diff options
author | Nico Vertriest <nico.vertriest@digia.com> | 2014-12-17 15:20:29 +0100 |
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committer | Nico Vertriest <nico.vertriest@digia.com> | 2014-12-23 10:55:45 +0100 |
commit | a8714548d18884f3dc90cb51b251bc1f612db6e2 (patch) | |
tree | 66a0497acdb3a7203260fc109c4719e13bb4b06d /src/gui/kernel/qopenglcontext.cpp | |
parent | 0920e00932b2686b59247633ea01669fcc398f9c (diff) |
Doc: corrected broken links qtbase
Task-number: QTBUG-43115
Change-Id: Ib441326083294a6d59d75510142b1481f7b0bc35
Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'src/gui/kernel/qopenglcontext.cpp')
-rw-r--r-- | src/gui/kernel/qopenglcontext.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/gui/kernel/qopenglcontext.cpp b/src/gui/kernel/qopenglcontext.cpp index c01e1c95dd..5918f30660 100644 --- a/src/gui/kernel/qopenglcontext.cpp +++ b/src/gui/kernel/qopenglcontext.cpp @@ -519,7 +519,7 @@ void QOpenGLContext::setScreen(QScreen *screen) value type. These classes can be found in the QtPlatformHeaders module. When create() is called with native handles set, the handles' ownership are - not taken, meaning that destroy() will not destroy the native context. + not taken, meaning that \c destroy() will not destroy the native context. \note Some frameworks track the current context and surfaces internally. Making the adopted QOpenGLContext current via Qt will have no effect on such @@ -583,9 +583,9 @@ QVariant QOpenGLContext::nativeHandle() const be used with makeCurrent(), swapBuffers(), etc. \note If the context is already created, this function will first call - destroy(), and then create a new OpenGL context. + \c destroy(), and then create a new OpenGL context. - \sa makeCurrent(), destroy(), format() + \sa makeCurrent(), format() */ bool QOpenGLContext::create() { @@ -613,7 +613,7 @@ bool QOpenGLContext::create() destroying the underlying platform context frees any state associated with the context. - After destroy() has been called, you must call create() if you wish to + After \c destroy() has been called, you must call create() if you wish to use the context again. \note This implicitly calls doneCurrent() if the context is current. @@ -658,10 +658,8 @@ void QOpenGLContext::destroy() /*! Destroys the QOpenGLContext object. - This implicitly calls destroy(), so if this is the current context for the + This implicitly calls \c destroy(), so if this is the current context for the thread, doneCurrent() is also called. - - \sa destroy() */ QOpenGLContext::~QOpenGLContext() { |