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authorChristian Ehrlicher <ch.ehrlicher@gmx.de>2020-12-13 20:48:43 +0100
committerChristian Ehrlicher <ch.ehrlicher@gmx.de>2020-12-22 17:43:56 +0100
commitf8a175afba12325dcff4aee21b1b11dfde3d57e4 (patch)
treed14ee34724a89c959d926576ce03f03e4c953044 /src/gui/image/qpicture.cpp
parent701536b21843de4650ba74017a7cc4ec93a0bdbe (diff)
QPicture: Improve the documentation of Picture::play()
QPicture::play() does not save/restore the painting state when called directly but this was not correctly stated in the documentation. Therefore add a small note about this. Fixes: QTBUG-83198 Change-Id: Ia820d32ccb4689d1e696fecffa9d6b5522e246b3 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/gui/image/qpicture.cpp')
-rw-r--r--src/gui/image/qpicture.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/image/qpicture.cpp b/src/gui/image/qpicture.cpp
index d2ca2bbd22..1f16318f2e 100644
--- a/src/gui/image/qpicture.cpp
+++ b/src/gui/image/qpicture.cpp
@@ -358,6 +358,8 @@ void QPicture::setBoundingRect(const QRect &r)
This function does exactly the same as QPainter::drawPicture()
with (x, y) = (0, 0).
+
+ \note The state of the painter isn't preserved by this function.
*/
bool QPicture::play(QPainter *painter)