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author | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2022-09-07 15:17:32 +0200 |
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committer | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2022-09-08 12:49:30 +0200 |
commit | a0b34a86b684d36fed5d11ce063b2629fd4e4598 (patch) | |
tree | 68e75b16ba0ca9c7c334638d22532867a9990fdc /src/gui/kernel/qscreen_p.h | |
parent | 936d33849c31c020edfa9fdf04aec29d14cb133f (diff) |
Move QPlatformScreen::deviceIndependentGeometry() logic to QScreen
Having the logic in QPlatformScreen was inconsistent with how the
high-DPI scaling logic sits on top of the platform layer, and also
made the implementation of QScreenPrivate::updateHighDpi() a bit
inconsistent in how the geometry vs available geometry was resolved.
Change-Id: I683ab34dfc8579e2c887cb8fe3059c9c9fdb71a7
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to 'src/gui/kernel/qscreen_p.h')
0 files changed, 0 insertions, 0 deletions