGraphicsItemEffectSourcePrivate *>(d_func())->info) {
+ qWarning("QGraphicsEffectSource::pixmap: Not yet implemented, lacking device context");
+ return QPixmap();
+ }
+
+ QPixmap pm;
+ if (item && d->m_cachedSystem == system && d->m_cachedMode == mode)
+ QPixmapCache::find(d->m_cacheKey, &pm);
+
+ if (pm.isNull()) {
+ pm = d->pixmap(system, &d->m_cachedOffset, mode);
+ d->m_cachedSystem = system;
+ d->m_cachedMode = mode;
+
+ d->invalidateCache();
+ d->m_cacheKey = QPixmapCache::insert(pm);
+ }
+
+ if (offset)
+ *offset = d->m_cachedOffset;
+
+ return pm;
+}
+
+/*!
+ Returns a pixmap with the source painted into it.
+
+ The \a system specifies which coordinate system to be used for the source.
+ The optional \a offset parameter returns the offset where the pixmap should
+ be painted at using the current painter. For control on how the pixmap is
+ padded use the \a mode parameter.
+
+ The returned pixmap is clipped to the current painter's device rectangle when
+ \a system is Qt::DeviceCoordinates.
+
+ Calling this function with Qt::DeviceCoordinates outside of
+ QGraphicsEffect::draw() will give undefined results, as there is no device
+ context available.
+
+ \sa draw(), boundingRect()
+*/
+QPixmap QGraphicsEffect::sourcePixmap(Qt::CoordinateSystem system, QPoint *offset, QGraphicsEffect::PixmapPadMode mode) const
+{
+ Q_D(const QGraphicsEffect);
+ if (d->source)
+ return d->source->pixmap(system, offset, mode);
+ return QPixmap();
+}
+
+QGraphicsEffectSourcePrivate::~QGraphicsEffectSourcePrivate()
+{
+ invalidateCache();
+}
+
+void QGraphicsEffectSourcePrivate::setCachedOffset(const QPoint &offset)
+{
+ m_cachedOffset = offset;
+}
+
+void QGraphicsEffectSourcePrivate::invalidateCache(InvalidateReason reason) const
+{
+ if (m_cachedMode != QGraphicsEffect::PadToEffectiveBoundingRect
+ && (reason == EffectRectChanged
+ || (reason == TransformChanged && m_cachedSystem == Qt::LogicalCoordinates))) {
+ return;
+ }
+
+ QPixmapCache::remove(m_cacheKey);
+}
+
+/*!
+ Constructs a new QGraphicsEffect instance having the
+ specified \a parent.
+*/
+QGraphicsEffect::QGraphicsEffect(QObject *parent)
+ : QObject(*new QGraphicsEffectPrivate, parent)
+{
+}
+
+/*!
+ \internal
+*/
+QGraphicsEffect::QGraphicsEffect(QGraphicsEffectPrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{
+}
+
+/*!
+ Removes the effect from the source, and destroys the graphics effect.
+*/
+QGraphicsEffect::~QGraphicsEffect()
+{
+ Q_D(QGraphicsEffect);
+ d->setGraphicsEffectSource(0);
+}
+
+/*!
+ Returns the effective bounding rectangle for this effect, i.e., the
+ bounding rectangle of the source in device coordinates, adjusted by
+ any margins applied by the effect itself.
+
+ \sa boundingRectFor(), updateBoundingRect()
+*/
+QRectF QGraphicsEffect::boundingRect() const
+{
+ Q_D(const QGraphicsEffect);
+ if (d->source)
+ return boundingRectFor(d->source->boundingRect());
+ return QRectF();
+}
+
+/*!
+ Returns the effective bounding rectangle for this effect, given the
+ provided \a rect in the device coordinates. When writing
+ you own custom effect, you must call updateBoundingRect() whenever any
+ parameters are changed that may cause this this function to return a
+ different value.
+
+ \sa sourceBoundingRect()
+*/
+QRectF QGraphicsEffect::boundingRectFor(const QRectF &rect) const
+{
+ return rect;
+}
+
+/*!
+ \property QGraphicsEffect::enabled
+ \brief whether the effect is enabled or not.
+
+ If an effect is disabled, the source will be rendered with as normal, with
+ no interference from the effect. If the effect is enabled, the source will
+ be rendered with the effect applied.
+
+ This property is enabled by default.
+
+ Using this property, you can disable certain effects on slow platforms, in
+ order to ensure that the user interface is responsive.
+*/
+bool QGraphicsEffect::isEnabled() const
+{
+ Q_D(const QGraphicsEffect);
+ return d->isEnabled;
+}
+
+void QGraphicsEffect::setEnabled(bool enable)
+{
+ Q_D(QGraphicsEffect);
+ if (d->isEnabled == enable)
+ return;
+
+ d->isEnabled = enable;
+ if (d->source) {
+ d->source->d_func()->effectBoundingRectChanged();
+ d->source->d_func()->invalidateCache();
+ }
+ emit enabledChanged(enable);
+}
+
+/*!
+ \fn void QGraphicsEffect::enabledChanged(bool enabled)
+
+ This signal is emitted whenever the effect is enabled or disabled.
+ The \a enabled parameter holds the effects's new enabled state.
+
+ \sa isEnabled()
+*/
+
+/*!
+ Schedules a redraw of the effect. Call this function whenever the effect
+ needs to be redrawn. This function does not trigger a redraw of the source.
