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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-05-18 11:10:47 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-07-23 07:59:07 +0000
commit4535c7911d47b94ecb2067793f2f6d906794e1fe (patch)
tree6f0d578e24bf0f195d6ccb1c90331c8946e33481 /src/gui/opengl/qopenglfunctions.cpp
parent0cd34a0c39bf443f1ea6f6868ac6fbc0fc2c9e6d (diff)
Expose GLES 3.0 and 3.1 functions
Using the approach we already do for some GLES 3.0 functions we can provide a cross-platform, cross-GL-GLES wrapper for ES 3.0 and 3.1 functions too. Applications only have to take extra care about the version requests (context version and version directives in shader code), the rest of their code can stay the same across desktop/mobile/embedded, even when ES 3 functions are used. The new functions are placed to a new subclass which is placed between QOpenGLFunctions and the internal QOpenGLExtensions. This is necessary because, unlike with QOpenGLFunctions, there is no guarantee that these functions are always available in all configurations. When running on desktop OpenGL, we resolve as usual. If the OpenGL version contains the function in question, either in core or as an extension, it will all just work. This is handy because it does not rely on 4.x extensions like GL_ARB_ESx_compatibility, and so ES 3.0 functions will be functional on OpenGL 3.x systems too by just setting a 3.x version number in the QSurfaceFormat. We will no longer qFatal on broken systems where the driver returns a 3.0 or 3.1 context without the corresponding functions present. Instead, we show a warning and gracefully fall back to resolving as usual, via eglGetProcAddress or similar. For functions that are available in ES2 as an extension this may just work fine. Added also an example that runs identically both with OpenGL and OpenGL ES 3 and utilizes some ES 3.0 features like instanced drawing. [ChangeLog] Added QOpenGLExtraFunctions providing OpenGL ES 3.0 and 3.1 function wrappers in a cross-platform manner. Task-number: QTBUG-46161 Change-Id: I9f929eb61946c35c415b178c4d6ab2c1c958684e Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Diffstat (limited to 'src/gui/opengl/qopenglfunctions.cpp')
-rw-r--r--src/gui/opengl/qopenglfunctions.cpp4254
1 files changed, 4129 insertions, 125 deletions
diff --git a/src/gui/opengl/qopenglfunctions.cpp b/src/gui/opengl/qopenglfunctions.cpp
index 2b8488ab0e..8f3959189d 100644
--- a/src/gui/opengl/qopenglfunctions.cpp
+++ b/src/gui/opengl/qopenglfunctions.cpp
@@ -32,12 +32,14 @@
****************************************************************************/
#include "qopenglfunctions.h"
+#include "qopenglextrafunctions.h"
#include "qopenglextensions_p.h"
#include "qdebug.h"
#include <QtGui/private/qopenglcontext_p.h>
#include <QtGui/private/qopengl_p.h>
#include <QtGui/private/qguiapplication_p.h>
#include <qpa/qplatformintegration.h>
+#include <QtCore/qloggingcategory.h>
#ifdef Q_OS_IOS
#include <dlfcn.h>
@@ -49,6 +51,8 @@
QT_BEGIN_NAMESPACE
+Q_LOGGING_CATEGORY(lcGLES3, "qt.opengl.es3")
+
/*!
\class QOpenGLFunctions
\brief The QOpenGLFunctions class provides cross-platform access to the OpenGL ES 2.0 API.
@@ -155,6 +159,8 @@ QT_BEGIN_NAMESPACE
QOpenGLFunctions funcs(QOpenGLContext::currentContext());
bool npot = funcs.hasOpenGLFeature(QOpenGLFunctions::NPOTTextures);
\endcode
+
+ \sa QOpenGLContext, QSurfaceFormat
*/
/*!
@@ -251,12 +257,11 @@ QOpenGLFunctions::QOpenGLFunctions(QOpenGLContext *context)
}
QOpenGLExtensions::QOpenGLExtensions()
- : QOpenGLFunctions()
{
}
QOpenGLExtensions::QOpenGLExtensions(QOpenGLContext *context)
- : QOpenGLFunctions(context)
+ : QOpenGLExtraFunctions(context)
{
}
@@ -2124,6 +2129,9 @@ public:
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10);
+ template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10, typename P11>
+ ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10, P11 p11);
+
private:
FuncType Base::*funcPointerName;
FuncType fallbackFuncPointer;
@@ -2175,6 +2183,9 @@ public:
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10);
+ template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10, typename P11>
+ void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10, P11 p11);
+
private:
FuncType Base::*funcPointerName;
FuncType fallbackFuncPointer;
@@ -2424,6 +2435,14 @@ void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4
(funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
}
+template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10, typename P11>
+void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10, P11 p11)
+{
+ RESOLVER_COMMON_VOID
+
+ (funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);
+}
+
template <typename ReturnType, int Policy, typename Base, typename FuncType>
Resolver<Base, FuncType, Policy, ReturnType> functionResolverWithFallback(FuncType Base::*func, FuncType fallback, const char *name, const char *alternate = 0)
{
@@ -2436,7 +2455,7 @@ Resolver<Base, FuncType, Policy, ReturnType> functionResolver(FuncType Base::*fu
return Resolver<Base, FuncType, Policy, ReturnType>(func, 0, name, alternate);
}
-}
+} // namespace
#define RESOLVE_FUNC(RETURN_TYPE, POLICY, NAME) \
return functionResolver<RETURN_TYPE, POLICY>(&QOpenGLExtensionsPrivate::NAME, "gl" #NAME)
@@ -3204,84 +3223,7 @@ static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribPointer(GLuint indx, GL
#endif // !QT_OPENGL_ES_2
-// Functions part of the OpenGL ES 3.0+ standard need special handling. These,
-// just like the 2.0 functions, are not guaranteed to be resolvable via
-// eglGetProcAddress or similar. Calling them directly is, unlike the 2.0
-// functions, not feasible because one may build the binaries on a GLES3-capable
-// system and then deploy on a GLES2-only system that does not have these
-// symbols. Until ES3 gets universally available, they have to be dlsym'ed.
-
-Q_GLOBAL_STATIC(QOpenGLES3Helper, qgles3Helper)
-
-bool QOpenGLES3Helper::init()
-{
-#ifdef QT_NO_LIBRARY
- return false;
-#elif !defined(Q_OS_IOS)
-# ifdef Q_OS_WIN
-# ifndef QT_DEBUG
- m_gl.setFileName(QStringLiteral("libGLESv2"));
-# else
- m_gl.setFileName(QStringLiteral("libGLESv2d"));
-# endif
-# else
-# ifdef Q_OS_ANDROID
- m_gl.setFileName(QStringLiteral("GLESv2"));
-# else
- m_gl.setFileNameAndVersion(QStringLiteral("GLESv2"), 2);
-# endif
-# endif // Q_OS_WIN
- return m_gl.load();
-#else
- return true;
-#endif // Q_OS_IOS
-}
-
-QFunctionPointer QOpenGLES3Helper::resolve(const char *name)
-{
-#ifdef Q_OS_IOS
- return QFunctionPointer(dlsym(RTLD_DEFAULT, name));
-#elif !defined(QT_NO_LIBRARY)
- return m_gl.resolve(name);
-#else
- Q_UNUSED(name);
- return 0;
-#endif
-}
-
-QOpenGLES3Helper::QOpenGLES3Helper()
-{
- if (init()) {
- MapBufferRange = (GLvoid* (QOPENGLF_APIENTRYP)(GLenum, qopengl_GLintptr, qopengl_GLsizeiptr, GLbitfield)) resolve("glMapBufferRange");
- UnmapBuffer = (GLboolean (QOPENGLF_APIENTRYP)(GLenum)) resolve("glUnmapBuffer");
- BlitFramebuffer = (void (QOPENGLF_APIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) resolve("glBlitFramebuffer");
- RenderbufferStorageMultisample = (void (QOPENGLF_APIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) resolve("glRenderbufferStorageMultisample");
-
- GenVertexArrays = (void (QOPENGLF_APIENTRYP)(GLsizei, GLuint *)) resolve("glGenVertexArrays");
- DeleteVertexArrays = (void (QOPENGLF_APIENTRYP)(GLsizei, const GLuint *)) resolve("glDeleteVertexArrays");
- BindVertexArray = (void (QOPENGLF_APIENTRYP)(GLuint)) resolve("glBindVertexArray");
- IsVertexArray = (GLboolean (QOPENGLF_APIENTRYP)(GLuint)) resolve("glIsVertexArray");
-
- TexImage3D = (void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) resolve("glTexImage3D");
- TexSubImage3D = (void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) resolve("glTexSubImage3D");
- CompressedTexImage3D = (void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) resolve("glCompressedTexImage3D");
- CompressedTexSubImage3D = (void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) resolve("glCompressedTexSubImage3D");
-
- TexStorage3D = (void (QOPENGLF_APIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) resolve("glTexStorage3D");
- TexStorage2D = (void (QOPENGLF_APIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) resolve("glTexStorage2D");
-
- if (!MapBufferRange || !GenVertexArrays || !TexImage3D || !TexStorage3D)
- qFatal("OpenGL ES 3.0 entry points not found");
- } else {
- qFatal("Failed to load libGLESv2");
- }
-}
-
-static inline bool isES3()
-{
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- return ctx->isOpenGLES() && ctx->format().majorVersion() >= 3;
-}
+// Extensions not standard in any ES version
static GLvoid *QOPENGLF_APIENTRY qopenglfResolveMapBuffer(GLenum target, GLenum access)
{
@@ -3289,7 +3231,8 @@ static GLvoid *QOPENGLF_APIENTRY qopenglfResolveMapBuffer(GLenum target, GLenum
// differentiate between glUnmapBufferOES and glUnmapBuffer causes extra
// headache. QOpenGLBuffer::map() will handle this automatically, while direct
// calls are better off with migrating to the standard glMapBufferRange.
