diff options
author | Jesus Fernandez <jesus.fernandez@qt.io> | 2016-11-18 14:05:34 +0100 |
---|---|---|
committer | Jesus Fernandez <jesus.fernandez@qt.io> | 2016-11-30 17:04:17 +0000 |
commit | 1e4054ce2f4f7b488b5d4963f32d4025e20cf537 (patch) | |
tree | 14704334cc04990e2754b630dbc91f6df4b37c6d /src/gui/math3d/qmatrix4x4.h | |
parent | 4a7f3c327b851f0b118b7d84ce00b53f3f1df712 (diff) |
Add -Wdouble-promotion to headersclean
Fixes: warning: implicit conversion from 'float' to 'double' to match
other operand of binary expression [-Wdouble-promotion]
Task-number: QTBUG-57068
Change-Id: I897a341aca83873bc6abd256a82a3b9f09409833
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/gui/math3d/qmatrix4x4.h')
-rw-r--r-- | src/gui/math3d/qmatrix4x4.h | 42 |
1 files changed, 22 insertions, 20 deletions
diff --git a/src/gui/math3d/qmatrix4x4.h b/src/gui/math3d/qmatrix4x4.h index 19540308a1..e143884f9d 100644 --- a/src/gui/math3d/qmatrix4x4.h +++ b/src/gui/math3d/qmatrix4x4.h @@ -867,9 +867,9 @@ inline QPointF operator*(const QPointF& point, const QMatrix4x4& matrix) yin * matrix.m[3][1] + matrix.m[3][3]; if (w == 1.0f) { - return QPointF(float(x), float(y)); + return QPointF(qreal(x), qreal(y)); } else { - return QPointF(float(x / w), float(y / w)); + return QPointF(qreal(x / w), qreal(y / w)); } } @@ -907,33 +907,35 @@ inline QPoint operator*(const QMatrix4x4& matrix, const QPoint& point) inline QPointF operator*(const QMatrix4x4& matrix, const QPointF& point) { - float xin, yin; - float x, y, w; + qreal xin, yin; + qreal x, y, w; xin = point.x(); yin = point.y(); if (matrix.flagBits == QMatrix4x4::Identity) { return point; } else if (matrix.flagBits < QMatrix4x4::Rotation2D) { // Translation | Scale - return QPointF(xin * matrix.m[0][0] + matrix.m[3][0], - yin * matrix.m[1][1] + matrix.m[3][1]); + return QPointF(xin * qreal(matrix.m[0][0]) + qreal(matrix.m[3][0]), + yin * qreal(matrix.m[1][1]) + qreal(matrix.m[3][1])); } else if (matrix.flagBits < QMatrix4x4::Perspective) { - return QPointF(xin * matrix.m[0][0] + yin * matrix.m[1][0] + matrix.m[3][0], - xin * matrix.m[0][1] + yin * matrix.m[1][1] + matrix.m[3][1]); + return QPointF(xin * qreal(matrix.m[0][0]) + yin * qreal(matrix.m[1][0]) + + qreal(matrix.m[3][0]), + xin * qreal(matrix.m[0][1]) + yin * qreal(matrix.m[1][1]) + + qreal(matrix.m[3][1])); } else { - x = xin * matrix.m[0][0] + - yin * matrix.m[1][0] + - matrix.m[3][0]; - y = xin * matrix.m[0][1] + - yin * matrix.m[1][1] + - matrix.m[3][1]; - w = xin * matrix.m[0][3] + - yin * matrix.m[1][3] + - matrix.m[3][3]; - if (w == 1.0f) { - return QPointF(float(x), float(y)); + x = xin * qreal(matrix.m[0][0]) + + yin * qreal(matrix.m[1][0]) + + qreal(matrix.m[3][0]); + y = xin * qreal(matrix.m[0][1]) + + yin * qreal(matrix.m[1][1]) + + qreal(matrix.m[3][1]); + w = xin * qreal(matrix.m[0][3]) + + yin * qreal(matrix.m[1][3]) + + qreal(matrix.m[3][3]); + if (w == 1.0) { + return QPointF(qreal(x), qreal(y)); } else { - return QPointF(float(x / w), float(y / w)); + return QPointF(qreal(x / w), qreal(y / w)); } } } |