+
+ \sa updateBoundingRect()
+*/
+void QGraphicsEffect::update()
+{
+ Q_D(QGraphicsEffect);
+ if (d->source)
+ d->source->update();
+}
+
+/*!
+ \internal
+
+ Returns a pointer to the source, which provides extra context information
+ that can be useful for the effect.
+
+ \sa draw()
+*/
+QGraphicsEffectSource *QGraphicsEffect::source() const
+{
+ Q_D(const QGraphicsEffect);
+ return d->source;
+}
+
+/*!
+ This function notifies the effect framework when the effect's bounding
+ rectangle has changed. As a custom effect author, you must call this
+ function whenever you change any parameters that will cause the virtual
+ boundingRectFor() function to return a different value.
+
+ This function will call update() if this is necessary.
+
+ \sa boundingRectFor(), boundingRect(), sourceBoundingRect()
+*/
+void QGraphicsEffect::updateBoundingRect()
+{
+ Q_D(QGraphicsEffect);
+ if (d->source) {
+ d->source->d_func()->effectBoundingRectChanged();
+ d->source->d_func()->invalidateCache(QGraphicsEffectSourcePrivate::EffectRectChanged);
+ }
+}
+
+/*!
+ \fn virtual void QGraphicsEffect::draw(QPainter *painter) = 0
+
+ This pure virtual function draws the effect and is called whenever the
+ source needs to be drawn.
+
+ Reimplement this function in a QGraphicsEffect subclass to provide the
+ effect's drawing implementation, using \a painter.
+
+ For example:
+
+ \snippet doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp 1
+
+ This function should not be called explicitly by the user, since it is
+ meant for reimplementation purposes only.
+*/
+
+/*!
+ \enum QGraphicsEffect::ChangeFlag
+
+ This enum describes what has changed in QGraphicsEffectSource.
+
+ \value SourceAttached The effect is installed on a source.
+ \value SourceDetached The effect is uninstalled on a source.
+ \value SourceBoundingRectChanged The bounding rect of the source has
+ changed.
+ \value SourceInvalidated The visual appearance of the source has changed.
+*/
+
+/*!
+ \enum QGraphicsEffect::PixmapPadMode
+
+ This enum describes how the pixmap returned from sourcePixmap should be
+ padded.
+
+ \value NoPad The pixmap should not receive any additional
+ padding.
+ \value PadToTransparentBorder The pixmap should be padded
+ to ensure it has a completely transparent border.
+ \value PadToEffectiveBoundingRect The pixmap should be padded to
+ match the effective bounding rectangle of the effect.
+*/
+
+/*!
+ This virtual function is called by QGraphicsEffect to notify the effect
+ that the source has changed. If the effect applies any cache, then this
+ cache must be purged in order to reflect the new appearance of the source.
+
+ The \a flags describes what has changed.
+*/
+void QGraphicsEffect::sourceChanged(ChangeFlags flags)
+{
+ Q_UNUSED(flags);
+}
+
+/*!
+ \class QGraphicsColorizeEffect
+ \brief The QGraphicsColorizeEffect class provides a colorize effect.
+ \since 4.6
+
+ A colorize effect renders the source with a tint of its color(). The color
+ can be modified using the setColor() function.
+
+ By default, the color is light blue (QColor(0, 0, 192)).
+
+ \img graphicseffect-colorize.png
+
+ \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsOpacityEffect
+*/
+
+/*!
+ Constructs a new QGraphicsColorizeEffect instance.
+ The \a parent parameter is passed to QGraphicsEffect's constructor.
+*/
+QGraphicsColorizeEffect::QGraphicsColorizeEffect(QObject *parent)
+ : QGraphicsEffect(*new QGraphicsColorizeEffectPrivate, parent)
+{
+}
+
+/*!
+ Destroys the effect.
+*/
+QGraphicsColorizeEffect::~QGraphicsColorizeEffect()
+{
+}
+
+/*!
+ \property QGraphicsColorizeEffect::color
+ \brief the color of the effect.
+
+ By default, the color is light blue (QColor(0, 0, 192)).
+*/
+QColor QGraphicsColorizeEffect::color() const
+{
+ Q_D(const QGraphicsColorizeEffect);
+ return d->filter->color();
+}
+
+void QGraphicsColorizeEffect::setColor(const QColor &color)
+{
+ Q_D(QGraphicsColorizeEffect);
+ if (d->filter->color() == color)
+ return;
+
+ d->filter->setColor(color);
+ update();
+ emit colorChanged(color);
+}
+
+/*!
+ \property QGraphicsColorizeEffect::strength
+ \brief the strength of the effect.
+
+ By default, the strength is 1.0.
+ A strength 0.0 equals to no effect, while 1.0 means full colorization.
+*/
+qreal QGraphicsColorizeEffect::strength() const
+{
+ Q_D(const QGraphicsColorizeEffect);
+ return d->filter->strength();
+}
+
+void QGraphicsColorizeEffect::setStrength(qreal strength)
+{
+ Q_D(QGraphicsColorizeEffect);
+ if (qFuzzyCompare(d->filter->strength(), strength))
+ return;
+
+ d->filter->setStrength(strength);
+ d->opaque = !qFuzzyIsNull(strength);
+ update();
+ emit strengthChanged(strength);
+}
+
+/*! \fn void QGraphicsColorizeEffect::strengthChanged(qreal strength)
+ This signal is emitted whenever setStrength() changes the colorize
+ strength property. \a strength contains the new strength value of
+ the colorize effect.
+ */
+
+/*!
