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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2013-09-17 17:50:28 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-09-21 17:04:41 +0200
commitb751fcf32ac9dd1aa31a4df4993593f8ead88d81 (patch)
tree9e387001d674607de1b3fb389b791ff5a9a160c0 /src/gui/image/qimage.cpp
parent5957f245c6c77c98d7e90d614c9fe2cdbfe7e8e6 (diff)
Fix some doc errors.
Change-Id: Ib874d7e9671d9cee75fe41f4dac5d0de7b09245e Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com> Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/gui/image/qimage.cpp')
-rw-r--r--src/gui/image/qimage.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp
index 8e5f6391a7..3d6315a7fe 100644
--- a/src/gui/image/qimage.cpp
+++ b/src/gui/image/qimage.cpp
@@ -1412,7 +1412,7 @@ qreal QImage::devicePixelRatio() const
Sets the the device pixel ratio for the image. This is the
ratio between image pixels and device-independent pixels.
- The default value is 1.0. Setting it to something else has
+ The default \a scaleFactor is 1.0. Setting it to something else has
two effects:
QPainters that are opened on the image will be scaled. For