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authorTopi Reinio <topi.reinio@digia.com>2014-01-09 15:29:28 +0100
committerAlex Blasche <alexander.blasche@digia.com>2014-10-13 09:33:22 +0200
commit8304c8087d269b5b48621cc18d3ebe2bd369ebf4 (patch)
tree5a5711384b190cec9cfbd36f7a05221c61604444 /src/gui/kernel/qevent.cpp
parente3bfd9bea65cc7a9e1742b0cb7ca9af22c42f730 (diff)
Doc: Update description of QKeyEvent class
Update the description on how to use the QKeyEvent pointer passed to key event handlers, and remove an outdated note about multimedia key events. Change-Id: I67a3f0054e28b84d5a0e367c02a329f4670221c7 Task-number: QTBUG-35155 Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Diffstat (limited to 'src/gui/kernel/qevent.cpp')
-rw-r--r--src/gui/kernel/qevent.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index f99f28d6e0..a8539e8013 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -897,12 +897,11 @@ QWheelEvent::QWheelEvent(const QPointF &pos, const QPointF& globalPos,
when keys are pressed or released.
A key event contains a special accept flag that indicates whether
- the receiver will handle the key event. You should call ignore()
- if the key press or release event is not handled by your widget.
- A key event is propagated up the parent widget chain until a
- widget accepts it with accept() or an event filter consumes it.
- Key events for multimedia keys are ignored by default. You should
- call accept() if your widget handles those events.
+ the receiver will handle the key event. This flag is set by default,
+ so there is no need to call accept() when acting on a key event.
+ Calling ignore() on a key event will propagate it to the parent widget.
+ The event is propagated up the parent widget chain until a widget
+ accepts it or an event filter consumes it.
The QWidget::setEnable() function can be used to enable or disable
mouse and keyboard events for a widget.