+ \fn void QGraphicsColorizeEffect::colorChanged(const QColor &color)
+
+ This signal is emitted whenever the effect's color changes.
+ The \a color parameter holds the effect's new color.
+*/
+
+/*!
+ \reimp
+*/
+void QGraphicsColorizeEffect::draw(QPainter *painter)
+{
+ Q_D(QGraphicsColorizeEffect);
+
+ if (!d->opaque) {
+ drawSource(painter);
+ return;
+ }
+
+ QPoint offset;
+ if (sourceIsPixmap()) {
+ // No point in drawing in device coordinates (pixmap will be scaled anyways).
+ const QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset, NoPad);
+ if (!pixmap.isNull())
+ d->filter->draw(painter, offset, pixmap);
+
+ return;
+ }
+
+ // Draw pixmap in deviceCoordinates to avoid pixmap scaling.
+ const QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset);
+ if (pixmap.isNull())
+ return;
+
+ QTransform restoreTransform = painter->worldTransform();
+ painter->setWorldTransform(QTransform());
+ d->filter->draw(painter, offset, pixmap);
+ painter->setWorldTransform(restoreTransform);
+}
+
+/*!
+ \class QGraphicsBlurEffect
+ \brief The QGraphicsBlurEffect class provides a blur effect.
+ \since 4.6
+
+ A blur effect blurs the source. This effect is useful for reducing details,
+ such as when the source loses focus and you want to draw attention to other
+ elements. The level of detail can be modified using the setBlurRadius()
+ function. Use setBlurHints() to choose the blur hints.
+
+ By default, the blur radius is 5 pixels. The blur radius is specified in
+ device coordinates.
+
+ \img graphicseffect-blur.png
+
+ \sa QGraphicsDropShadowEffect, QGraphicsColorizeEffect, QGraphicsOpacityEffect
+*/
+
+/*!
+ \enum QGraphicsBlurEffect::BlurHint
+ \since 4.6
+
+ This enum describes the possible hints that can be used to control how
+ blur effects are applied. The hints might not have an effect in all the
+ paint engines.
+
+ \value PerformanceHint Indicates that rendering performance is the most important factor,
+ at the potential cost of lower quality.
+
+ \value QualityHint Indicates that rendering quality is the most important factor,
+ at the potential cost of lower performance.
+
+ \value AnimationHint Indicates that the blur radius is going to be animated, hinting
+ that the implementation can keep a cache of blurred verisons of the source.
+ Do not use this hint if the source is going to be dynamically changing.
+
+ \sa blurHints(), setBlurHints()
+*/
+
+
+/*!
+ Constructs a new QGraphicsBlurEffect instance.
+ The \a parent parameter is passed to QGraphicsEffect's constructor.
+*/
+QGraphicsBlurEffect::QGraphicsBlurEffect(QObject *parent)
+ : QGraphicsEffect(*new QGraphicsBlurEffectPrivate, parent)
+{
+ Q_D(QGraphicsBlurEffect);
+ d->filter->setBlurHints(QGraphicsBlurEffect::PerformanceHint);
+}
+
+/*!
+ Destroys the effect.
+*/
+QGraphicsBlurEffect::~QGraphicsBlurEffect()
+{
+}
+
+/*!
+ \property QGraphicsBlurEffect::blurRadius
+ \brief the blur radius of the effect.
+
+ Using a smaller radius results in a sharper appearance, whereas a bigger
+ radius results in a more blurred appearance.
+
+ By default, the blur radius is 5 pixels.
+
+ The radius is given in device coordinates, meaning it is
+ unaffected by scale.
+*/
+qreal QGraphicsBlurEffect::blurRadius() const
+{
+ Q_D(const QGraphicsBlurEffect);
+ return d->filter->radius();
+}
+
+void QGraphicsBlurEffect::setBlurRadius(qreal radius)
+{
+ Q_D(QGraphicsBlurEffect);
+ if (qFuzzyCompare(d->filter->radius(), radius))
+ return;
+
+ d->filter->setRadius(radius);
+ updateBoundingRect();
+ emit blurRadiusChanged(radius);
+}
+
+/*!
+ \fn void QGraphicsBlurEffect::blurRadiusChanged(qreal radius)
+
+ This signal is emitted whenever the effect's blur radius changes.
+ The \a radius parameter holds the effect's new blur radius.
+*/
+
+/*!
+ \property QGraphicsBlurEffect::blurHints
+ \brief the blur hint of the effect.
+
+ Use the PerformanceHint hint to say that you want a faster blur,
+ the QualityHint hint to say that you prefer a higher quality blur,
+ or the AnimationHint when you want to animate the blur radius.
+
+ By default, the blur hint is PerformanceHint.
+*/
+QGraphicsBlurEffect::BlurHints QGraphicsBlurEffect::blurHints() const
+{
+ Q_D(const QGraphicsBlurEffect);
+ return d->filter->blurHints();
+}
+
+void QGraphicsBlurEffect::setBlurHints(QGraphicsBlurEffect::BlurHints hints)
+{
+ Q_D(QGraphicsBlurEffect);
+ if (d->filter->blurHints() == hints)
+ return;
+
+ d->filter->setBlurHints(hints);
+ emit blurHintsChanged(hints);
+}
+
+/*!
+ \fn void QGraphicsBlurEffect::blurHintsChanged(QGraphicsBlurEffect::BlurHints hints)
+
+ This signal is emitted whenever the effect's blur hints changes.
+ The \a hints parameter holds the effect's new blur hints.
