summaryrefslogtreecommitdiffstats
path: root/src/gui/kernel/qgesturemanager.cpp
diff options
context:
space:
mode:
authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/gui/kernel/qgesturemanager.cpp
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
Diffstat (limited to 'src/gui/kernel/qgesturemanager.cpp')
-rw-r--r--src/gui/kernel/qgesturemanager.cpp721
1 files changed, 721 insertions, 0 deletions
diff --git a/src/gui/kernel/qgesturemanager.cpp b/src/gui/kernel/qgesturemanager.cpp
new file mode 100644
index 0000000000..5359fb37e8
--- /dev/null
+++ b/src/gui/kernel/qgesturemanager.cpp
@@ -0,0 +1,721 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qgesturemanager_p.h"
+#include "private/qstandardgestures_p.h"
+#include "private/qwidget_p.h"
+#include "private/qgesture_p.h"
+#include "private/qgraphicsitem_p.h"
+#include "private/qevent_p.h"
+#include "private/qapplication_p.h"
+#include "qgesture.h"
+#include "qevent.h"
+#include "qgraphicsitem.h"
+
+#ifdef Q_WS_MAC
+#include "qmacgesturerecognizer_mac_p.h"
+#endif
+#if defined(Q_OS_WIN) && !defined(QT_NO_NATIVE_GESTURES)
+#include "qwinnativepangesturerecognizer_win_p.h"
+#endif
+
+#include "qdebug.h"
+
+// #define GESTURE_DEBUG
+#ifndef GESTURE_DEBUG
+# define DEBUG if (0) qDebug
+#else
+# define DEBUG qDebug
+#endif
+
+#ifndef QT_NO_GESTURES
+
+QT_BEGIN_NAMESPACE
+
+QGestureManager::QGestureManager(QObject *parent)
+ : QObject(parent), state(NotGesture), m_lastCustomGestureId(Qt::CustomGesture)
+{
+ qRegisterMetaType<Qt::GestureState>();
+
+#if defined(Q_WS_MAC)
+ registerGestureRecognizer(new QMacSwipeGestureRecognizer);
+ registerGestureRecognizer(new QMacPinchGestureRecognizer);
+ #if defined(QT_MAC_USE_COCOA)
+ registerGestureRecognizer(new QMacPanGestureRecognizer);
+ #endif
+#else
+ registerGestureRecognizer(new QPanGestureRecognizer);
+ registerGestureRecognizer(new QPinchGestureRecognizer);
+ registerGestureRecognizer(new QSwipeGestureRecognizer);
+ registerGestureRecognizer(new QTapGestureRecognizer);
+#endif
+#if defined(Q_OS_WIN)
+ #if !defined(QT_NO_NATIVE_GESTURES)
+ if (QApplicationPrivate::HasTouchSupport)
+ registerGestureRecognizer(new QWinNativePanGestureRecognizer);
+ #endif
+#else
+ registerGestureRecognizer(new QTapAndHoldGestureRecognizer);
+#endif
+}
+
+QGestureManager::~QGestureManager()
+{
+ qDeleteAll(m_recognizers.values());
+ foreach (QGestureRecognizer *recognizer, m_obsoleteGestures.keys()) {
+ qDeleteAll(m_obsoleteGestures.value(recognizer));
+ delete recognizer;
+ }
+ m_obsoleteGestures.clear();
+}
+
+Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *recognizer)
+{
+ QGesture *dummy = recognizer->create(0);
+ if (!dummy) {
+ qWarning("QGestureManager::registerGestureRecognizer: "
+ "the recognizer fails to create a gesture object, skipping registration.");
+ return Qt::GestureType(0);
+ }
+ Qt::GestureType type = dummy->gestureType();
+ if (type == Qt::CustomGesture) {
+ // generate a new custom gesture id
+ ++m_lastCustomGestureId;
+ type = Qt::GestureType(m_lastCustomGestureId);
+ }
+ m_recognizers.insertMulti(type, recognizer);
+ delete dummy;
+ return type;
+}
+
+void QGestureManager::unregisterGestureRecognizer(Qt::GestureType type)
+{
+ QList<QGestureRecognizer *> list = m_recognizers.values(type);
+ while (QGestureRecognizer *recognizer = m_recognizers.take(type)) {
+ if (!m_obsoleteGestures.contains(recognizer)) {
+ // inserting even an empty QSet will cause the recognizer to be deleted on destruction of the manager
+ m_obsoleteGestures.insert(recognizer, QSet<QGesture *>());
+ }
+ }
+ foreach (QGesture *g, m_gestureToRecognizer.keys()) {