- if (isES3()) {
+ QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ if (ctx->isOpenGLES() && ctx->format().majorVersion() >= 3) {
qWarning("QOpenGLFunctions: glMapBuffer is not available in OpenGL ES 3.0 and up. Use glMapBufferRange instead.");
return 0;
} else {
@@ -3297,44 +3240,6 @@ static GLvoid *QOPENGLF_APIENTRY qopenglfResolveMapBuffer(GLenum target, GLenum
}
}
-static GLvoid *QOPENGLF_APIENTRY qopenglfResolveMapBufferRange(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr length, GLbitfield access)
-{
- if (isES3())
- return qgles3Helper()->MapBufferRange(target, offset, length, access);
- else
- RESOLVE_FUNC(GLvoid *, 0, MapBufferRange)(target, offset, length, access);
-}
-
-static GLboolean QOPENGLF_APIENTRY qopenglfResolveUnmapBuffer(GLenum target)
-{
- if (isES3())
- return qgles3Helper()->UnmapBuffer(target);
- else
- RESOLVE_FUNC(GLboolean, ResolveOES, UnmapBuffer)(target);
-}
-
-static void QOPENGLF_APIENTRY qopenglfResolveBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- if (isES3())
- qgles3Helper()->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
- else
- RESOLVE_FUNC_VOID(ResolveEXT | ResolveANGLE | ResolveNV, BlitFramebuffer)
- (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-}
-
-static void QOPENGLF_APIENTRY qopenglfResolveRenderbufferStorageMultisample(GLenum target, GLsizei samples,
- GLenum internalFormat,
- GLsizei width, GLsizei height)
-{
- if (isES3())
- qgles3Helper()->RenderbufferStorageMultisample(target, samples, internalFormat, width, height);
- else
- RESOLVE_FUNC_VOID(ResolveEXT | ResolveANGLE | ResolveNV, RenderbufferStorageMultisample)
- (target, samples, internalFormat, width, height);
-}
-
static void QOPENGLF_APIENTRY qopenglfResolveGetBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, GLvoid *data)
{
RESOLVE_FUNC_VOID(ResolveEXT, GetBufferSubData)
@@ -3575,15 +3480,4114 @@ QOpenGLFunctionsPrivate::QOpenGLFunctionsPrivate(QOpenGLContext *)
#endif // !QT_OPENGL_ES_2
}
-QOpenGLExtensionsPrivate::QOpenGLExtensionsPrivate(QOpenGLContext *ctx)
- : QOpenGLFunctionsPrivate(ctx),
- flushVendorChecked(false)
+/*!
+ \class QOpenGLExtraFunctions
+ \brief The QOpenGLExtraFunctions class provides cross-platform access to the OpenGL ES 3.0 and 3.1 API.
+ \since 5.6
+ \ingroup painting-3D
+ \inmodule QtGui
+
+ This subclass of QOpenGLFunctions includes the OpenGL ES 3.0 and 3.1
+ functions. These will only work when an OpenGL ES 3.0 or 3.1 context, or an
+ OpenGL context of a version containing the functions in question either in
+ core or as extension, is in use. This allows developing GLES 3.0 and 3.1
+ applications in a cross-platform manner: development can happen on a desktop
+ platform with OpenGL 3.x or 4.x, deploying to a real GLES 3.1 device later
+ on will require no or minimal changes to the application.
+
+ \note This class is different from the versioned OpenGL wrappers, for
+ instance QOpenGLFunctions_3_2_Core. The versioned function wrappers target a
+ given version and profile of OpenGL. They are therefore not suitable for
+ cross-OpenGL-OpenGLES development.
+ */
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBeginQuery(GLenum target, GLuint id)
+
+ Convenience function that calls glBeginQuery(\a target, \a id).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBeginQuery.xml}{glBeginQuery()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBeginTransformFeedback(GLenum primitiveMode)
+
+ Convenience function that calls glBeginTransformFeedback(\a primitiveMode).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBeginTransformFeedback.xml}{glBeginTransformFeedback()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
+
+ Convenience function that calls glBindBufferBase(\a target, \a index, \a buffer).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindBufferBase.xml}{glBindBufferBase()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+
+ Convenience function that calls glBindBufferRange(\a target, \a index, \a buffer, \a offset, \a size).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindBufferRange.xml}{glBindBufferRange()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBindSampler(GLuint unit, GLuint sampler)
+
+ Convenience function that calls glBindSampler(\a unit, \a sampler).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindSampler.xml}{glBindSampler()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBindTransformFeedback(GLenum target, GLuint id)
+
+ Convenience function that calls glBindTransformFeedback(\a target, \a id).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindTransformFeedback.xml}{glBindTransformFeedback()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBindVertexArray(GLuint array)
+
+ Convenience function that calls glBindVertexArray(\a array).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindVertexArray.xml}{glBindVertexArray()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+
+ Convenience function that calls glBlitFramebuffer(\a srcX0, \a srcY0, \a srcX1, \a srcY1, \a dstX0, \a dstY0, \a dstX1, \a dstY1, \a mask, \a filter).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBlitFramebuffer.xml}{glBlitFramebuffer()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+
+ Convenience function that calls glClearBufferfi(\a buffer, \a drawbuffer, \a depth, \a stencil).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glClearBufferfi.xml}{glClearBufferfi()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value)
+
+ Convenience function that calls glClearBufferfv(\a buffer, \a drawbuffer, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glClearBufferfv.xml}{glClearBufferfv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value)
+
+ Convenience function that calls glClearBufferiv(\a buffer, \a drawbuffer, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glClearBufferiv.xml}{glClearBufferiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value)
+
+ Convenience function that calls glClearBufferuiv(\a buffer, \a drawbuffer, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glClearBufferuiv.xml}{glClearBufferuiv()}.
+*/
+
+/*!
+ \fn GLenum QOpenGLExtraFunctions::glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+
+ Convenience function that calls glClientWaitSync(\a sync, \a flags, \a timeout).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glClientWaitSync.xml}{glClientWaitSync()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
+
+ Convenience function that calls glCompressedTexImage3D(\a target, \a level, \a internalformat, \a width, \a height, \a depth, \a border, \a imageSize, \a data).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glCompressedTexImage3D.xml}{glCompressedTexImage3D()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
+
+ Convenience function that calls glCompressedTexSubImage3D(\a target, \a level, \a xoffset, \a yoffset, \a zoffset, \a width, \a height, \a depth, \a format, \a imageSize, \a data).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glCompressedTexSubImage3D.xml}{glCompressedTexSubImage3D()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+
+ Convenience function that calls glCopyBufferSubData(\a readTarget, writeTarget, \a readOffset, \a writeOffset, \a size).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glCopyBufferSubData.xml}{glCopyBufferSubData()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+
+ Convenience function that calls glCopyTexSubImage3D(\a target, \a level, \a xoffset, \a yoffset, \a zoffset, \a x, \a y, \a width, \a height).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glCopyTexSubImage3D.xml}{glCopyTexSubImage3D()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDeleteQueries(GLsizei n, const GLuint * ids)
+
+ Convenience function that calls glDeleteQueries(\a n, \a ids).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDeleteQueries.xml}{glDeleteQueries()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDeleteSamplers(GLsizei count, const GLuint * samplers)
+
+ Convenience function that calls glDeleteSamplers(\a count, \a samplers).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDeleteSamplers.xml}{glDeleteSamplers()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDeleteSync(GLsync sync)
+
+ Convenience function that calls glDeleteSync(\a sync).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDeleteSync.xml}{glDeleteSync()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids)
+
+ Convenience function that calls glDeleteTransformFeedbacks(\a n, \a ids).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDeleteTransformFeedbacks.xml}{glDeleteTransformFeedbacks()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDeleteVertexArrays(GLsizei n, const GLuint * arrays)
+
+ Convenience function that calls glDeleteVertexArrays(\a n, \a arrays).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDeleteVertexArrays.xml}{glDeleteVertexArrays()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
+
+ Convenience function that calls glDrawArraysInstanced(\a mode, \a first, \a count, \a instancecount).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDrawArraysInstanced.xml}{glDrawArraysInstanced()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDrawBuffers(GLsizei n, const GLenum * bufs)
+
+ Convenience function that calls glDrawBuffers(\a n, \a bufs).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDrawBuffers.xml}{glDrawBuffers()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
+
+ Convenience function that calls glDrawElementsInstanced(\a mode, \a count, \a type, \a indices, \a instancecount).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDrawElementsInstanced.xml}{glDrawElementsInstanced()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
+
+ Convenience function that calls glDrawRangeElements(\a mode, \a start, \a end, \a count, \a type, \a indices).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDrawRangeElements.xml}{glDrawRangeElements()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glEndQuery(GLenum target)
+
+ Convenience function that calls glEndQuery(\a target).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glEndQuery.xml}{glEndQuery()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glEndTransformFeedback()
+
+ Convenience function that calls glEndTransformFeedback().
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glEndTransformFeedback.xml}{glEndTransformFeedback()}.
+*/
+
+/*!