+*/
+
+/*!
+ \reimp
+*/
+QRectF QGraphicsBlurEffect::boundingRectFor(const QRectF &rect) const
+{
+ Q_D(const QGraphicsBlurEffect);
+ return d->filter->boundingRectFor(rect);
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsBlurEffect::draw(QPainter *painter)
+{
+ Q_D(QGraphicsBlurEffect);
+ if (d->filter->radius() < 1) {
+ drawSource(painter);
+ return;
+ }
+
+ PixmapPadMode mode = PadToEffectiveBoundingRect;
+ if (painter->paintEngine()->type() == QPaintEngine::OpenGL2)
+ mode = NoPad;
+
+ QPoint offset;
+ QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset, mode);
+ if (pixmap.isNull())
+ return;
+
+ d->filter->draw(painter, offset, pixmap);
+}
+
+/*!
+ \class QGraphicsDropShadowEffect
+ \brief The QGraphicsDropShadowEffect class provides a drop shadow effect.
+ \since 4.6
+
+ A drop shadow effect renders the source with a drop shadow. The color of
+ the drop shadow can be modified using the setColor() function. The drop
+ shadow offset can be modified using the setOffset() function and the blur
+ radius of the drop shadow can be changed with the setBlurRadius()
+ function.
+
+ By default, the drop shadow is a semi-transparent dark gray
+ (QColor(63, 63, 63, 180)) shadow, blurred with a radius of 1 at an offset
+ of 8 pixels towards the lower right. The drop shadow offset is specified
+ in device coordinates.
+
+ \img graphicseffect-drop-shadow.png
+
+ \sa QGraphicsBlurEffect, QGraphicsColorizeEffect, QGraphicsOpacityEffect
+*/
+
+/*!
+ Constructs a new QGraphicsDropShadowEffect instance.
+ The \a parent parameter is passed to QGraphicsEffect's constructor.
+*/
+QGraphicsDropShadowEffect::QGraphicsDropShadowEffect(QObject *parent)
+ : QGraphicsEffect(*new QGraphicsDropShadowEffectPrivate, parent)
+{
+}
+
+/*!
+ Destroys the effect.
+*/
+QGraphicsDropShadowEffect::~QGraphicsDropShadowEffect()
+{
+}
+
+/*!
+ \property QGraphicsDropShadowEffect::offset
+ \brief the shadow offset in pixels.
+
+ By default, the offset is 8 pixels towards the lower right.
+
+ The offset is given in device coordinates, which means it is
+ unaffected by scale.
+
+ \sa xOffset(), yOffset(), blurRadius(), color()
+*/
+QPointF QGraphicsDropShadowEffect::offset() const
+{
+ Q_D(const QGraphicsDropShadowEffect);
+ return d->filter->offset();
+}
+
+void QGraphicsDropShadowEffect::setOffset(const QPointF &offset)
+{
+ Q_D(QGraphicsDropShadowEffect);
+ if (d->filter->offset() == offset)
+ return;
+
+ d->filter->setOffset(offset);
+ updateBoundingRect();
+ emit offsetChanged(offset);
+}
+
+/*!
+ \property QGraphicsDropShadowEffect::xOffset
+ \brief the horizontal shadow offset in pixels.
+
+ By default, the horizontal shadow offset is 8 pixels.
+
+
+
+ \sa yOffset(), offset()
+*/
+
+/*!
+ \property QGraphicsDropShadowEffect::yOffset
+ \brief the vertical shadow offset in pixels.
+
+ By default, the vertical shadow offset is 8 pixels.
+
+ \sa xOffset(), offset()
+*/
+
+/*!
+ \fn void QGraphicsDropShadowEffect::offsetChanged(const QPointF &offset)
+
+ This signal is emitted whenever the effect's shadow offset changes.
+ The \a offset parameter holds the effect's new shadow offset.
+*/
+
+/*!
+ \property QGraphicsDropShadowEffect::blurRadius
+ \brief the blur radius in pixels of the drop shadow.
+
+ Using a smaller radius results in a sharper shadow, whereas using a bigger
+ radius results in a more blurred shadow.
+
+ By default, the blur radius is 1 pixel.
+
+ \sa color(), offset().
+*/
+qreal QGraphicsDropShadowEffect::blurRadius() const
+{
+ Q_D(const QGraphicsDropShadowEffect);
+ return d->filter->blurRadius();
+}
+
+void QGraphicsDropShadowEffect::setBlurRadius(qreal blurRadius)
+{
+ Q_D(QGraphicsDropShadowEffect);
+ if (qFuzzyCompare(d->filter->blurRadius(), blurRadius))
+ return;
+
+ d->filter->setBlurRadius(blurRadius);
+ updateBoundingRect();
+ emit blurRadiusChanged(blurRadius);
+}
+
+/*!
+ \fn void QGraphicsDropShadowEffect::blurRadiusChanged(qreal blurRadius)
+
+ This signal is emitted whenever the effect's blur radius changes.
+ The \a blurRadius parameter holds the effect's new blur radius.
+*/
+
+/*!
+ \property QGraphicsDropShadowEffect::color
+ \brief the color of the drop shadow.
+
+ By default, the drop color is a semi-transparent dark gray
+ (QColor(63, 63, 63, 180)).
