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authorAnton Kudryavtsev <a.kudryavtsev@netris.ru>2016-04-14 14:55:44 +0300
committerAnton Kudryavtsev <a.kudryavtsev@netris.ru>2016-06-01 09:35:29 +0000
commita24b90a21c4f2feb61630ca6a1684312556a6bc7 (patch)
tree1717ed9f699dd5cb119471ccb51f661b7d207f8b /src/gui/opengl/qopenglframebufferobject.cpp
parentd11abc8bd7ac10da4bfd548b3d1d9d4e0dd6a264 (diff)
Gui: use const (and const APIs) more
For CoW types, prefer const methods to avoid needless detach()ing. Change-Id: I88d08d499e1be72c1f6d983fecdcee513df18aa2 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Diffstat (limited to 'src/gui/opengl/qopenglframebufferobject.cpp')
-rw-r--r--src/gui/opengl/qopenglframebufferobject.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp
index 597d347915..aa0520f695 100644
--- a/src/gui/opengl/qopenglframebufferobject.cpp
+++ b/src/gui/opengl/qopenglframebufferobject.cpp
@@ -1078,7 +1078,7 @@ bool QOpenGLFramebufferObject::bind()
if (d->format.samples() == 0) {
// Create new textures to replace the ones stolen via takeTexture().
for (int i = 0; i < d->colorAttachments.count(); ++i) {
- if (!d->colorAttachments[i].guard)
+ if (!d->colorAttachments.at(i).guard)
d->initTexture(i);
}
}
@@ -1211,10 +1211,11 @@ GLuint QOpenGLFramebufferObject::takeTexture(int colorAttachmentIndex)
QOpenGLContext *current = QOpenGLContext::currentContext();
if (current && current->shareGroup() == d->fbo_guard->group() && isBound())
release();
- id = d->colorAttachments[colorAttachmentIndex].guard ? d->colorAttachments[colorAttachmentIndex].guard->id() : 0;
+ auto &guard = d->colorAttachments[colorAttachmentIndex].guard;
+ id = guard ? guard->id() : 0;
// Do not call free() on texture_guard, just null it out.
// This way the texture will not be deleted when the guard is destroyed.
- d->colorAttachments[colorAttachmentIndex].guard = 0;
+ guard = 0;
}
return id;
}