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authorSamuel Rødal <samuel.rodal@nokia.com>2012-01-13 10:31:11 +0100
committerQt by Nokia <qt-info@nokia.com>2012-01-24 15:38:48 +0100
commitb39df8bf92a530783144dbcf5cae939742ff2d23 (patch)
tree0560985d33f59a48693acadbdfbb59b328131499 /src/gui/kernel/qscreen.h
parentb0a0403daf81e82ea732aa91ec92cf94553a7935 (diff)
Made window orientation API more flexible.
Previously we only had QWindow::setOrientation() which was a hint about the orientation the window's contents were rendered in. However, it's necessary to separate between the orientation corresponding to the window buffer layout and orientation of the contents. A game for example might typically want to use a landscape buffer even on a portrait device. Thus, we replace QWindow::orientation() with QWindow::reportContentOrientationChange() and QWindow::requestWindowOrientation(). Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5 Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Diffstat (limited to 'src/gui/kernel/qscreen.h')
-rw-r--r--src/gui/kernel/qscreen.h18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/gui/kernel/qscreen.h b/src/gui/kernel/qscreen.h
index c45590c1b4..aa3d750b41 100644
--- a/src/gui/kernel/qscreen.h
+++ b/src/gui/kernel/qscreen.h
@@ -81,8 +81,8 @@ class Q_GUI_EXPORT QScreen : public QObject
Q_PROPERTY(qreal logicalDotsPerInch READ logicalDotsPerInch NOTIFY logicalDotsPerInchChanged)
Q_PROPERTY(QSize availableSize READ availableSize NOTIFY availableSizeChanged)
Q_PROPERTY(QRect availableGeometry READ availableGeometry NOTIFY availableGeometryChanged)
- Q_PROPERTY(Qt::ScreenOrientation primaryOrientation READ primaryOrientation CONSTANT)
- Q_PROPERTY(Qt::ScreenOrientation currentOrientation READ currentOrientation NOTIFY currentOrientationChanged)
+ Q_PROPERTY(Qt::ScreenOrientation primaryOrientation READ orientation NOTIFY primaryOrientationChanged)
+ Q_PROPERTY(Qt::ScreenOrientation orientation READ orientation NOTIFY orientationChanged)
public:
QPlatformScreen *handle() const;
@@ -116,11 +116,14 @@ public:
QRect availableVirtualGeometry() const;
Qt::ScreenOrientation primaryOrientation() const;
- Qt::ScreenOrientation currentOrientation() const;
+ Qt::ScreenOrientation orientation() const;
- static int angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b);
- static QTransform transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target);
- static QRect mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect);
+ int angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b);
+ QTransform transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target);
+ QRect mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect);
+
+ bool isPortrait(Qt::ScreenOrientation orientation);
+ bool isLandscape(Qt::ScreenOrientation orientation);
Q_SIGNALS:
void sizeChanged(const QSize &size);
@@ -133,7 +136,8 @@ Q_SIGNALS:
void logicalDotsPerInchChanged(qreal dpi);
void availableSizeChanged(const QSize &size);
void availableGeometryChanged(const QRect &rect);
- void currentOrientationChanged(Qt::ScreenOrientation orientation);
+ void primaryOrientationChanged(Qt::ScreenOrientation orientation);
+ void orientationChanged(Qt::ScreenOrientation orientation);
private:
QScreen(QPlatformScreen *screen);