+
+ \sa offset(), blurRadius()
+*/
+QColor QGraphicsDropShadowEffect::color() const
+{
+ Q_D(const QGraphicsDropShadowEffect);
+ return d->filter->color();
+}
+
+void QGraphicsDropShadowEffect::setColor(const QColor &color)
+{
+ Q_D(QGraphicsDropShadowEffect);
+ if (d->filter->color() == color)
+ return;
+
+ d->filter->setColor(color);
+ update();
+ emit colorChanged(color);
+}
+
+/*!
+ \fn void QGraphicsDropShadowEffect::colorChanged(const QColor &color)
+
+ This signal is emitted whenever the effect's color changes.
+ The \a color parameter holds the effect's new color.
+*/
+
+/*!
+ \reimp
+*/
+QRectF QGraphicsDropShadowEffect::boundingRectFor(const QRectF &rect) const
+{
+ Q_D(const QGraphicsDropShadowEffect);
+ return d->filter->boundingRectFor(rect);
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsDropShadowEffect::draw(QPainter *painter)
+{
+ Q_D(QGraphicsDropShadowEffect);
+ if (d->filter->blurRadius() <= 0 && d->filter->offset().isNull()) {
+ drawSource(painter);
+ return;
+ }
+
+ PixmapPadMode mode = PadToEffectiveBoundingRect;
+ if (painter->paintEngine()->type() == QPaintEngine::OpenGL2)
+ mode = NoPad;
+
+ // Draw pixmap in device coordinates to avoid pixmap scaling.
+ QPoint offset;
+ const QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset, mode);
+ if (pixmap.isNull())
+ return;
+
+ QTransform restoreTransform = painter->worldTransform();
+ painter->setWorldTransform(QTransform());
+ d->filter->draw(painter, offset, pixmap);
+ painter->setWorldTransform(restoreTransform);
+}
+
+/*!
+ \class QGraphicsOpacityEffect
+ \brief The QGraphicsOpacityEffect class provides an opacity effect.
+ \since 4.6
+
+ An opacity effect renders the source with an opacity. This effect is useful
+ for making the source semi-transparent, similar to a fade-in/fade-out
+ sequence. The opacity can be modified using the setOpacity() function.
+
+ By default, the opacity is 0.7.
+
+ \img graphicseffect-opacity.png
+
+ \sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsColorizeEffect
+*/
+
+/*!
+ Constructs a new QGraphicsOpacityEffect instance.
+ The \a parent parameter is passed to QGraphicsEffect's constructor.
+*/
+QGraphicsOpacityEffect::QGraphicsOpacityEffect(QObject *parent)
+ : QGraphicsEffect(*new QGraphicsOpacityEffectPrivate, parent)
+{
+}
+
+/*!
+ Destroys the effect.
+*/
+QGraphicsOpacityEffect::~QGraphicsOpacityEffect()
+{
+}
+
+/*!
+ \property QGraphicsOpacityEffect::opacity
+ \brief the opacity of the effect.
+
+ The value should be in the range of 0.0 to 1.0, where 0.0 is
+ fully transparent and 1.0 is fully opaque.
+
+ By default, the opacity is 0.7.
+
+ \sa setOpacityMask()
+*/
+qreal QGraphicsOpacityEffect::opacity() const
+{
+ Q_D(const QGraphicsOpacityEffect);
+ return d->opacity;
+}
+
+void QGraphicsOpacityEffect::setOpacity(qreal opacity)
+{
+ Q_D(QGraphicsOpacityEffect);
+ opacity = qBound(qreal(0.0), opacity, qreal(1.0));
+
+ if (qFuzzyCompare(d->opacity, opacity))
+ return;
+
+ d->opacity = opacity;
+ if ((d->isFullyTransparent = qFuzzyIsNull(d->opacity)))
+ d->isFullyOpaque = 0;
+ else
+ d->isFullyOpaque = qFuzzyIsNull(d->opacity - 1);
+ update();
+ emit opacityChanged(opacity);
+}
+
+/*!
+ \fn void QGraphicsOpacityEffect::opacityChanged(qreal opacity)
+
+ This signal is emitted whenever the effect's opacity changes.
+ The \a opacity parameter holds the effect's new opacity.
+*/
+
+/*!
+ \property QGraphicsOpacityEffect::opacityMask
+ \brief the opacity mask of the effect.
+
+ An opacity mask allows you apply opacity to portions of an element.
+
+ For example:
+
+ \snippet doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp 2
+
+ There is no opacity mask by default.
+
+ \sa setOpacity()
+*/
+QBrush QGraphicsOpacityEffect::opacityMask() const
+{
+ Q_D(const QGraphicsOpacityEffect);
+ return d->opacityMask;
+}
+
+void QGraphicsOpacityEffect::setOpacityMask(const QBrush &mask)
+{
+ Q_D(QGraphicsOpacityEffect);
+ if (d->opacityMask == mask)
+ return;
+
+ d->opacityMask = mask;
+ d->hasOpacityMask = (mask.style() != Qt::NoBrush);
+ update();
+
+ emit opacityMaskChanged(mask);
+}
+
+/*!
+ \fn void QGraphicsOpacityEffect::opacityMaskChanged(const QBrush &mask)
+
+ This signal is emitted whenever the effect's opacity mask changes.
+ The \a mask parameter holds the effect's new opacity mask.
+*/
+
+/*!
+ \reimp
+*/
+void QGraphicsOpacityEffect::draw(QPainter *painter)
+{
+ Q_D(QGraphicsOpacityEffect);
+
+ // Transparent; nothing to draw.
+ if (d->isFullyTransparent)
+ return;
+
+ // Opaque; draw directly without going through a pixmap.