+ \fn GLsync QOpenGLExtraFunctions::glFenceSync(GLenum condition, GLbitfield flags)
+
+ Convenience function that calls glFenceSync(\a condition, \a flags).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glFenceSync.xml}{glFenceSync()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
+
+ Convenience function that calls glFlushMappedBufferRange(\a target, \a offset, \a length).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glFlushMappedBufferRange.xml}{glFlushMappedBufferRange()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+
+ Convenience function that calls glFramebufferTextureLayer(\a target, \a attachment, \a texture, \a level, \a layer).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glFramebufferTextureLayer.xml}{glFramebufferTextureLayer()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGenQueries(GLsizei n, GLuint* ids)
+
+ Convenience function that calls glGenQueries(\a n, \a ids).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGenQueries.xml}{glGenQueries()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGenSamplers(GLsizei count, GLuint* samplers)
+
+ Convenience function that calls glGenSamplers(\a count, \a samplers).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGenSamplers.xml}{glGenSamplers()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGenTransformFeedbacks(GLsizei n, GLuint* ids)
+
+ Convenience function that calls glGenTransformFeedbacks(\a n, \a ids).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGenTransformFeedbacks.xml}{glGenTransformFeedbacks()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGenVertexArrays(GLsizei n, GLuint* arrays)
+
+ Convenience function that calls glGenVertexArrays(\a n, \a arrays).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGenVertexArrays.xml}{glGenVertexArrays()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
+
+ Convenience function that calls glGetActiveUniformBlockName(\a program, \a uniformBlockIndex, \a bufSize, \a length, \a uniformBlockName).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetActiveUniformBlockName.xml}{glGetActiveUniformBlockName()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetActiveUniformBlockiv(\a program, \a uniformBlockIndex, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetActiveUniformBlockiv.xml}{glGetActiveUniformBlockiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetActiveUniformsiv(\a program, \a uniformCount, \a uniformIndices, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetActiveUniformsiv.xml}{glGetActiveUniformsiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
+
+ Convenience function that calls glGetBufferParameteri64v(\a target, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetBufferParameteri64v.xml}{glGetBufferParameteri64v()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetBufferPointerv(GLenum target, GLenum pname, void ** params)
+
+ Convenience function that calls glGetBufferPointerv(\a target, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetBufferPointerv.xml}{glGetBufferPointerv()}.
+*/
+
+/*!
+ \fn GLint QOpenGLExtraFunctions::glGetFragDataLocation(GLuint program, const GLchar * name)
+
+ Convenience function that calls glGetFragDataLocation(\a program, \a name).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetFragDataLocation.xml}{glGetFragDataLocation()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
+
+ Convenience function that calls glGetInteger64i_v(\a target, \a index, \a data).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetInteger64i_v.xml}{glGetInteger64i_v()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetInteger64v(GLenum pname, GLint64* data)
+
+ Convenience function that calls glGetInteger64v(\a pname, \a data).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetInteger64v.xml}{glGetInteger64v()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
+
+ Convenience function that calls glGetIntegeri_v(\a target, \a index, \a data).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetIntegeri_v.xml}{glGetIntegeri_v()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
+
+ Convenience function that calls glGetInternalformativ(\a target, \a internalformat, \a pname, \a bufSize, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetInternalformativ.xml}{glGetInternalformativ()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void * binary)
+
+ Convenience function that calls glGetProgramBinary(\a program, \a bufSize, \a length, \a binaryFormat, \a binary).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramBinary.xml}{glGetProgramBinary()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
+
+ Convenience function that calls glGetQueryObjectuiv(\a id, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetQueryObjectuiv.xml}{glGetQueryObjectuiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetQueryiv(GLenum target, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetQueryiv(\a target, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetQueryiv.xml}{glGetQueryiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
+
+ Convenience function that calls glGetSamplerParameterfv(\a sampler, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetSamplerParameterfv.xml}{glGetSamplerParameterfv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetSamplerParameteriv(\a sampler, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetSamplerParameteriv.xml}{glGetSamplerParameteriv()}.
+*/
+
+/*!
+ \fn const GLubyte * QOpenGLExtraFunctions::glGetStringi(GLenum name, GLuint index)
+
+ Convenience function that calls glGetStringi(\a name, \a index).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetStringi.xml}{glGetStringi()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
+
+ Convenience function that calls glGetSynciv(\a sync, \a pname, \a bufSize, \a length, \a values).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetSynciv.xml}{glGetSynciv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
+
+ Convenience function that calls glGetTransformFeedbackVarying(\a program, \a index, \a bufSize, \a length, \a size, \a type, \a name).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetTransformFeedbackVarying.xml}{glGetTransformFeedbackVarying()}.
+*/
+
+/*!
+ \fn GLuint QOpenGLExtraFunctions::glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName)
+
+ Convenience function that calls glGetUniformBlockIndex(\a program, \a uniformBlockName).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetUniformBlockIndex.xml}{glGetUniformBlockIndex()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint* uniformIndices)
+
+ Convenience function that calls glGetUniformIndices(\a program, \a uniformCount, \a uniformNames, \a uniformIndices).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetUniformIndices.xml}{glGetUniformIndices()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetUniformuiv(GLuint program, GLint location, GLuint* params)
+
+ Convenience function that calls glGetUniformuiv(\a program, \a location, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetUniformuiv.xml}{glGetUniformuiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetVertexAttribIiv(\a index, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetVertexAttribIiv.xml}{glGetVertexAttribIiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
+
+ Convenience function that calls glGetVertexAttribIuiv(\a index, \a pname, \a params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetVertexAttribIuiv.xml}{glGetVertexAttribIuiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments)
+
+ Convenience function that calls glInvalidateFramebuffer(\a target, \a numAttachments, \a attachments).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glInvalidateFramebuffer.xml}{glInvalidateFramebuffer()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
+
+ Convenience function that calls glInvalidateSubFramebuffer(\a target, \a numAttachments, \a attachments, \a x, \a y, \a width, \a height).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glInvalidateSubFramebuffer.xml}{glInvalidateSubFramebuffer()}.
+*/
+
+/*!
+ \fn GLboolean QOpenGLExtraFunctions::glIsQuery(GLuint id)
+
+ Convenience function that calls glIsQuery(\a id).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glIsQuery.xml}{glIsQuery()}.
+*/
+
+/*!
+ \fn GLboolean QOpenGLExtraFunctions::glIsSampler(GLuint sampler)
+
+ Convenience function that calls glIsSampler(\a sampler).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glIsSampler.xml}{glIsSampler()}.
+*/
+
+/*!
+ \fn GLboolean QOpenGLExtraFunctions::glIsSync(GLsync sync)
+
+ Convenience function that calls glIsSync(\a sync).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glIsSync.xml}{glIsSync()}.
+*/
+
+/*!
+ \fn GLboolean QOpenGLExtraFunctions::glIsTransformFeedback(GLuint id)
+
+ Convenience function that calls glIsTransformFeedback(\a id).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glIsTransformFeedback.xml}{glIsTransformFeedback()}.
+*/
+
+/*!
+ \fn GLboolean QOpenGLExtraFunctions::glIsVertexArray(GLuint array)
+
+ Convenience function that calls glIsVertexArray(\a array).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glIsVertexArray.xml}{glIsVertexArray()}.
+*/
+
+/*!
+ \fn void * QOpenGLExtraFunctions::glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+
+ Convenience function that calls glMapBufferRange(\a target, \a offset, \a length, \a access).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glMapBufferRange.xml}{glMapBufferRange()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glPauseTransformFeedback()
+
+ Convenience function that calls glPauseTransformFeedback().
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glPauseTransformFeedback.xml}{glPauseTransformFeedback()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length)
+
+ Convenience function that calls glProgramBinary(\a program, \a binaryFormat, \a binary, \a length).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramBinary.xml}{glProgramBinary()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramParameteri(GLuint program, GLenum pname, GLint value)
+
+ Convenience function that calls glProgramParameteri(\a program, \a pname, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramParameteri.xml}{glProgramParameteri()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glReadBuffer(GLenum src)
+
+ Convenience function that calls glReadBuffer(\a src).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glReadBuffer.xml}{glReadBuffer()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+
+ Convenience function that calls glRenderbufferStorageMultisample(\a target, \a samples, \a internalformat, \a width, \a height).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glRenderbufferStorageMultisample.xml}{glRenderbufferStorageMultisample()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glResumeTransformFeedback()
+
+ Convenience function that calls glResumeTransformFeedback().
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glResumeTransformFeedback.xml}{glResumeTransformFeedback()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
+
+ Convenience function that calls glSamplerParameterf(\a sampler, \a pname, \a param).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glSamplerParameterf.xml}{glSamplerParameterf()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
+
+ Convenience function that calls glSamplerParameterfv(\a sampler, pname, \a param).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glSamplerParameterfv.xml}{glSamplerParameterfv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
+
+ Convenience function that calls glSamplerParameteri(\a sampler, \a pname, \a param).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glSamplerParameteri.xml}{glSamplerParameteri()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
+
+ Convenience function that calls glSamplerParameteriv(\a sampler, \a pname, \a param).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glSamplerParameteriv.xml}{glSamplerParameteriv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
+
+ Convenience function that calls glTexImage3D(\a target, \a level, \a internalformat, \a width, \a height, \a depth, \a border, \a format, \a type, \a pixels).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glTexImage3D.xml}{glTexImage3D()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
+
+ Convenience function that calls glTexStorage2D(\a target, \a levels, \a internalformat, \a width, \a height).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glTexStorage2D.xml}{glTexStorage2D()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
+
+ Convenience function that calls glTexStorage3D(\a target, \a levels, \a internalformat, \a width, \a height, \a depth).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glTexStorage3D.xml}{glTexStorage3D()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
+
+ Convenience function that calls glTexSubImage3D(\a target, \a level, \a xoffset, \a yoffset, \a zoffset, \a width, \a height, \a depth, \a format, \a type, \a pixels).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glTexSubImage3D.xml}{glTexSubImage3D()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode)
+
+ Convenience function that calls glTransformFeedbackVaryings(\a program, \a count, \a varyings, \a bufferMode).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glTransformFeedbackVaryings.xml}{glTransformFeedbackVaryings()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform1ui(GLint location, GLuint v0)
+
+ Convenience function that calls glUniform1ui(\a location, \a v0).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform1ui.xml}{glUniform1ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform1uiv(GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glUniform1uiv(\a location, \a count, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform1uiv.xml}{glUniform1uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform2ui(GLint location, GLuint v0, GLuint v1)
+
+ Convenience function that calls glUniform2ui(\a location, \a v0, \a v1).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform2ui.xml}{glUniform2ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform2uiv(GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glUniform2uiv(\a location, \a count, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform2uiv.xml}{glUniform2uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
+
+ Convenience function that calls glUniform3ui(\a location, \a v0, \a v1, \a v2).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform3ui.xml}{glUniform3ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform3uiv(GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glUniform3uiv(\a location, count, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform3uiv.xml}{glUniform3uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+
+ Convenience function that calls glUniform4ui(\a location, \a v0, \a v1, \a v2, \a v3).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform4ui.xml}{glUniform4ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniform4uiv(GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glUniform4uiv(\a location, \a count, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniform4uiv.xml}{glUniform4uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
+
+ Convenience function that calls glUniformBlockBinding(\a program, \a uniformBlockIndex, \a uniformBlockBinding).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniformBlockBinding.xml}{glUniformBlockBinding()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glUniformMatrix2x3fv(\a location, \a count, \a transpose, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniformMatrix2x3fv.xml}{glUniformMatrix2x3fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glUniformMatrix2x4fv(\a location, \a count, \a transpose, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniformMatrix2x4fv.xml}{glUniformMatrix2x4fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glUniformMatrix3x2fv(\a location, \a count, \a transpose, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniformMatrix3x2fv.xml}{glUniformMatrix3x2fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glUniformMatrix3x4fv(\a location, \a count, \a transpose, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniformMatrix3x4fv.xml}{glUniformMatrix3x4fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glUniformMatrix4x2fv(\a location, \a count, \a transpose, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniformMatrix4x2fv.xml}{glUniformMatrix4x2fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glUniformMatrix4x3fv(\a location, \a count, \a transpose, \a value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUniformMatrix4x3fv.xml}{glUniformMatrix4x3fv()}.
