summaryrefslogtreecommitdiffstats
path: root/src/gui/opengl/qopengldebug.cpp
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@digia.com>2014-02-28 17:03:57 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-04 15:59:05 +0100
commit4b2f35d04ca3c2e037b4d0edd8b2350051cc572c (patch)
treeb6cf33e9cba3e55b11be748fa37fd44b09021b54 /src/gui/opengl/qopengldebug.cpp
parentfe2ce05d23a52d27e50270d22eb9fff9ab091dd4 (diff)
Dynamic GL: remove exporting symbols
Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/gui/opengl/qopengldebug.cpp')
-rw-r--r--src/gui/opengl/qopengldebug.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/opengl/qopengldebug.cpp b/src/gui/opengl/qopengldebug.cpp
index 2355d0a8a7..cc6e945954 100644
--- a/src/gui/opengl/qopengldebug.cpp
+++ b/src/gui/opengl/qopengldebug.cpp
@@ -43,7 +43,6 @@
#include <QtCore/qglobal.h>
#include <QtCore/qvarlengtharray.h>
#include <QtGui/qopengl.h>
-#include <QtGui/qopenglfunctions.h>
#include "qopengldebug.h"
@@ -1370,7 +1369,7 @@ bool QOpenGLDebugLogger::initialize()
// through wglGetProcAddress
#if defined(Q_OS_WIN) && !defined(QT_OPENGL_ES_2)
{
- HMODULE handle = static_cast<HMODULE>(QOpenGLFunctions::platformGLHandle());
+ HMODULE handle = static_cast<HMODULE>(QOpenGLContext::openGLModuleHandle());
if (!handle)
handle = GetModuleHandleA("opengl32.dll");
d->glGetPointerv = reinterpret_cast<qt_glGetPointerv_t>(GetProcAddress(handle, QByteArrayLiteral("glGetPointerv")));