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authorGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2021-01-02 18:13:52 +0100
committerGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2021-02-11 15:07:12 +0100
commit6862ce3d7763d8163cc1350c45bc6adae8b4fc7f (patch)
treee349a472e2736ec6ec7d724a302987f1ca5408ff /src/gui/math3d/qmatrix4x4.h
parentc7bcc51e2c196e5cc3def89137ca31b4a9d29157 (diff)
QMatrix4x4: deprecate operator*(QMatrix4x4, QVector3D/QPoint(F))
The operation does not make sense at the "fundamental" level for these classes (algebraic, in this case), so it shouldn't exist. It's also a semantic trap: * it interprets a _vector_ as a _point_ instead (the vector gets 1-extended in 4D) * after the multiplication, it gets perspective divided. These semantics do not belong to operator*. operator*(QVector3D/QPoint(F), QMatrix) will be tackled in a next commit; we don't have a straightforward replacement for it. Drive-by, document that map() interprets vectors as points. [ChangeLog][QtGui][QMatrix4x4] operator* between a QMatrix4x4 and a QVector3D, QPoint, or QPointF has been deprecated in favor of map() and mapVector(). Pick-to: 6.1 Task-number: QTBUG-89708 Change-Id: Iad78d6eb68cc8cdc3ac16b1635c4d3b522c95213 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Diffstat (limited to 'src/gui/math3d/qmatrix4x4.h')
-rw-r--r--src/gui/math3d/qmatrix4x4.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gui/math3d/qmatrix4x4.h b/src/gui/math3d/qmatrix4x4.h
index 4433f47af4..05e882d7c4 100644
--- a/src/gui/math3d/qmatrix4x4.h
+++ b/src/gui/math3d/qmatrix4x4.h
@@ -107,7 +107,9 @@ public:
friend QMatrix4x4 operator-(const QMatrix4x4& m1, const QMatrix4x4& m2);
friend QMatrix4x4 operator*(const QMatrix4x4& m1, const QMatrix4x4& m2);
#ifndef QT_NO_VECTOR3D
+#if QT_DEPRECATED_SINCE(6, 1)
friend QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector);
+#endif
friend QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix);
#endif
#ifndef QT_NO_VECTOR4D
@@ -117,8 +119,10 @@ public:
friend QPoint operator*(const QPoint& point, const QMatrix4x4& matrix);
friend QPointF operator*(const QPointF& point, const QMatrix4x4& matrix);
friend QMatrix4x4 operator-(const QMatrix4x4& matrix);
+#if QT_DEPRECATED_SINCE(6, 1)
friend QPoint operator*(const QMatrix4x4& matrix, const QPoint& point);
friend QPointF operator*(const QMatrix4x4& matrix, const QPointF& point);
+#endif
friend QMatrix4x4 operator*(float factor, const QMatrix4x4& matrix);
friend QMatrix4x4 operator*(const QMatrix4x4& matrix, float factor);
friend Q_GUI_EXPORT QMatrix4x4 operator/(const QMatrix4x4& matrix, float divisor);
@@ -741,6 +745,9 @@ inline QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix)
return QVector3D(x / w, y / w, z / w);
}
+#if QT_DEPRECATED_SINCE(6, 1)
+
+QT_DEPRECATED_VERSION_X_6_1("Use matrix.map(vector) or matrix.mapVector(vector) instead")
inline QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector)
{
return matrix.map(vector);
@@ -748,6 +755,8 @@ inline QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector)
#endif
+#endif
+
#ifndef QT_NO_VECTOR4D
inline QVector4D operator*(const QVector4D& vector, const QMatrix4x4& matrix)
@@ -839,16 +848,22 @@ inline QPointF operator*(const QPointF& point, const QMatrix4x4& matrix)
}
}
+#if QT_DEPRECATED_SINCE(6, 1)
+
+QT_DEPRECATED_VERSION_X_6_1("Use matrix.map(point) instead")
inline QPoint operator*(const QMatrix4x4& matrix, const QPoint& point)
{
return matrix.map(point);
}
+QT_DEPRECATED_VERSION_X_6_1("Use matrix.map(point) instead")
inline QPointF operator*(const QMatrix4x4& matrix, const QPointF& point)
{
return matrix.map(point);
}
+#endif
+
inline QMatrix4x4 operator-(const QMatrix4x4& matrix)
{
QMatrix4x4 m(Qt::Uninitialized);