+*/
+
+/*!
+ \fn GLboolean QOpenGLExtraFunctions::glUnmapBuffer(GLenum target)
+
+ Convenience function that calls glUnmapBuffer(\a target).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUnmapBuffer.xml}{glUnmapBuffer()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribDivisor(GLuint index, GLuint divisor)
+
+ Convenience function that calls glVertexAttribDivisor(\a index, \a divisor).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribDivisor.xml}{glVertexAttribDivisor()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
+
+ Convenience function that calls glVertexAttribI4i(\a index, \a x, \a y, \a z, \a w).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribI4i.xml}{glVertexAttribI4i()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribI4iv(GLuint index, const GLint * v)
+
+ Convenience function that calls glVertexAttribI4iv(\a index, \a v).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribI4iv.xml}{glVertexAttribI4iv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+
+ Convenience function that calls glVertexAttribI4ui(\a index, \a x, \a y, \a z, \a w).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribI4ui.xml}{glVertexAttribI4ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribI4uiv(GLuint index, const GLuint * v)
+
+ Convenience function that calls glVertexAttribI4uiv(\a index, \a v).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribI4uiv.xml}{glVertexAttribI4uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
+
+ Convenience function that calls glVertexAttribIPointer(\a index, \a size, \a type, \a stride, \a pointer).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribIPointer.xml}{glVertexAttribIPointer()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+
+ Convenience function that calls glWaitSync(\a sync, \a flags, \a timeout).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glWaitSync.xml}{glWaitSync()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glActiveShaderProgram(GLuint pipeline, GLuint program)
+
+ Convenience function that calls glActiveShaderProgram(pipeline, program).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glActiveShaderProgram.xml}{glActiveShaderProgram()}.
+*/
+
+/*!
+ \fn void QOpenGLFunctions::glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
+
+ Convenience function that calls glBindImageTexture(unit, texture, level, layered, layer, access, format).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindImageTexture.xml}{glBindImageTexture()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBindProgramPipeline(GLuint pipeline)
+
+ Convenience function that calls glBindProgramPipeline(pipeline).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindProgramPipeline.xml}{glBindProgramPipeline()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
+
+ Convenience function that calls glBindVertexBuffer(bindingindex, buffer, offset, stride).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glBindVertexBuffer.xml}{glBindVertexBuffer()}.
+*/
+
+/*!
+ \fn GLuint QOpenGLExtraFunctions::glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings)
+
+ Convenience function that calls glCreateShaderProgramv(type, count, strings).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glCreateShaderProgramv.xml}{glCreateShaderProgramv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines)
+
+ Convenience function that calls glDeleteProgramPipelines(n, pipelines).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDeleteProgramPipelines.xml}{glDeleteProgramPipelines()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
+
+ Convenience function that calls glDispatchCompute(num_groups_x, num_groups_y, num_groups_z).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDispatchCompute.xml}{glDispatchCompute()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDispatchComputeIndirect(GLintptr indirect)
+
+ Convenience function that calls glDispatchComputeIndirect(indirect).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDispatchComputeIndirect.xml}{glDispatchComputeIndirect()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDrawArraysIndirect(GLenum mode, const void * indirect)
+
+ Convenience function that calls glDrawArraysIndirect(mode, indirect).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDrawArraysIndirect.xml}{glDrawArraysIndirect()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
+
+ Convenience function that calls glDrawElementsIndirect(mode, type, indirect).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glDrawElementsIndirect.xml}{glDrawElementsIndirect()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glFramebufferParameteri(GLenum target, GLenum pname, GLint param)
+
+ Convenience function that calls glFramebufferParameteri(target, pname, param).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glFramebufferParameteri.xml}{glFramebufferParameteri()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGenProgramPipelines(GLsizei n, GLuint* pipelines)
+
+ Convenience function that calls glGenProgramPipelines(n, pipelines).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGenProgramPipelines.xml}{glGenProgramPipelines()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetBooleani_v(GLenum target, GLuint index, GLboolean* data)
+
+ Convenience function that calls glGetBooleani_v(target, index, data).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetBooleani_v.xml}{glGetBooleani_v()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetFramebufferParameteriv(target, pname, params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetFramebufferParameteriv.xml}{glGetFramebufferParameteriv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetMultisamplefv(GLenum pname, GLuint index, GLfloat* val)
+
+ Convenience function that calls glGetMultisamplefv(pname, index, val).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetMultisamplefv.xml}{glGetMultisamplefv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetProgramInterfaceiv(program, programInterface, pname, params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramInterfaceiv.xml}{glGetProgramInterfaceiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
+
+ Convenience function that calls glGetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramPipelineInfoLog.xml}{glGetProgramPipelineInfoLog()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetProgramPipelineiv(pipeline, pname, params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramPipelineiv.xml}{glGetProgramPipelineiv()}.
+*/
+
+/*!
+ \fn GLuint QOpenGLExtraFunctions::glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
+
+ Convenience function that calls glGetProgramResourceIndex(program, programInterface, name).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramResourceIndex.xml}{glGetProgramResourceIndex()}.
+*/
+
+/*!
+ \fn GLint QOpenGLExtraFunctions::glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
+
+ Convenience function that calls glGetProgramResourceLocation(program, programInterface, name).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramResourceLocation.xml}{glGetProgramResourceLocation()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name)
+
+ Convenience function that calls glGetProgramResourceName(program, programInterface, index, bufSize, length, name).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramResourceName.xml}{glGetProgramResourceName()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei* length, GLint* params)
+
+ Convenience function that calls glGetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetProgramResourceiv.xml}{glGetProgramResourceiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat* params)
+
+ Convenience function that calls glGetTexLevelParameterfv(target, level, pname, params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetTexLevelParameterfv.xml}{glGetTexLevelParameterfv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params)
+
+ Convenience function that calls glGetTexLevelParameteriv(target, level, pname, params).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glGetTexLevelParameteriv.xml}{glGetTexLevelParameteriv()}.
+*/
+
+/*!