+ QGestureRecognizer *recognizer = m_gestureToRecognizer.value(g);
+ if (list.contains(recognizer)) {
+ m_deletedRecognizers.insert(g, recognizer);
+ }
+ }
+
+ QMap<ObjectGesture, QList<QGesture *> >::const_iterator iter = m_objectGestures.begin();
+ while (iter != m_objectGestures.end()) {
+ ObjectGesture objectGesture = iter.key();
+ if (objectGesture.gesture == type) {
+ foreach (QGesture *g, iter.value()) {
+ if (QGestureRecognizer *recognizer = m_gestureToRecognizer.value(g)) {
+ m_gestureToRecognizer.remove(g);
+ m_obsoleteGestures[recognizer].insert(g);
+ }
+ }
+ }
+ ++iter;
+ }
+}
+
+void QGestureManager::cleanupCachedGestures(QObject *target, Qt::GestureType type)
+{
+ QMap<ObjectGesture, QList<QGesture *> >::Iterator iter = m_objectGestures.begin();
+ while (iter != m_objectGestures.end()) {
+ ObjectGesture objectGesture = iter.key();
+ if (objectGesture.gesture == type && target == objectGesture.object) {
+ QSet<QGesture *> gestures = iter.value().toSet();
+ for (QHash<QGestureRecognizer *, QSet<QGesture *> >::iterator
+ it = m_obsoleteGestures.begin(), e = m_obsoleteGestures.end(); it != e; ++it) {
+ it.value() -= gestures;
+ }
+ foreach (QGesture *g, gestures) {
+ m_deletedRecognizers.remove(g);
+ m_gestureToRecognizer.remove(g);
+ m_maybeGestures.remove(g);
+ m_activeGestures.remove(g);
+ m_gestureOwners.remove(g);
+ m_gestureTargets.remove(g);
+ m_gesturesToDelete.insert(g);
+ }
+
+ iter = m_objectGestures.erase(iter);
+ } else {
+ ++iter;
+ }
+ }
+}
+
+// get or create a QGesture object that will represent the state for a given object, used by the recognizer
+QGesture *QGestureManager::getState(QObject *object, QGestureRecognizer *recognizer, Qt::GestureType type)
+{
+ // if the widget is being deleted we should be careful not to
+ // create a new state, as it will create QWeakPointer which doesn't work
+ // from the destructor.
+ if (object->isWidgetType()) {
+ if (static_cast<QWidget *>(object)->d_func()->data.in_destructor)
+ return 0;
+ } else if (QGesture *g = qobject_cast<QGesture *>(object)) {
+ return g;
+#ifndef QT_NO_GRAPHICSVIEW
+ } else {
+ Q_ASSERT(qobject_cast<QGraphicsObject *>(object));
+ QGraphicsObject *graphicsObject = static_cast<QGraphicsObject *>(object);
+ if (graphicsObject->QGraphicsItem::d_func()->inDestructor)
+ return 0;
+#endif
+ }
+
+ // check if the QGesture for this recognizer has already been created
+ foreach (QGesture *state, m_objectGestures.value(QGestureManager::ObjectGesture(object, type))) {
+ if (m_gestureToRecognizer.value(state) == recognizer)
+ return state;
+ }
+
+ Q_ASSERT(recognizer);
+ QGesture *state = recognizer->create(object);
+ if (!state)
+ return 0;
+ state->setParent(this);
+ if (state->gestureType() == Qt::CustomGesture) {
+ // if the recognizer didn't fill in the gesture type, then this
+ // is a custom gesture with autogenerated id and we fill it.
+ state->d_func()->gestureType = type;
+#if defined(GESTURE_DEBUG)
+ state->setObjectName(QString::number((int)type));
+#endif
+ }
+ m_objectGestures[QGestureManager::ObjectGesture(object, type)].append(state);
+ m_gestureToRecognizer[state] = recognizer;
+ m_gestureOwners[state] = object;
+
+ return state;
+}
+
+bool QGestureManager::filterEventThroughContexts(const QMultiMap<QObject *,
+ Qt::GestureType> &contexts,
+ QEvent *event)
+{
+ QSet<QGesture *> triggeredGestures;
+ QSet<QGesture *> finishedGestures;
+ QSet<QGesture *> newMaybeGestures;
+ QSet<QGesture *> notGestures;
+
+ // TODO: sort contexts by the gesture type and check if one of the contexts
+ // is already active.
