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authorAlex Blasche <alexander.blasche@digia.com>2014-03-07 12:33:32 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-08 11:44:46 +0100
commitd42b8a22ff8e201166ea3c3ac0bb3e43a615a5d3 (patch)
tree4af67ca331dbd1d8cd2a863fbb8f0d747df751e6 /src/gui/math3d/qvector2d.cpp
parent2f63d04ff1e9c28f5c5c6465306f6e19ba781287 (diff)
Make QVector* compile on Win/static
Task-number: QTBUG-37122 Change-Id: Ib2283e8c27da7af2bdc08eee3b7cc542fbe55d71 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'src/gui/math3d/qvector2d.cpp')
-rw-r--r--src/gui/math3d/qvector2d.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp
index a56e23eb72..73999f1fca 100644
--- a/src/gui/math3d/qvector2d.cpp
+++ b/src/gui/math3d/qvector2d.cpp
@@ -326,10 +326,12 @@ float QVector2D::distanceToLine
/*!
Returns the dot product of \a v1 and \a v2.
*/
+#if defined(QT_BUILD_GUI_LIB) && !defined(QT_STATIC)
float QVector2D::dotProduct(const QVector2D& v1, const QVector2D& v2)
{
return v1.xp * v2.xp + v1.yp * v2.yp;
}
+#endif
/*!
\fn bool operator==(const QVector2D &v1, const QVector2D &v2)