+ \fn GLboolean QOpenGLExtraFunctions::glIsProgramPipeline(GLuint pipeline)
+
+ Convenience function that calls glIsProgramPipeline(pipeline).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glIsProgramPipeline.xml}{glIsProgramPipeline()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glMemoryBarrier(GLbitfield barriers)
+
+ Convenience function that calls glMemoryBarrier(barriers).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glMemoryBarrier.xml}{glMemoryBarrier()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glMemoryBarrierByRegion(GLbitfield barriers)
+
+ Convenience function that calls glMemoryBarrierByRegion(barriers).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glMemoryBarrierByRegion.xml}{glMemoryBarrierByRegion()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform1f(GLuint program, GLint location, GLfloat v0)
+
+ Convenience function that calls glProgramUniform1f(program, location, v0).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform1f.xml}{glProgramUniform1f()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+
+ Convenience function that calls glProgramUniform1fv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform1fv.xml}{glProgramUniform1fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform1i(GLuint program, GLint location, GLint v0)
+
+ Convenience function that calls glProgramUniform1i(program, location, v0).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform1i.xml}{glProgramUniform1i()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+
+ Convenience function that calls glProgramUniform1iv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform1iv.xml}{glProgramUniform1iv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform1ui(GLuint program, GLint location, GLuint v0)
+
+ Convenience function that calls glProgramUniform1ui(program, location, v0).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform1ui.xml}{glProgramUniform1ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glProgramUniform1uiv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform1uiv.xml}{glProgramUniform1uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
+
+ Convenience function that calls glProgramUniform2f(program, location, v0, v1).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform2f.xml}{glProgramUniform2f()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+
+ Convenience function that calls glProgramUniform2fv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform2fv.xml}{glProgramUniform2fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
+
+ Convenience function that calls glProgramUniform2i(program, location, v0, v1).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform2i.xml}{glProgramUniform2i()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+
+ Convenience function that calls glProgramUniform2iv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform2iv.xml}{glProgramUniform2iv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
+
+ Convenience function that calls glProgramUniform2ui(program, location, v0, v1).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform2ui.xml}{glProgramUniform2ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glProgramUniform2uiv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform2uiv.xml}{glProgramUniform2uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+
+ Convenience function that calls glProgramUniform3f(program, location, v0, v1, v2).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform3f.xml}{glProgramUniform3f()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+
+ Convenience function that calls glProgramUniform3fv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform3fv.xml}{glProgramUniform3fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
+
+ Convenience function that calls glProgramUniform3i(program, location, v0, v1, v2).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform3i.xml}{glProgramUniform3i()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+
+ Convenience function that calls glProgramUniform3iv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform3iv.xml}{glProgramUniform3iv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
+
+ Convenience function that calls glProgramUniform3ui(program, location, v0, v1, v2).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform3ui.xml}{glProgramUniform3ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glProgramUniform3uiv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform3uiv.xml}{glProgramUniform3uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+
+ Convenience function that calls glProgramUniform4f(program, location, v0, v1, v2, v3).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform4f.xml}{glProgramUniform4f()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+
+ Convenience function that calls glProgramUniform4fv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform4fv.xml}{glProgramUniform4fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+
+ Convenience function that calls glProgramUniform4i(program, location, v0, v1, v2, v3).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform4i.xml}{glProgramUniform4i()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+
+ Convenience function that calls glProgramUniform4iv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform4iv.xml}{glProgramUniform4iv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+
+ Convenience function that calls glProgramUniform4ui(program, location, v0, v1, v2, v3).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform4ui.xml}{glProgramUniform4ui()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+
+ Convenience function that calls glProgramUniform4uiv(program, location, count, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniform4uiv.xml}{glProgramUniform4uiv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix2fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix2fv.xml}{glProgramUniformMatrix2fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix2x3fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix2x3fv.xml}{glProgramUniformMatrix2x3fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix2x4fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix2x4fv.xml}{glProgramUniformMatrix2x4fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix3fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix3fv.xml}{glProgramUniformMatrix3fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix3x2fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix3x2fv.xml}{glProgramUniformMatrix3x2fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix3x4fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix3x4fv.xml}{glProgramUniformMatrix3x4fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix4fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix4fv.xml}{glProgramUniformMatrix4fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix4x2fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix4x2fv.xml}{glProgramUniformMatrix4x2fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+
+ Convenience function that calls glProgramUniformMatrix4x3fv(program, location, count, transpose, value).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glProgramUniformMatrix4x3fv.xml}{glProgramUniformMatrix4x3fv()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glSampleMaski(GLuint maskNumber, GLbitfield mask)
+
+ Convenience function that calls glSampleMaski(maskNumber, mask).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glSampleMaski.xml}{glSampleMaski()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
+
+ Convenience function that calls glTexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glTexStorage2DMultisample.xml}{glTexStorage2DMultisample()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
+
+ Convenience function that calls glUseProgramStages(pipeline, stages, program).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glUseProgramStages.xml}{glUseProgramStages()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glValidateProgramPipeline(GLuint pipeline)
+
+ Convenience function that calls glValidateProgramPipeline(pipeline).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glValidateProgramPipeline.xml}{glValidateProgramPipeline()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
+
+ Convenience function that calls glVertexAttribBinding(attribindex, bindingindex).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribBinding.xml}{glVertexAttribBinding()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
+
+ Convenience function that calls glVertexAttribFormat(attribindex, size, type, normalized, relativeoffset).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribFormat.xml}{glVertexAttribFormat()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
+
+ Convenience function that calls glVertexAttribIFormat(attribindex, size, type, relativeoffset).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexAttribIFormat.xml}{glVertexAttribIFormat()}.
+*/
+
+/*!
+ \fn void QOpenGLExtraFunctions::glVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
+
+ Convenience function that calls glVertexBindingDivisor(bindingindex, divisor).
+
+ This function is only available in OpenGL ES 3.x, or OpenGL 3.x or 4.x contexts. When running
+ with plain OpenGL, the function is only usable when the given profile and version contains the
+ function either in core or as an extension.
+
+ For more information, see the OpenGL ES 3.x documentation for
+ \l{http://www.khronos.org/opengles/sdk/docs/man31/glVertexBindingDivisor.xml}{glVertexBindingDivisor()}.
+*/
+
+/*!
+ \fn bool QOpenGLExtraFunctions::isInitialized(const QOpenGLExtraFunctionsPrivate *d)
+ \internal
+*/
+
+// Functions part of the OpenGL ES 3.0+ standard need special handling. These, just like
+// the 2.0 functions, are not guaranteed to be resolvable via eglGetProcAddress or
+// similar. (we cannot count on EGL_KHR_(client_)get_all_proc_addresses being available)
+
+// Calling them directly is, unlike the 2.0 functions, not feasible because one may build
+// the binaries on a GLES3-capable system and then deploy on a GLES2-only system that does
+// not have these symbols, and vice versa. Until ES3 becomes universally available, they
+// have to be dlsym'ed.
+
+Q_GLOBAL_STATIC(QOpenGLES3Helper, qgles3Helper)
+
+bool QOpenGLES3Helper::init()
{
- MapBuffer = qopenglfResolveMapBuffer;
- MapBufferRange = qopenglfResolveMapBufferRange;
+#ifdef QT_NO_LIBRARY
+ return false;
+#elif !defined(Q_OS_IOS)
+# ifdef Q_OS_WIN
+# ifndef QT_DEBUG
+ m_gl.setFileName(QStringLiteral("libGLESv2"));
+# else
+ m_gl.setFileName(QStringLiteral("libGLESv2d"));
+# endif
+# else
+# ifdef Q_OS_ANDROID