+ if (d->isFullyOpaque && !d->hasOpacityMask) {
+ drawSource(painter);
+ return;
+ }
+
+ QPoint offset;
+ Qt::CoordinateSystem system = sourceIsPixmap() ? Qt::LogicalCoordinates : Qt::DeviceCoordinates;
+ QPixmap pixmap = sourcePixmap(system, &offset, QGraphicsEffect::NoPad);
+ if (pixmap.isNull())
+ return;
+
+ painter->save();
+ painter->setOpacity(d->opacity);
+
+ if (d->hasOpacityMask) {
+ QPainter pixmapPainter(&pixmap);
+ pixmapPainter.setRenderHints(painter->renderHints());
+ pixmapPainter.setCompositionMode(QPainter::CompositionMode_DestinationIn);
+ if (system == Qt::DeviceCoordinates) {
+ QTransform worldTransform = painter->worldTransform();
+ worldTransform *= QTransform::fromTranslate(-offset.x(), -offset.y());
+ pixmapPainter.setWorldTransform(worldTransform);
+ pixmapPainter.fillRect(sourceBoundingRect(), d->opacityMask);
+ } else {
+ pixmapPainter.translate(-offset);
+ pixmapPainter.fillRect(pixmap.rect(), d->opacityMask);
+ }
+ }
+
+ if (system == Qt::DeviceCoordinates)
+ painter->setWorldTransform(QTransform());
+
+ painter->drawPixmap(offset, pixmap);
+ painter->restore();
+}
+
+
+QT_END_NAMESPACE
+
+#endif //QT_NO_GRAPHICSEFFECT
diff --git a/src/gui/effects/qgraphicseffect.h b/src/gui/effects/qgraphicseffect.h
new file mode 100644
index 0000000000..9f5e94db89
--- /dev/null
+++ b/src/gui/effects/qgraphicseffect.h
@@ -0,0 +1,289 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSEFFECT_H
+#define QGRAPHICSEFFECT_H
+
+#include <QtCore/qobject.h>
+#include <QtCore/qpoint.h>
+#include <QtCore/qrect.h>
+#include <QtGui/qcolor.h>
+#include <QtGui/qbrush.h>
+
+#ifndef QT_NO_GRAPHICSEFFECT
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+class QGraphicsItem;
+class QStyleOption;
+class QPainter;
+class QPixmap;
+
+class QGraphicsEffectSource;
+
+class QGraphicsEffectPrivate;
+class Q_GUI_EXPORT QGraphicsEffect : public QObject
+{
+ Q_OBJECT
+ Q_FLAGS(ChangeFlags)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged)
+public:
+ enum ChangeFlag {
+ SourceAttached = 0x1,
+ SourceDetached = 0x2,
+ SourceBoundingRectChanged = 0x4,
+ SourceInvalidated = 0x8
+ };
+ Q_DECLARE_FLAGS(ChangeFlags, ChangeFlag)
+
+ enum PixmapPadMode {
+ NoPad,
+ PadToTransparentBorder,
+ PadToEffectiveBoundingRect
+ };
+
+ QGraphicsEffect(QObject *parent = 0);
+ virtual ~QGraphicsEffect();
+
+ virtual QRectF boundingRectFor(const QRectF &sourceRect) const;
+ QRectF boundingRect() const;
+
+ bool isEnabled() const;
+
+public Q_SLOTS:
+ void setEnabled(bool enable);
+ void update();
+
+Q_SIGNALS:
+ void enabledChanged(bool enabled);
+
+protected:
+ QGraphicsEffect(QGraphicsEffectPrivate &d, QObject *parent = 0);
+ virtual void draw(QPainter *painter) = 0;
+ virtual void sourceChanged(ChangeFlags flags);
+ void updateBoundingRect();
+
+ bool sourceIsPixmap() const;
+ QRectF sourceBoundingRect(Qt::CoordinateSystem system = Qt::LogicalCoordinates) const;
+ void drawSource(QPainter *painter);
+ QPixmap sourcePixmap(Qt::CoordinateSystem system = Qt::LogicalCoordinates,
+ QPoint *offset = 0,
+ PixmapPadMode mode = PadToEffectiveBoundingRect) const;
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsEffect)
+ Q_DISABLE_COPY(QGraphicsEffect)
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+ friend class QGraphicsScenePrivate;
+ friend class QWidget;
+ friend class QWidgetPrivate;
+
+public:
+ QGraphicsEffectSource *source() const; // internal
+
+};
+Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsEffect::ChangeFlags)
+
+class QGraphicsColorizeEffectPrivate;
+class Q_GUI_EXPORT QGraphicsColorizeEffect: public QGraphicsEffect
+{
+ Q_OBJECT
+ Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
+ Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged)
+public:
+ QGraphicsColorizeEffect(QObject *parent = 0);
+ ~QGraphicsColorizeEffect();
+
+ QColor color() const;
+ qreal strength() const;
+
+public Q_SLOTS:
+ void setColor(const QColor &c);
+ void setStrength(qreal strength);
+
+Q_SIGNALS:
+ void colorChanged(const QColor &color);
+ void strengthChanged(qreal strength);
+
+protected:
+ void draw(QPainter *painter);
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsColorizeEffect)
+ Q_DISABLE_COPY(QGraphicsColorizeEffect)
+};
+
+class QGraphicsBlurEffectPrivate;
+class Q_GUI_EXPORT QGraphicsBlurEffect: public QGraphicsEffect
+{
+ Q_OBJECT
+ Q_FLAGS(BlurHint BlurHints)
+ Q_PROPERTY(qreal blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged)