+
+ bool consumeEventHint = false;
+
+ // filter the event through recognizers
+ typedef QMultiMap<QObject *, Qt::GestureType>::const_iterator ContextIterator;
+ ContextIterator contextEnd = contexts.end();
+ for (ContextIterator context = contexts.begin(); context != contextEnd; ++context) {
+ Qt::GestureType gestureType = context.value();
+ QMap<Qt::GestureType, QGestureRecognizer *>::const_iterator
+ typeToRecognizerIterator = m_recognizers.lowerBound(gestureType),
+ typeToRecognizerEnd = m_recognizers.upperBound(gestureType);
+ for (; typeToRecognizerIterator != typeToRecognizerEnd; ++typeToRecognizerIterator) {
+ QGestureRecognizer *recognizer = typeToRecognizerIterator.value();
+ QObject *target = context.key();
+ QGesture *state = getState(target, recognizer, gestureType);
+ if (!state)
+ continue;
+ QGestureRecognizer::Result recognizerResult = recognizer->recognize(state, target, event);
+ QGestureRecognizer::Result recognizerState = recognizerResult & QGestureRecognizer::ResultState_Mask;
+ QGestureRecognizer::Result resultHint = recognizerResult & QGestureRecognizer::ResultHint_Mask;
+ if (recognizerState == QGestureRecognizer::TriggerGesture) {
+ DEBUG() << "QGestureManager:Recognizer: gesture triggered: " << state;
+ triggeredGestures << state;
+ } else if (recognizerState == QGestureRecognizer::FinishGesture) {
+ DEBUG() << "QGestureManager:Recognizer: gesture finished: " << state;
+ finishedGestures << state;
+ } else if (recognizerState == QGestureRecognizer::MayBeGesture) {
+ DEBUG() << "QGestureManager:Recognizer: maybe gesture: " << state;
+ newMaybeGestures << state;
+ } else if (recognizerState == QGestureRecognizer::CancelGesture) {
+ DEBUG() << "QGestureManager:Recognizer: not gesture: " << state;
+ notGestures << state;
+ } else if (recognizerState == QGestureRecognizer::Ignore) {
+ DEBUG() << "QGestureManager:Recognizer: ignored the event: " << state;
+ } else {
+ DEBUG() << "QGestureManager:Recognizer: hm, lets assume the recognizer"
+ << "ignored the event: " << state;
+ }
+ if (resultHint & QGestureRecognizer::ConsumeEventHint) {
+ DEBUG() << "QGestureManager: we were asked to consume the event: "
+ << state;
+ consumeEventHint = true;
+ }
+ }
+ }
+ if (triggeredGestures.isEmpty() && finishedGestures.isEmpty()
+ && newMaybeGestures.isEmpty() && notGestures.isEmpty())
+ return consumeEventHint;
+
+ QSet<QGesture *> startedGestures = triggeredGestures - m_activeGestures;
+ triggeredGestures &= m_activeGestures;
+
+ // check if a running gesture switched back to maybe state
+ QSet<QGesture *> activeToMaybeGestures = m_activeGestures & newMaybeGestures;
+
+ // check if a maybe gesture switched to canceled - reset it but don't send an event
+ QSet<QGesture *> maybeToCanceledGestures = m_maybeGestures & notGestures;
+
+ // check if a running gesture switched back to not gesture state,
+ // i.e. were canceled
+ QSet<QGesture *> canceledGestures = m_activeGestures & notGestures;
+
+ // new gestures in maybe state
+ m_maybeGestures += newMaybeGestures;
+
+ // gestures that were in maybe state
+ QSet<QGesture *> notMaybeGestures = (startedGestures | triggeredGestures
+ | finishedGestures | canceledGestures
+ | notGestures);
+ m_maybeGestures -= notMaybeGestures;
+
+ Q_ASSERT((startedGestures & finishedGestures).isEmpty());
+ Q_ASSERT((startedGestures & newMaybeGestures).isEmpty());
+ Q_ASSERT((startedGestures & canceledGestures).isEmpty());
+ Q_ASSERT((finishedGestures & newMaybeGestures).isEmpty());
+ Q_ASSERT((finishedGestures & canceledGestures).isEmpty());
+ Q_ASSERT((canceledGestures & newMaybeGestures).isEmpty());
+
+ QSet<QGesture *> notStarted = finishedGestures - m_activeGestures;
+ if (!notStarted.isEmpty()) {
+ // there are some gestures that claim to be finished, but never started.