+ m_gl.setFileName(QStringLiteral("GLESv2"));
+# else
+ m_gl.setFileNameAndVersion(QStringLiteral("GLESv2"), 2);
+# endif
+# endif // Q_OS_WIN
+ return m_gl.load();
+#else
+ return true;
+#endif // Q_OS_IOS
+}
+
+QFunctionPointer QOpenGLES3Helper::resolve(const char *name)
+{
+#ifdef Q_OS_IOS
+ return QFunctionPointer(dlsym(RTLD_DEFAULT, name));
+#elif !defined(QT_NO_LIBRARY)
+ return m_gl.resolve(name);
+#else
+ Q_UNUSED(name);
+ return 0;
+#endif
+}
+
+QOpenGLES3Helper::QOpenGLES3Helper()
+{
+ m_supportedVersion = qMakePair(2, 0);
+
+ if (init()) {
+ const QPair<int, int> contextVersion = QOpenGLContext::currentContext()->format().version();
+
+ qCDebug(lcGLES3, "Resolving OpenGL ES 3.0 entry points");
+
+ BeginQuery = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint)) resolve("glBeginQuery");
+ BeginTransformFeedback = (void (QOPENGLF_APIENTRYP) (GLenum)) resolve("glBeginTransformFeedback");
+ BindBufferBase = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint, GLuint)) resolve("glBindBufferBase");
+ BindBufferRange = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) resolve("glBindBufferRange");
+ BindSampler = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint)) resolve("glBindSampler");
+ BindTransformFeedback = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint)) resolve("glBindTransformFeedback");
+ BindVertexArray = (void (QOPENGLF_APIENTRYP) (GLuint)) resolve("glBindVertexArray");
+ BlitFramebuffer = (void (QOPENGLF_APIENTRYP) (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) resolve("glBlitFramebuffer");
+ ClearBufferfi = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLfloat, GLint)) resolve("glClearBufferfi");
+ ClearBufferfv = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, const GLfloat *)) resolve("glClearBufferfv");
+ ClearBufferiv = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, const GLint *)) resolve("glClearBufferiv");
+ ClearBufferuiv = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, const GLuint *)) resolve("glClearBufferuiv");
+ ClientWaitSync = (GLenum (QOPENGLF_APIENTRYP) (GLsync, GLbitfield, GLuint64)) resolve("glClientWaitSync");
+ CompressedTexImage3D = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const void *)) resolve("glCompressedTexImage3D");
+ CompressedTexSubImage3D = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const void *)) resolve("glCompressedTexSubImage3D");
+ CopyBufferSubData = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) resolve("glCopyBufferSubData");
+ CopyTexSubImage3D = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) resolve("glCopyTexSubImage3D");
+ DeleteQueries = (void (QOPENGLF_APIENTRYP) (GLsizei, const GLuint *)) resolve("glDeleteQueries");
+ DeleteSamplers = (void (QOPENGLF_APIENTRYP) (GLsizei, const GLuint *)) resolve("glDeleteSamplers");
+ DeleteSync = (void (QOPENGLF_APIENTRYP) (GLsync)) resolve("glDeleteSync");
+ DeleteTransformFeedbacks = (void (QOPENGLF_APIENTRYP) (GLsizei, const GLuint *)) resolve("glDeleteTransformFeedbacks");
+ DeleteVertexArrays = (void (QOPENGLF_APIENTRYP) (GLsizei, const GLuint *)) resolve("glDeleteVertexArrays");
+ DrawArraysInstanced = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLsizei, GLsizei)) resolve("glDrawArraysInstanced");
+ DrawBuffers = (void (QOPENGLF_APIENTRYP) (GLsizei, const GLenum *)) resolve("glDrawBuffers");
+ DrawElementsInstanced = (void (QOPENGLF_APIENTRYP) (GLenum, GLsizei, GLenum, const void *, GLsizei)) resolve("glDrawElementsInstanced");
+ DrawRangeElements = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint, GLuint, GLsizei, GLenum, const void *)) resolve("glDrawRangeElements");
+ EndQuery = (void (QOPENGLF_APIENTRYP) (GLenum)) resolve("glEndQuery");
+ EndTransformFeedback = (void (QOPENGLF_APIENTRYP) ()) resolve("glEndTransformFeedback");
+ FenceSync = (GLsync (QOPENGLF_APIENTRYP) (GLenum, GLbitfield)) resolve("glFenceSync");
+ FlushMappedBufferRange = (void (QOPENGLF_APIENTRYP) (GLenum, GLintptr, GLsizeiptr)) resolve("glFlushMappedBufferRange");
+ FramebufferTextureLayer = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, GLuint, GLint, GLint)) resolve("glFramebufferTextureLayer");
+ GenQueries = (void (QOPENGLF_APIENTRYP) (GLsizei, GLuint*)) resolve("glGenQueries");
+ GenSamplers = (void (QOPENGLF_APIENTRYP) (GLsizei, GLuint*)) resolve("glGenSamplers");
+ GenTransformFeedbacks = (void (QOPENGLF_APIENTRYP) (GLsizei, GLuint*)) resolve("glGenTransformFeedbacks");
+ GenVertexArrays = (void (QOPENGLF_APIENTRYP) (GLsizei, GLuint*)) resolve("glGenVertexArrays");
+ GetActiveUniformBlockName = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLsizei, GLsizei*, GLchar*)) resolve("glGetActiveUniformBlockName");
+ GetActiveUniformBlockiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLenum, GLint*)) resolve("glGetActiveUniformBlockiv");
+ GetActiveUniformsiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLsizei, const GLuint *, GLenum, GLint*)) resolve("glGetActiveUniformsiv");
+ GetBufferParameteri64v = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, GLint64*)) resolve("glGetBufferParameteri64v");
+ GetBufferPointerv = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, void **)) resolve("glGetBufferPointerv");
+ GetFragDataLocation = (GLint (QOPENGLF_APIENTRYP) (GLuint, const GLchar *)) resolve("glGetFragDataLocation");
+ GetInteger64i_v = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint, GLint64*)) resolve("glGetInteger64i_v");
+ GetInteger64v = (void (QOPENGLF_APIENTRYP) (GLenum, GLint64*)) resolve("glGetInteger64v");
+ GetIntegeri_v = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint, GLint*)) resolve("glGetIntegeri_v");
+ GetInternalformativ = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, GLenum, GLsizei, GLint*)) resolve("glGetInternalformativ");
+ GetProgramBinary = (void (QOPENGLF_APIENTRYP) (GLuint, GLsizei, GLsizei*, GLenum*, void *)) resolve("glGetProgramBinary");
+ GetQueryObjectuiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLuint*)) resolve("glGetQueryObjectuiv");
+ GetQueryiv = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, GLint*)) resolve("glGetQueryiv");
+ GetSamplerParameterfv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLfloat*)) resolve("glGetSamplerParameterfv");
+ GetSamplerParameteriv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLint*)) resolve("glGetSamplerParameteriv");
+ GetStringi = (const GLubyte * (QOPENGLF_APIENTRYP) (GLenum, GLuint)) resolve("glGetStringi");
+ GetSynciv = (void (QOPENGLF_APIENTRYP) (GLsync, GLenum, GLsizei, GLsizei*, GLint*)) resolve("glGetSynciv");
+ GetTransformFeedbackVarying = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, GLchar*)) resolve("glGetTransformFeedbackVarying");
+ GetUniformBlockIndex = (GLuint (QOPENGLF_APIENTRYP) (GLuint, const GLchar *)) resolve("glGetUniformBlockIndex");
+ GetUniformIndices = (void (QOPENGLF_APIENTRYP) (GLuint, GLsizei, const GLchar *const*, GLuint*)) resolve("glGetUniformIndices");
+ GetUniformuiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLuint*)) resolve("glGetUniformuiv");
+ GetVertexAttribIiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLint*)) resolve("glGetVertexAttribIiv");
+ GetVertexAttribIuiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLuint*)) resolve("glGetVertexAttribIuiv");
+ InvalidateFramebuffer = (void (QOPENGLF_APIENTRYP) (GLenum, GLsizei, const GLenum *)) resolve("glInvalidateFramebuffer");
+ InvalidateSubFramebuffer = (void (QOPENGLF_APIENTRYP) (GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei)) resolve("glInvalidateSubFramebuffer");
+ IsQuery = (GLboolean (QOPENGLF_APIENTRYP) (GLuint)) resolve("glIsQuery");
+ IsSampler = (GLboolean (QOPENGLF_APIENTRYP) (GLuint)) resolve("glIsSampler");
+ IsSync = (GLboolean (QOPENGLF_APIENTRYP) (GLsync)) resolve("glIsSync");
+ IsTransformFeedback = (GLboolean (QOPENGLF_APIENTRYP) (GLuint)) resolve("glIsTransformFeedback");
+ IsVertexArray = (GLboolean (QOPENGLF_APIENTRYP) (GLuint)) resolve("glIsVertexArray");
+ MapBufferRange = (void * (QOPENGLF_APIENTRYP) (GLenum, GLintptr, GLsizeiptr, GLbitfield)) resolve("glMapBufferRange");
+ PauseTransformFeedback = (void (QOPENGLF_APIENTRYP) ()) resolve("glPauseTransformFeedback");
+ ProgramBinary = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, const void *, GLsizei)) resolve("glProgramBinary");
+ ProgramParameteri = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLint)) resolve("glProgramParameteri");
+ ReadBuffer = (void (QOPENGLF_APIENTRYP) (GLenum)) resolve("glReadBuffer");
+ RenderbufferStorageMultisample = (void (QOPENGLF_APIENTRYP) (GLenum, GLsizei, GLenum, GLsizei, GLsizei)) resolve("glRenderbufferStorageMultisample");
+ ResumeTransformFeedback = (void (QOPENGLF_APIENTRYP) ()) resolve("glResumeTransformFeedback");
+ SamplerParameterf = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLfloat)) resolve("glSamplerParameterf");
+ SamplerParameterfv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, const GLfloat *)) resolve("glSamplerParameterfv");
+ SamplerParameteri = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLint)) resolve("glSamplerParameteri");
+ SamplerParameteriv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, const GLint *)) resolve("glSamplerParameteriv");
+ TexImage3D = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *)) resolve("glTexImage3D");
+ TexStorage2D = (void (QOPENGLF_APIENTRYP) (GLenum, GLsizei, GLenum, GLsizei, GLsizei)) resolve("glTexStorage2D");
+ TexStorage3D = (void (QOPENGLF_APIENTRYP) (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) resolve("glTexStorage3D");
+ TexSubImage3D = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *)) resolve("glTexSubImage3D");
+ TransformFeedbackVaryings = (void (QOPENGLF_APIENTRYP) (GLuint, GLsizei, const GLchar *const*, GLenum)) resolve("glTransformFeedbackVaryings");
+ Uniform1ui = (void (QOPENGLF_APIENTRYP) (GLint, GLuint)) resolve("glUniform1ui");
+ Uniform1uiv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, const GLuint *)) resolve("glUniform1uiv");
+ Uniform2ui = (void (QOPENGLF_APIENTRYP) (GLint, GLuint, GLuint)) resolve("glUniform2ui");
+ Uniform2uiv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, const GLuint *)) resolve("glUniform2uiv");
+ Uniform3ui = (void (QOPENGLF_APIENTRYP) (GLint, GLuint, GLuint, GLuint)) resolve("glUniform3ui");
+ Uniform3uiv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, const GLuint *)) resolve("glUniform3uiv");
+ Uniform4ui = (void (QOPENGLF_APIENTRYP) (GLint, GLuint, GLuint, GLuint, GLuint)) resolve("glUniform4ui");
+ Uniform4uiv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, const GLuint *)) resolve("glUniform4uiv");