+ Q_PROPERTY(BlurHints blurHints READ blurHints WRITE setBlurHints NOTIFY blurHintsChanged)
+public:
+ enum BlurHint {
+ PerformanceHint = 0x00,
+ QualityHint = 0x01,
+ AnimationHint = 0x02
+ };
+ Q_DECLARE_FLAGS(BlurHints, BlurHint)
+
+ QGraphicsBlurEffect(QObject *parent = 0);
+ ~QGraphicsBlurEffect();
+
+ QRectF boundingRectFor(const QRectF &rect) const;
+ qreal blurRadius() const;
+ BlurHints blurHints() const;
+
+public Q_SLOTS:
+ void setBlurRadius(qreal blurRadius);
+ void setBlurHints(BlurHints hints);
+
+Q_SIGNALS:
+ void blurRadiusChanged(qreal blurRadius);
+ void blurHintsChanged(BlurHints hints);
+
+protected:
+ void draw(QPainter *painter);
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsBlurEffect)
+ Q_DISABLE_COPY(QGraphicsBlurEffect)
+};
+
+Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsBlurEffect::BlurHints)
+
+class QGraphicsDropShadowEffectPrivate;
+class Q_GUI_EXPORT QGraphicsDropShadowEffect: public QGraphicsEffect
+{
+ Q_OBJECT
+ Q_PROPERTY(QPointF offset READ offset WRITE setOffset NOTIFY offsetChanged)
+ Q_PROPERTY(qreal xOffset READ xOffset WRITE setXOffset NOTIFY offsetChanged)
+ Q_PROPERTY(qreal yOffset READ yOffset WRITE setYOffset NOTIFY offsetChanged)
+ Q_PROPERTY(qreal blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged)
+ Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
+public:
+ QGraphicsDropShadowEffect(QObject *parent = 0);
+ ~QGraphicsDropShadowEffect();
+
+ QRectF boundingRectFor(const QRectF &rect) const;
+ QPointF offset() const;
+
+ inline qreal xOffset() const
+ { return offset().x(); }
+
+ inline qreal yOffset() const
+ { return offset().y(); }
+
+ qreal blurRadius() const;
+ QColor color() const;
+
+public Q_SLOTS:
+ void setOffset(const QPointF &ofs);
+
+ inline void setOffset(qreal dx, qreal dy)
+ { setOffset(QPointF(dx, dy)); }
+
+ inline void setOffset(qreal d)
+ { setOffset(QPointF(d, d)); }
+
+ inline void setXOffset(qreal dx)
+ { setOffset(QPointF(dx, yOffset())); }
+
+ inline void setYOffset(qreal dy)
+ { setOffset(QPointF(xOffset(), dy)); }
+
+ void setBlurRadius(qreal blurRadius);
+ void setColor(const QColor &color);
+
+Q_SIGNALS:
+ void offsetChanged(const QPointF &offset);
+ void blurRadiusChanged(qreal blurRadius);
+ void colorChanged(const QColor &color);
+
+protected:
+ void draw(QPainter *painter);
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsDropShadowEffect)
+ Q_DISABLE_COPY(QGraphicsDropShadowEffect)
+};
+
+class QGraphicsOpacityEffectPrivate;
+class Q_GUI_EXPORT QGraphicsOpacityEffect: public QGraphicsEffect
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged)
+ Q_PROPERTY(QBrush opacityMask READ opacityMask WRITE setOpacityMask NOTIFY opacityMaskChanged)
+public:
+ QGraphicsOpacityEffect(QObject *parent = 0);
+ ~QGraphicsOpacityEffect();
+
+ qreal opacity() const;
+ QBrush opacityMask() const;
+
+public Q_SLOTS:
+ void setOpacity(qreal opacity);
+ void setOpacityMask(const QBrush &mask);
+
+Q_SIGNALS:
+ void opacityChanged(qreal opacity);
+ void opacityMaskChanged(const QBrush &mask);
+
+protected:
+ void draw(QPainter *painter);
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsOpacityEffect)
+ Q_DISABLE_COPY(QGraphicsOpacityEffect)
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+#endif //QT_NO_GRAPHICSEFFECT
+
+#endif // QGRAPHICSEFFECT_H
+
diff --git a/src/gui/effects/qgraphicseffect_p.h b/src/gui/effects/qgraphicseffect_p.h
new file mode 100644
index 0000000000..cd1ae38ff8
--- /dev/null
+++ b/src/gui/effects/qgraphicseffect_p.h
@@ -0,0 +1,231 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSEFFECT_P_H
+#define QGRAPHICSEFFECT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header
+// file may change from version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qgraphicseffect.h"
+
+#include <QPixmapCache>
+
+#include <private/qobject_p.h>
+#include <private/qpixmapfilter_p.h>
+
+#ifndef QT_NO_GRAPHICSEFFECT
+QT_BEGIN_NAMESPACE
+
+class QGraphicsEffectSourcePrivate;
+class Q_GUI_EXPORT QGraphicsEffectSource : public QObject
+{
+ Q_OBJECT
+public:
+ ~QGraphicsEffectSource();
+ const QGraphicsItem *graphicsItem() const;
+ const QWidget *widget() const;
+ const QStyleOption *styleOption() const;
+
+ bool isPixmap() const;
+ void draw(QPainter *painter);
+ void update();
+
+ QRectF boundingRect(Qt::CoordinateSystem coordinateSystem = Qt::LogicalCoordinates) const;