+ // probably those are "singleshot" gestures so we'll fake the started state.
+ foreach (QGesture *gesture, notStarted)
+ gesture->d_func()->state = Qt::GestureStarted;
+ QSet<QGesture *> undeliveredGestures;
+ deliverEvents(notStarted, &undeliveredGestures);
+ finishedGestures -= undeliveredGestures;
+ }
+
+ m_activeGestures += startedGestures;
+ // sanity check: all triggered gestures should already be in active gestures list
+ Q_ASSERT((m_activeGestures & triggeredGestures).size() == triggeredGestures.size());
+ m_activeGestures -= finishedGestures;
+ m_activeGestures -= activeToMaybeGestures;
+ m_activeGestures -= canceledGestures;
+
+ // set the proper gesture state on each gesture
+ foreach (QGesture *gesture, startedGestures)
+ gesture->d_func()->state = Qt::GestureStarted;
+ foreach (QGesture *gesture, triggeredGestures)
+ gesture->d_func()->state = Qt::GestureUpdated;
+ foreach (QGesture *gesture, finishedGestures)
+ gesture->d_func()->state = Qt::GestureFinished;
+ foreach (QGesture *gesture, canceledGestures)
+ gesture->d_func()->state = Qt::GestureCanceled;
+ foreach (QGesture *gesture, activeToMaybeGestures)
+ gesture->d_func()->state = Qt::GestureFinished;
+
+ if (!m_activeGestures.isEmpty() || !m_maybeGestures.isEmpty() ||
+ !startedGestures.isEmpty() || !triggeredGestures.isEmpty() ||
+ !finishedGestures.isEmpty() || !canceledGestures.isEmpty()) {
+ DEBUG() << "QGestureManager::filterEventThroughContexts:"
+ << "\n\tactiveGestures:" << m_activeGestures
+ << "\n\tmaybeGestures:" << m_maybeGestures
+ << "\n\tstarted:" << startedGestures
+ << "\n\ttriggered:" << triggeredGestures
+ << "\n\tfinished:" << finishedGestures
+ << "\n\tcanceled:" << canceledGestures
+ << "\n\tmaybe-canceled:" << maybeToCanceledGestures;
+ }
+
+ QSet<QGesture *> undeliveredGestures;
+ deliverEvents(startedGestures+triggeredGestures+finishedGestures+canceledGestures,
+ &undeliveredGestures);
+
+ foreach (QGesture *g, startedGestures) {
+ if (undeliveredGestures.contains(g))
+ continue;
+ if (g->gestureCancelPolicy() == QGesture::CancelAllInContext) {
+ DEBUG() << "lets try to cancel some";
+ // find gestures in context in Qt::GestureStarted or Qt::GestureUpdated state and cancel them
+ cancelGesturesForChildren(g);
+ }
+ }
+
+ m_activeGestures -= undeliveredGestures;
+
+ // reset gestures that ended
+ QSet<QGesture *> endedGestures =
+ finishedGestures + canceledGestures + undeliveredGestures + maybeToCanceledGestures;
+ foreach (QGesture *gesture, endedGestures) {
+ recycle(gesture);
+ m_gestureTargets.remove(gesture);
+ }
+
+ //Clean up the Gestures
+ qDeleteAll(m_gesturesToDelete);
+ m_gesturesToDelete.clear();
+
+ return consumeEventHint;
+}
+
+// Cancel all gestures of children of the widget that original is associated with
+void QGestureManager::cancelGesturesForChildren(QGesture *original)
+{
+ Q_ASSERT(original);
+ QWidget *originatingWidget = m_gestureTargets.value(original);
+ Q_ASSERT(originatingWidget);
+
+ // iterate over all active gestures and all maybe gestures
+ // for each find the owner
+ // if the owner is part of our sub-hierarchy, cancel it.