+ UniformBlockBinding = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLuint)) resolve("glUniformBlockBinding");
+ UniformMatrix2x3fv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix2x3fv");
+ UniformMatrix2x4fv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix2x4fv");
+ UniformMatrix3x2fv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix3x2fv");
+ UniformMatrix3x4fv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix3x4fv");
+ UniformMatrix4x2fv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix4x2fv");
+ UniformMatrix4x3fv = (void (QOPENGLF_APIENTRYP) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix4x3fv");
+ UnmapBuffer = (GLboolean (QOPENGLF_APIENTRYP) (GLenum)) resolve("glUnmapBuffer");
+ VertexAttribDivisor = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint)) resolve("glVertexAttribDivisor");
+ VertexAttribI4i = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLint, GLint, GLint)) resolve("glVertexAttribI4i");
+ VertexAttribI4iv = (void (QOPENGLF_APIENTRYP) (GLuint, const GLint *)) resolve("glVertexAttribI4iv");
+ VertexAttribI4ui = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLuint, GLuint, GLuint)) resolve("glVertexAttribI4ui");
+ VertexAttribI4uiv = (void (QOPENGLF_APIENTRYP) (GLuint, const GLuint *)) resolve("glVertexAttribI4uiv");
+ VertexAttribIPointer = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLenum, GLsizei, const void *)) resolve("glVertexAttribIPointer");
+ WaitSync = (void (QOPENGLF_APIENTRYP) (GLsync, GLbitfield, GLuint64)) resolve("glWaitSync");
+
+ if (!BeginQuery || !BlitFramebuffer || !GenTransformFeedbacks || !GenVertexArrays || !MapBufferRange
+ || !RenderbufferStorageMultisample || !TexStorage2D || !WaitSync) {
+ qWarning("OpenGL ES 3.0 entry points not found. This is odd because the driver returned a context of version %d.%d",
+ contextVersion.first, contextVersion.second);
+ return;
+ }
+ m_supportedVersion = qMakePair(3, 0);
+
+ if (contextVersion >= qMakePair(3, 1)) {
+ qCDebug(lcGLES3, "Resolving OpenGL ES 3.1 entry points");
+
+ ActiveShaderProgram = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint)) resolve("glActiveShaderProgram");
+ BindImageTexture = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum)) resolve("glBindImageTexture");
+ BindProgramPipeline = (void (QOPENGLF_APIENTRYP) (GLuint)) resolve("glBindProgramPipeline");
+ BindVertexBuffer = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLintptr, GLsizei)) resolve("glBindVertexBuffer");
+ CreateShaderProgramv = (GLuint (QOPENGLF_APIENTRYP) (GLenum, GLsizei, const GLchar *const*)) resolve("glCreateShaderProgramv");
+ DeleteProgramPipelines = (void (QOPENGLF_APIENTRYP) (GLsizei, const GLuint *)) resolve("glDeleteProgramPipelines");
+ DispatchCompute = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint, GLuint)) resolve("glDispatchCompute");
+ DispatchComputeIndirect = (void (QOPENGLF_APIENTRYP) (GLintptr)) resolve("glDispatchComputeIndirect");
+ DrawArraysIndirect = (void (QOPENGLF_APIENTRYP) (GLenum, const void *)) resolve("glDrawArraysIndirect");
+ DrawElementsIndirect = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, const void *)) resolve("glDrawElementsIndirect");
+ FramebufferParameteri = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, GLint)) resolve("glFramebufferParameteri");
+ GenProgramPipelines = (void (QOPENGLF_APIENTRYP) (GLsizei, GLuint*)) resolve("glGenProgramPipelines");
+ GetBooleani_v = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint, GLboolean*)) resolve("glGetBooleani_v");
+ GetFramebufferParameteriv = (void (QOPENGLF_APIENTRYP) (GLenum, GLenum, GLint*)) resolve("glGetFramebufferParameteriv");
+ GetMultisamplefv = (void (QOPENGLF_APIENTRYP) (GLenum, GLuint, GLfloat*)) resolve("glGetMultisamplefv");
+ GetProgramInterfaceiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLenum, GLint*)) resolve("glGetProgramInterfaceiv");
+ GetProgramPipelineInfoLog = (void (QOPENGLF_APIENTRYP) (GLuint, GLsizei, GLsizei*, GLchar*)) resolve("glGetProgramPipelineInfoLog");
+ GetProgramPipelineiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLint*)) resolve("glGetProgramPipelineiv");
+ GetProgramResourceIndex = (GLuint (QOPENGLF_APIENTRYP) (GLuint, GLenum, const GLchar *)) resolve("glGetProgramResourceIndex");
+ GetProgramResourceLocation = (GLint (QOPENGLF_APIENTRYP) (GLuint, GLenum, const GLchar *)) resolve("glGetProgramResourceLocation");
+ GetProgramResourceName = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLuint, GLsizei, GLsizei*, GLchar*)) resolve("glGetProgramResourceName");
+ GetProgramResourceiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLenum, GLuint, GLsizei, const GLenum *, GLsizei, GLsizei*, GLint*)) resolve("glGetProgramResourceiv");
+ GetTexLevelParameterfv = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLenum, GLfloat*)) resolve("glGetTexLevelParameterfv");
+ GetTexLevelParameteriv = (void (QOPENGLF_APIENTRYP) (GLenum, GLint, GLenum, GLint*)) resolve("glGetTexLevelParameteriv");
+ IsProgramPipeline = (GLboolean (QOPENGLF_APIENTRYP) (GLuint)) resolve("glIsProgramPipeline");
+ MemoryBarrierFunc = (void (QOPENGLF_APIENTRYP) (GLbitfield)) resolve("glMemoryBarrier");
+ MemoryBarrierByRegion = (void (QOPENGLF_APIENTRYP) (GLbitfield)) resolve("glMemoryBarrierByRegion");
+ ProgramUniform1f = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLfloat)) resolve("glProgramUniform1f");
+ ProgramUniform1fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform1fv");
+ ProgramUniform1i = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLint)) resolve("glProgramUniform1i");
+ ProgramUniform1iv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform1iv");
+ ProgramUniform1ui = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLuint)) resolve("glProgramUniform1ui");
+ ProgramUniform1uiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform1uiv");
+ ProgramUniform2f = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLfloat, GLfloat)) resolve("glProgramUniform2f");
+ ProgramUniform2fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform2fv");
+ ProgramUniform2i = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLint, GLint)) resolve("glProgramUniform2i");
+ ProgramUniform2iv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform2iv");
+ ProgramUniform2ui = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLuint, GLuint)) resolve("glProgramUniform2ui");
+ ProgramUniform2uiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform2uiv");
+ ProgramUniform3f = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLfloat, GLfloat, GLfloat)) resolve("glProgramUniform3f");
+ ProgramUniform3fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform3fv");
+ ProgramUniform3i = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLint, GLint, GLint)) resolve("glProgramUniform3i");
+ ProgramUniform3iv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform3iv");
+ ProgramUniform3ui = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLuint, GLuint, GLuint)) resolve("glProgramUniform3ui");
+ ProgramUniform3uiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform3uiv");
+ ProgramUniform4f = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat)) resolve("glProgramUniform4f");
+ ProgramUniform4fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform4fv");
+ ProgramUniform4i = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLint, GLint, GLint, GLint)) resolve("glProgramUniform4i");
+ ProgramUniform4iv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform4iv");
+ ProgramUniform4ui = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLuint, GLuint, GLuint, GLuint)) resolve("glProgramUniform4ui");
+ ProgramUniform4uiv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform4uiv");
+ ProgramUniformMatrix2fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix2fv");
+ ProgramUniformMatrix2x3fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix2x3fv");
+ ProgramUniformMatrix2x4fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix2x4fv");
+ ProgramUniformMatrix3fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix3fv");
+ ProgramUniformMatrix3x2fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix3x2fv");
+ ProgramUniformMatrix3x4fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix3x4fv");
+ ProgramUniformMatrix4fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix4fv");
+ ProgramUniformMatrix4x2fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix4x2fv");
+ ProgramUniformMatrix4x3fv = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix4x3fv");
+ SampleMaski = (void (QOPENGLF_APIENTRYP) (GLuint, GLbitfield)) resolve("glSampleMaski");
+ TexStorage2DMultisample = (void (QOPENGLF_APIENTRYP) (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean)) resolve("glTexStorage2DMultisample");
+ UseProgramStages = (void (QOPENGLF_APIENTRYP) (GLuint, GLbitfield, GLuint)) resolve("glUseProgramStages");
+ ValidateProgramPipeline = (void (QOPENGLF_APIENTRYP) (GLuint)) resolve("glValidateProgramPipeline");
+ VertexAttribBinding = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint)) resolve("glVertexAttribBinding");
+ VertexAttribFormat = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLenum, GLboolean, GLuint)) resolve("glVertexAttribFormat");
+ VertexAttribIFormat = (void (QOPENGLF_APIENTRYP) (GLuint, GLint, GLenum, GLuint)) resolve("glVertexAttribIFormat");
+ VertexBindingDivisor = (void (QOPENGLF_APIENTRYP) (GLuint, GLuint)) resolve("glVertexBindingDivisor");
+
+ if (!ActiveShaderProgram || !BindImageTexture || !DispatchCompute || !DrawArraysIndirect
+ || !GenProgramPipelines || !MemoryBarrierFunc) {
+ qWarning("OpenGL ES 3.1 entry points not found. This is odd because the driver returned a context of version %d.%d",
+ contextVersion.first, contextVersion.second);
+ return;
+ }
+ m_supportedVersion = qMakePair(3, 1);
+ }
+ } else {
+ qFatal("Failed to load libGLESv2");
+ }
+}
+
+// GLES 3.0 and 3.1
+
+// Checks for true OpenGL ES 3.x. OpenGL with GL_ARB_ES3_compatibility
+// does not count because there the plain resolvers work anyhow.
+static inline bool isES3(int minor)
+{
+ QOpenGLContext *ctx = QOpenGLContext::currentContext();
+
+ const bool libMatches = QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES;
+ const bool contextMatches = ctx->isOpenGLES() && ctx->format().version() >= qMakePair(3, minor);
+
+ // Resolving happens whenever qgles3Helper() is called first. So do it only
+ // when the driver gives a 3.0+ context.
+ if (libMatches && contextMatches)
+ return qgles3Helper()->supportedVersion() >= qMakePair(3, minor);
+
+ return false;
+}
+
+// Go through the dlsym-based helper for real ES 3, resolve using
+// wglGetProcAddress or similar when on plain OpenGL.