+ QRect deviceRect() const;
+ QPixmap pixmap(Qt::CoordinateSystem system = Qt::LogicalCoordinates,
+ QPoint *offset = 0,
+ QGraphicsEffect::PixmapPadMode mode = QGraphicsEffect::PadToEffectiveBoundingRect) const;
+
+protected:
+ QGraphicsEffectSource(QGraphicsEffectSourcePrivate &dd, QObject *parent = 0);
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsEffectSource)
+ Q_DISABLE_COPY(QGraphicsEffectSource)
+ friend class QGraphicsEffect;
+ friend class QGraphicsEffectPrivate;
+ friend class QGraphicsScenePrivate;
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+ friend class QWidget;
+ friend class QWidgetPrivate;
+};
+
+class QGraphicsEffectSourcePrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsEffectSource)
+public:
+ QGraphicsEffectSourcePrivate()
+ : QObjectPrivate()
+ , m_cachedSystem(Qt::DeviceCoordinates)
+ , m_cachedMode(QGraphicsEffect::PadToTransparentBorder)
+ {}
+
+ enum InvalidateReason
+ {
+ TransformChanged,
+ EffectRectChanged,
+ SourceChanged
+ };
+
+ virtual ~QGraphicsEffectSourcePrivate();
+ virtual void detach() = 0;
+ virtual QRectF boundingRect(Qt::CoordinateSystem system) const = 0;
+ virtual QRect deviceRect() const = 0;
+ virtual const QGraphicsItem *graphicsItem() const = 0;
+ virtual const QWidget *widget() const = 0;
+ virtual const QStyleOption *styleOption() const = 0;
+ virtual void draw(QPainter *p) = 0;
+ virtual void update() = 0;
+ virtual bool isPixmap() const = 0;
+ virtual QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset = 0,
+ QGraphicsEffect::PixmapPadMode mode = QGraphicsEffect::PadToTransparentBorder) const = 0;
+ virtual void effectBoundingRectChanged() = 0;
+
+ void setCachedOffset(const QPoint &offset);
+ void invalidateCache(InvalidateReason reason = SourceChanged) const;
+ Qt::CoordinateSystem currentCachedSystem() const { return m_cachedSystem; }
+ QGraphicsEffect::PixmapPadMode currentCachedMode() const { return m_cachedMode; }
+
+ friend class QGraphicsScenePrivate;
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+
+private:
+ mutable Qt::CoordinateSystem m_cachedSystem;
+ mutable QGraphicsEffect::PixmapPadMode m_cachedMode;
+ mutable QPoint m_cachedOffset;
+ mutable QPixmapCache::Key m_cacheKey;
+};
+
+class Q_GUI_EXPORT QGraphicsEffectPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsEffect)
+public:
+ QGraphicsEffectPrivate() : source(0), isEnabled(1) {}
+
+ inline void setGraphicsEffectSource(QGraphicsEffectSource *newSource)
+ {
+ QGraphicsEffect::ChangeFlags flags;
+ if (source) {
+ flags |= QGraphicsEffect::SourceDetached;
+ source->d_func()->invalidateCache();
+ source->d_func()->detach();
+ delete source;
+ }
+ source = newSource;
+ if (newSource)
+ flags |= QGraphicsEffect::SourceAttached;
+ q_func()->sourceChanged(flags);
+ }
+
+ QGraphicsEffectSource *source;
+ QRectF boundingRect;
+ quint32 isEnabled : 1;
+ quint32 padding : 31; // feel free to use
+};
+
+
+class QGraphicsColorizeEffectPrivate : public QGraphicsEffectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsColorizeEffect)
+public:
+ QGraphicsColorizeEffectPrivate()
+ : opaque(true)
+ {
+ filter = new QPixmapColorizeFilter;
+ }
+ ~QGraphicsColorizeEffectPrivate() { delete filter; }
+
+ QPixmapColorizeFilter *filter;
+ quint32 opaque : 1;
+ quint32 padding : 31;
+};
+
+class QGraphicsBlurEffectPrivate : public QGraphicsEffectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsBlurEffect)
+public:
+ QGraphicsBlurEffectPrivate() : filter(new QPixmapBlurFilter) {}
+ ~QGraphicsBlurEffectPrivate() { delete filter; }
+
+ QPixmapBlurFilter *filter;
+};
+
+class QGraphicsDropShadowEffectPrivate : public QGraphicsEffectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsDropShadowEffect)
+public:
+ QGraphicsDropShadowEffectPrivate() : filter(new QPixmapDropShadowFilter) {}
+ ~QGraphicsDropShadowEffectPrivate() { delete filter; }
+
+ QPixmapDropShadowFilter *filter;
+};
+
+class QGraphicsOpacityEffectPrivate : public QGraphicsEffectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsOpacityEffect)
+public:
+ QGraphicsOpacityEffectPrivate()
+ : opacity(qreal(0.7)), isFullyTransparent(0), isFullyOpaque(0), hasOpacityMask(0) {}
+ ~QGraphicsOpacityEffectPrivate() {}
+
+ qreal opacity;
+ QBrush opacityMask;
+ uint isFullyTransparent : 1;
+ uint isFullyOpaque : 1;
+ uint hasOpacityMask : 1;
+};
+
+QT_END_NAMESPACE
+
+#endif //QT_NO_GRAPHICSEFFECT
+#endif // QGRAPHICSEFFECT_P_H
+