+
+ QSet<QGesture*> cancelledGestures;
+ QSet<QGesture*>::Iterator iter = m_activeGestures.begin();
+ while (iter != m_activeGestures.end()) {
+ QWidget *widget = m_gestureTargets.value(*iter);
+ // note that we don't touch the gestures for our originatingWidget
+ if (widget != originatingWidget && originatingWidget->isAncestorOf(widget)) {
+ DEBUG() << " found a gesture to cancel" << (*iter);
+ (*iter)->d_func()->state = Qt::GestureCanceled;
+ cancelledGestures << *iter;
+ iter = m_activeGestures.erase(iter);
+ } else {
+ ++iter;
+ }
+ }
+
+ // TODO handle 'maybe' gestures too
+
+ // sort them per target widget by cherry picking from almostCanceledGestures and delivering
+ QSet<QGesture *> almostCanceledGestures = cancelledGestures;
+ while (!almostCanceledGestures.isEmpty()) {
+ QWidget *target = 0;
+ QSet<QGesture*> gestures;
+ iter = almostCanceledGestures.begin();
+ // sort per target widget
+ while (iter != almostCanceledGestures.end()) {
+ QWidget *widget = m_gestureTargets.value(*iter);
+ if (target == 0)
+ target = widget;
+ if (target == widget) {
+ gestures << *iter;
+ iter = almostCanceledGestures.erase(iter);
+ } else {
+ ++iter;
+ }
+ }
+ Q_ASSERT(target);
+
+ QSet<QGesture*> undeliveredGestures;
+ deliverEvents(gestures, &undeliveredGestures);
+ }
+
+ for (iter = cancelledGestures.begin(); iter != cancelledGestures.end(); ++iter)
+ recycle(*iter);
+}
+
+void QGestureManager::cleanupGesturesForRemovedRecognizer(QGesture *gesture)
+{
+ QGestureRecognizer *recognizer = m_deletedRecognizers.value(gesture);
+ if(!recognizer) //The Gesture is removed while in the even loop, so the recognizers for this gestures was removed
+ return;
+ m_deletedRecognizers.remove(gesture);
+ if (m_deletedRecognizers.keys(recognizer).isEmpty()) {
+ // no more active gestures, cleanup!
+ qDeleteAll(m_obsoleteGestures.value(recognizer));
+ m_obsoleteGestures.remove(recognizer);
+ delete recognizer;
+ }
+}
+
+// return true if accepted (consumed)
+bool QGestureManager::filterEvent(QWidget *receiver, QEvent *event)
+{
+ QMap<Qt::GestureType, int> types;
+ QMultiMap<QObject *, Qt::GestureType> contexts;
+ QWidget *w = receiver;
+ typedef QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator ContextIterator;
+ if (!w->d_func()->gestureContext.isEmpty()) {
+ for(ContextIterator it = w->d_func()->gestureContext.begin(),
+ e = w->d_func()->gestureContext.end(); it != e; ++it) {
+ types.insert(it.key(), 0);
+ contexts.insertMulti(w, it.key());
+ }
+ }
+ // find all gesture contexts for the widget tree
+ w = w->isWindow() ? 0 : w->parentWidget();
+ while (w)
+ {
+ for (ContextIterator it = w->d_func()->gestureContext.begin(),
+ e = w->d_func()->gestureContext.end(); it != e; ++it) {
+ if (!(it.value() & Qt::DontStartGestureOnChildren)) {
+ if (!types.contains(it.key())) {
+ types.insert(it.key(), 0);
+ contexts.insertMulti(w, it.key());
+ }
+ }
+ }
+ if (w->isWindow())
+ break;
+ w = w->parentWidget();
+ }
+ return contexts.isEmpty() ? false : filterEventThroughContexts(contexts, event);
+}
+
+#ifndef QT_NO_GRAPHICSVIEW
+bool QGestureManager::filterEvent(QGraphicsObject *receiver, QEvent *event)
+{
+ QMap<Qt::GestureType, int> types;
+ QMultiMap<QObject *, Qt::GestureType> contexts;
+ QGraphicsObject *item = receiver;
+ if (!item->QGraphicsItem::d_func()->gestureContext.isEmpty()) {
