diff options
author | Shawn Rutledge <shawn.rutledge@qt.io> | 2020-09-16 21:44:33 +0200 |
---|---|---|
committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2020-09-25 06:51:32 +0200 |
commit | 1783b048fd4c97e86de4a1122f64eb2afa603cbf (patch) | |
tree | 01e0e8175c95254ac379b7e765ce8e73c8a3a3e4 /src/gui/kernel/qguiapplication.cpp | |
parent | aa5f2bf8366913a6b88b401a6dfebcb7e6ad7c59 (diff) |
Get rid of QMutableEventPoint::stationaryWithModifiedProperty
Omitting stationary points from touch events is such a marginal
optimization that this code probably isn't worth maintaining.
It wasn't implemented correctly this time either, according to the
tst_QQuickMultiPointTouchArea::stationaryTouchWithChangingPressure()
test.
[ChangeLog][QtGui][QPointerEvent] We no longer attempt to avoid
delivery of stationary points within QTouchEvent: every pressed point
is now included in every TouchUpdate event.
Task-number: QTBUG-77142
Change-Id: If1fd666fb3057a17e0dffdd7ca7138693126b02b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to 'src/gui/kernel/qguiapplication.cpp')
-rw-r--r-- | src/gui/kernel/qguiapplication.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp index ffb9b26ee7..a0ab112c8e 100644 --- a/src/gui/kernel/qguiapplication.cpp +++ b/src/gui/kernel/qguiapplication.cpp @@ -2856,7 +2856,6 @@ void QGuiApplicationPrivate::processTouchEvent(QWindowSystemInterfacePrivate::To self->lastTouchType = e->touchType; - bool stationaryTouchPointChangedProperty = false; QPointer<QWindow> window = e->window; // the platform hopefully tells us which window received the event QVarLengthArray<QMutableTouchEvent, 2> touchEvents; @@ -2944,11 +2943,6 @@ void QGuiApplicationPrivate::processTouchEvent(QWindowSystemInterfacePrivate::To case QEventPoint::State::Released: eventType = QEvent::TouchEnd; break; - case QEventPoint::State::Stationary: - // don't send the event if nothing changed - if (!stationaryTouchPointChangedProperty) - continue; - Q_FALLTHROUGH(); default: eventType = QEvent::TouchUpdate; break; |