+ typedef QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator ContextIterator;
+ for(ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.begin(),
+ e = item->QGraphicsItem::d_func()->gestureContext.end(); it != e; ++it) {
+ types.insert(it.key(), 0);
+ contexts.insertMulti(item, it.key());
+ }
+ }
+ // find all gesture contexts for the graphics object tree
+ item = item->parentObject();
+ while (item)
+ {
+ typedef QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator ContextIterator;
+ for (ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.begin(),
+ e = item->QGraphicsItem::d_func()->gestureContext.end(); it != e; ++it) {
+ if (!(it.value() & Qt::DontStartGestureOnChildren)) {
+ if (!types.contains(it.key())) {
+ types.insert(it.key(), 0);
+ contexts.insertMulti(item, it.key());
+ }
+ }
+ }
+ item = item->parentObject();
+ }
+ return contexts.isEmpty() ? false : filterEventThroughContexts(contexts, event);
+}
+#endif
+
+bool QGestureManager::filterEvent(QObject *receiver, QEvent *event)
+{
+ if (!m_gestureToRecognizer.contains(static_cast<QGesture *>(receiver)))
+ return false;
+ QGesture *state = static_cast<QGesture *>(receiver);
+ QMultiMap<QObject *, Qt::GestureType> contexts;
+ contexts.insert(state, state->gestureType());
+ return filterEventThroughContexts(contexts, event);
+}
+
+void QGestureManager::getGestureTargets(const QSet<QGesture*> &gestures,
+ QMap<QWidget *, QList<QGesture *> > *conflicts,
+ QMap<QWidget *, QList<QGesture *> > *normal)
+{
+ typedef QHash<Qt::GestureType, QHash<QWidget *, QGesture *> > GestureByTypes;
+ GestureByTypes gestureByTypes;
+
+ // sort gestures by types
+ foreach (QGesture *gesture, gestures) {
+ QWidget *receiver = m_gestureTargets.value(gesture, 0);
+ Q_ASSERT(receiver);
+ gestureByTypes[gesture->gestureType()].insert(receiver, gesture);
+ }
+
+ // for each gesture type
+ foreach (Qt::GestureType type, gestureByTypes.keys()) {
+ QHash<QWidget *, QGesture *> gestures = gestureByTypes.value(type);
+ foreach (QWidget *widget, gestures.keys()) {
+ QWidget *w = widget->parentWidget();
+ while (w) {
+ QMap<Qt::GestureType, Qt::GestureFlags>::const_iterator it
+ = w->d_func()->gestureContext.find(type);
+ if (it != w->d_func()->gestureContext.end()) {
+ // i.e. 'w' listens to gesture 'type'
+ Qt::GestureFlags flags = it.value();
+ if (!(it.value() & Qt::DontStartGestureOnChildren) && w != widget) {
+ // conflicting gesture!
+ (*conflicts)[widget].append(gestures[widget]);
+ break;
+ }
+ }
+ if (w->isWindow()) {
+ w = 0;
+ break;
+ }
+ w = w->parentWidget();
+ }
+ if (!w)
+ (*normal)[widget].append(gestures[widget]);
+ }
+ }
+}
+
+void QGestureManager::deliverEvents(const QSet<QGesture *> &gestures,
+ QSet<QGesture *> *undeliveredGestures)
+{
+ if (gestures.isEmpty())
+ return;
+
+ typedef QMap<QWidget *, QList<QGesture *> > GesturesPerWidget;
+ GesturesPerWidget conflictedGestures;
+ GesturesPerWidget normalStartedGestures;
+
+ QSet<QGesture *> startedGestures;
+ // first figure out the initial receivers of gestures
+ for (QSet<QGesture *>::const_iterator it = gestures.begin(),
+ e = gestures.end(); it != e; ++it) {
+ QGesture *gesture = *it;
+ QWidget *target = m_gestureTargets.value(gesture, 0);
+ if (!target) {
+ // the gesture has just started and doesn't have a target yet.
+ Q_ASSERT(gesture->state() == Qt::GestureStarted);
+ if (gesture->hasHotSpot()) {
+ // guess the target widget using the hotspot of the gesture
+ QPoint pt = gesture->hotSpot().toPoint();
+ if (QWidget *topLevel = qApp->topLevelAt(pt)) {
+ QWidget *child = topLevel->childAt(topLevel->mapFromGlobal(pt));
+ target = child ? child : topLevel;
+ }
+ } else {
+ // or use the context of the gesture
+ QObject *context = m_gestureOwners.value(gesture, 0);
+ if (context->isWidgetType())
+ target = static_cast<QWidget *>(context);
+ }
+ if (target)
+ m_gestureTargets.insert(gesture, target);
+ }
+
+ Qt::GestureType gestureType = gesture->gestureType();
+ Q_ASSERT(gestureType != Qt::CustomGesture);
+ Q_UNUSED(gestureType);
+
+ if (target) {
+ if (gesture->state() == Qt::GestureStarted) {
+ startedGestures.insert(gesture);
+ } else {
+ normalStartedGestures[target].append(gesture);
+ }
+ } else {
+ DEBUG() << "QGestureManager::deliverEvent: could not find the target for gesture"
+ << gesture->gestureType();
+ qWarning("QGestureManager::deliverEvent: could not find the target for gesture");
+ undeliveredGestures->insert(gesture);
+ }
+ }
+
+ getGestureTargets(startedGestures, &conflictedGestures, &normalStartedGestures);
+ DEBUG() << "QGestureManager::deliverEvents:"
+ << "\nstarted: " << startedGestures
+ << "\nconflicted: " << conflictedGestures
+ << "\nnormal: " << normalStartedGestures
+ << "\n";
+
+ // if there are conflicting gestures, send the GestureOverride event
+ for (GesturesPerWidget::const_iterator it = conflictedGestures.begin(),
+ e = conflictedGestures.end(); it != e; ++it) {
+ QWidget *receiver = it.key();
+ QList<QGesture *> gestures = it.value();
+ DEBUG() << "QGestureManager::deliverEvents: sending GestureOverride to"
+ << receiver
+ << "gestures:" << gestures;
+ QGestureEvent event(gestures);
+ event.t = QEvent::GestureOverride;
+ // mark event and individual gestures as ignored
+ event.ignore();
+ foreach(QGesture *g, gestures)
+ event.setAccepted(g, false);
+
+ QApplication::sendEvent(receiver, &event);
+ bool eventAccepted = event.isAccepted();
+ foreach(QGesture *gesture, event.gestures()) {
+ if (eventAccepted || event.isAccepted(gesture)) {
+ QWidget *w = event.d_func()->targetWidgets.value(gesture->gestureType(), 0);
+ Q_ASSERT(w);
+ DEBUG() << "override event: gesture was accepted:" << gesture << w;
+ QList<QGesture *> &gestures = normalStartedGestures[w];
+ gestures.append(gesture);
+ // override the target
+ m_gestureTargets[gesture] = w;
+ } else {
+ DEBUG() << "override event: gesture wasn't accepted. putting back:" << gesture;
+ QList<QGesture *> &gestures = normalStartedGestures[receiver];
+ gestures.append(gesture);
+ }
+ }
+ }
+
+ // delivering gestures that are not in conflicted state
+ for (GesturesPerWidget::const_iterator it = normalStartedGestures.begin(),
+ e = normalStartedGestures.end(); it != e; ++it) {
+ if (!it.value().isEmpty()) {
+ DEBUG() << "QGestureManager::deliverEvents: sending to" << it.key()
+ << "gestures:" << it.value();
+ QGestureEvent event(it.value());
+ QApplication::sendEvent(it.key(), &event);
+ bool eventAccepted = event.isAccepted();
+ foreach (QGesture *gesture, event.gestures()) {
+ if (gesture->state() == Qt::GestureStarted &&
+ (eventAccepted || event.isAccepted(gesture))) {
+ QWidget *w = event.d_func()->targetWidgets.value(gesture->gestureType(), 0);
+ Q_ASSERT(w);
+ DEBUG() << "started gesture was delivered and accepted by" << w;
+ m_gestureTargets[gesture] = w;
+ }
+ }
+ }
+ }
+}
+
+void QGestureManager::recycle(QGesture *gesture)
+{
+ QGestureRecognizer *recognizer = m_gestureToRecognizer.value(gesture, 0);
+ if (recognizer) {
+ gesture->setGestureCancelPolicy(QGesture::CancelNone);
+ recognizer->reset(gesture);
+ m_activeGestures.remove(gesture);
+ } else {
+ cleanupGesturesForRemovedRecognizer(gesture);
+ }
+}
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_GESTURES
+
+#include "moc_qgesturemanager_p.cpp"