+
+static void QOPENGLF_APIENTRY qopenglfResolveBeginQuery(GLenum target, GLuint id)
+{
+ if (isES3(0))
+ qgles3Helper()->BeginQuery(target, id);
+ else
+ RESOLVE_FUNC_VOID(0, BeginQuery)(target, id);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBeginTransformFeedback(GLenum primitiveMode)
+{
+ if (isES3(0))
+ qgles3Helper()->BeginTransformFeedback(primitiveMode);
+ else
+ RESOLVE_FUNC_VOID(0, BeginTransformFeedback)(primitiveMode);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindBufferBase(GLenum target, GLuint index, GLuint buffer)
+{
+ if (isES3(0))
+ qgles3Helper()->BindBufferBase(target, index, buffer);
+ else
+ RESOLVE_FUNC_VOID(0, BindBufferBase)(target, index, buffer);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ if (isES3(0))
+ qgles3Helper()->BindBufferRange(target, index, buffer, offset, size);
+ else
+ RESOLVE_FUNC_VOID(0, BindBufferRange)(target, index, buffer, offset, size);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindSampler(GLuint unit, GLuint sampler)
+{
+ if (isES3(0))
+ qgles3Helper()->BindSampler(unit, sampler);
+ else
+ RESOLVE_FUNC_VOID(0, BindSampler)(unit, sampler);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindTransformFeedback(GLenum target, GLuint id)
+{
+ if (isES3(0))
+ qgles3Helper()->BindTransformFeedback(target, id);
+ else
+ RESOLVE_FUNC_VOID(0, BindTransformFeedback)(target, id);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindVertexArray(GLuint array)
+{
+ if (isES3(0))
+ qgles3Helper()->BindVertexArray(array);
+ else
+ RESOLVE_FUNC_VOID(0, BindVertexArray)(array);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ if (isES3(0))
+ qgles3Helper()->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+ else
+ RESOLVE_FUNC_VOID(ResolveEXT | ResolveANGLE | ResolveNV, BlitFramebuffer)
+ (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ if (isES3(0))
+ qgles3Helper()->ClearBufferfi(buffer, drawbuffer, depth, stencil);
+ else
+ RESOLVE_FUNC_VOID(0, ClearBufferfi)(buffer, drawbuffer, depth, stencil);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value)
+{
+ if (isES3(0))
+ qgles3Helper()->ClearBufferfv(buffer, drawbuffer, value);
+ else
+ RESOLVE_FUNC_VOID(0, ClearBufferfv)(buffer, drawbuffer, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value)
+{
+ if (isES3(0))
+ qgles3Helper()->ClearBufferiv(buffer, drawbuffer, value);
+ else
+ RESOLVE_FUNC_VOID(0, ClearBufferiv)(buffer, drawbuffer, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value)
+{
+ if (isES3(0))
+ qgles3Helper()->ClearBufferuiv(buffer, drawbuffer, value);
+ else
+ RESOLVE_FUNC_VOID(0, ClearBufferuiv)(buffer, drawbuffer, value);
+}
+
+static GLenum QOPENGLF_APIENTRY qopenglfResolveClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ if (isES3(0))
+ return qgles3Helper()->ClientWaitSync(sync, flags, timeout);
+ else
+ RESOLVE_FUNC(GLenum, 0, ClientWaitSync)(sync, flags, timeout);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
+{
+ if (isES3(0))
+ qgles3Helper()->CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
+ else
+ RESOLVE_FUNC_VOID(0, CompressedTexImage3D)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
+{
+ if (isES3(0))
+ qgles3Helper()->CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+ else
+ RESOLVE_FUNC_VOID(0, CompressedTexSubImage3D)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ if (isES3(0))
+ qgles3Helper()->CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
+ else
+ RESOLVE_FUNC_VOID(0, CopyBufferSubData)(readTarget, writeTarget, readOffset, writeOffset, size);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ if (isES3(0))
+ qgles3Helper()->CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+ else
+ RESOLVE_FUNC_VOID(0, CopyTexSubImage3D)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDeleteQueries(GLsizei n, const GLuint * ids)
+{
+ if (isES3(0))
+ qgles3Helper()->DeleteQueries(n, ids);
+ else
+ RESOLVE_FUNC_VOID(0, DeleteQueries)(n, ids);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDeleteSamplers(GLsizei count, const GLuint * samplers)
+{
+ if (isES3(0))
+ qgles3Helper()->DeleteSamplers(count, samplers);
+ else
+ RESOLVE_FUNC_VOID(0, DeleteSamplers)(count, samplers);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDeleteSync(GLsync sync)
+{
+ if (isES3(0))
+ qgles3Helper()->DeleteSync(sync);
+ else
+ RESOLVE_FUNC_VOID(0, DeleteSync)(sync);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDeleteTransformFeedbacks(GLsizei n, const GLuint * ids)
+{
+ if (isES3(0))
+ qgles3Helper()->DeleteTransformFeedbacks(n, ids);
+ else
+ RESOLVE_FUNC_VOID(0, DeleteTransformFeedbacks)(n, ids);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDeleteVertexArrays(GLsizei n, const GLuint * arrays)
+{
+ if (isES3(0))
+ qgles3Helper()->DeleteVertexArrays(n, arrays);
+ else
+ RESOLVE_FUNC_VOID(0, DeleteVertexArrays)(n, arrays);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
+{
+ if (isES3(0))
+ qgles3Helper()->DrawArraysInstanced(mode, first, count, instancecount);
+ else
+ RESOLVE_FUNC_VOID(0, DrawArraysInstanced)(mode, first, count, instancecount);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDrawBuffers(GLsizei n, const GLenum * bufs)
+{
+ if (isES3(0))
+ qgles3Helper()->DrawBuffers(n, bufs);
+ else
+ RESOLVE_FUNC_VOID(0, DrawBuffers)(n, bufs);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
+{
+ if (isES3(0))
+ qgles3Helper()->DrawElementsInstanced(mode, count, type, indices, instancecount);
+ else
+ RESOLVE_FUNC_VOID(0, DrawElementsInstanced)(mode, count, type, indices, instancecount);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
+{
+ if (isES3(0))
+ qgles3Helper()->DrawRangeElements(mode, start, end, count, type, indices);
+ else
+ RESOLVE_FUNC_VOID(0, DrawRangeElements)(mode, start, end, count, type, indices);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveEndQuery(GLenum target)
+{
+ if (isES3(0))
+ qgles3Helper()->EndQuery(target);
+ else
+ RESOLVE_FUNC_VOID(0, EndQuery)(target);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveEndTransformFeedback()
+{
+ if (isES3(0))
+ qgles3Helper()->EndTransformFeedback();
+ else
+ RESOLVE_FUNC_VOID(0, EndTransformFeedback)();
+}
+
+static GLsync QOPENGLF_APIENTRY qopenglfResolveFenceSync(GLenum condition, GLbitfield flags)
+{
+ if (isES3(0))
+ return qgles3Helper()->FenceSync(condition, flags);
+ else
+ RESOLVE_FUNC(GLsync, 0, FenceSync)(condition, flags);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ if (isES3(0))
+ qgles3Helper()->FlushMappedBufferRange(target, offset, length);
+ else
+ RESOLVE_FUNC_VOID(0, FlushMappedBufferRange)(target, offset, length);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ if (isES3(0))
+ qgles3Helper()->FramebufferTextureLayer(target, attachment, texture, level, layer);
+ else
+ RESOLVE_FUNC_VOID(0, FramebufferTextureLayer)(target, attachment, texture, level, layer);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGenQueries(GLsizei n, GLuint* ids)
+{
+ if (isES3(0))
+ qgles3Helper()->GenQueries(n, ids);
+ else
+ RESOLVE_FUNC_VOID(0, GenQueries)(n, ids);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGenSamplers(GLsizei count, GLuint* samplers)
+{
+ if (isES3(0))
+ qgles3Helper()->GenSamplers(count, samplers);
+ else
+ RESOLVE_FUNC_VOID(0, GenSamplers)(count, samplers);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGenTransformFeedbacks(GLsizei n, GLuint* ids)
+{
+ if (isES3(0))
+ qgles3Helper()->GenTransformFeedbacks(n, ids);
+ else
+ RESOLVE_FUNC_VOID(0, GenTransformFeedbacks)(n, ids);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGenVertexArrays(GLsizei n, GLuint* arrays)
+{
+ if (isES3(0))
+ qgles3Helper()->GenVertexArrays(n, arrays);
+ else
+ RESOLVE_FUNC_VOID(0, GenVertexArrays)(n, arrays);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
+{
+ if (isES3(0))
+ qgles3Helper()->GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName);
+ else
+ RESOLVE_FUNC_VOID(0, GetActiveUniformBlockName)(program, uniformBlockIndex, bufSize, length, uniformBlockName);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetActiveUniformBlockiv)(program, uniformBlockIndex, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetActiveUniformsiv)(program, uniformCount, uniformIndices, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetBufferParameteri64v(target, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetBufferParameteri64v)(target, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetBufferPointerv(GLenum target, GLenum pname, void ** params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetBufferPointerv(target, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetBufferPointerv)(target, pname, params);
+}
+
+static GLint QOPENGLF_APIENTRY qopenglfResolveGetFragDataLocation(GLuint program, const GLchar * name)
+{
+ if (isES3(0))
+ return qgles3Helper()->GetFragDataLocation(program, name);
+ else
+ RESOLVE_FUNC(GLint, 0, GetFragDataLocation)(program, name);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
+{
+ if (isES3(0))
+ qgles3Helper()->GetInteger64i_v(target, index, data);
+ else
+ RESOLVE_FUNC_VOID(0, GetInteger64i_v)(target, index, data);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetInteger64v(GLenum pname, GLint64* data)
+{
+ if (isES3(0))
+ qgles3Helper()->GetInteger64v(pname, data);
+ else
+ RESOLVE_FUNC_VOID(0, GetInteger64v)(pname, data);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetIntegeri_v(GLenum target, GLuint index, GLint* data)
+{
+ if (isES3(0))
+ qgles3Helper()->GetIntegeri_v(target, index, data);
+ else
+ RESOLVE_FUNC_VOID(0, GetIntegeri_v)(target, index, data);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetInternalformativ(target, internalformat, pname, bufSize, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetInternalformativ)(target, internalformat, pname, bufSize, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void * binary)
+{
+ if (isES3(0))
+ qgles3Helper()->GetProgramBinary(program, bufSize, length, binaryFormat, binary);
+ else
+ RESOLVE_FUNC_VOID(0, GetProgramBinary)(program, bufSize, length, binaryFormat, binary);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetQueryObjectuiv(id, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetQueryObjectuiv)(id, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetQueryiv(GLenum target, GLenum pname, GLint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetQueryiv(target, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetQueryiv)(target, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetSamplerParameterfv(sampler, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetSamplerParameterfv)(sampler, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetSamplerParameteriv(sampler, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetSamplerParameteriv)(sampler, pname, params);
+}
+
+static const GLubyte * QOPENGLF_APIENTRY qopenglfResolveGetStringi(GLenum name, GLuint index)
+{
+ if (isES3(0))
+ return qgles3Helper()->GetStringi(name, index);
+ else
+ RESOLVE_FUNC(const GLubyte *, 0, GetStringi)(name, index);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
+{
+ if (isES3(0))
+ qgles3Helper()->GetSynciv(sync, pname, bufSize, length, values);
+ else
+ RESOLVE_FUNC_VOID(0, GetSynciv)(sync, pname, bufSize, length, values);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
+{
+ if (isES3(0))
+ qgles3Helper()->GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name);
+ else
+ RESOLVE_FUNC_VOID(0, GetTransformFeedbackVarying)(program, index, bufSize, length, size, type, name);
+}
+
+static GLuint QOPENGLF_APIENTRY qopenglfResolveGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName)
+{
+ if (isES3(0))
+ return qgles3Helper()->GetUniformBlockIndex(program, uniformBlockName);
+ else
+ RESOLVE_FUNC(GLuint, 0, GetUniformBlockIndex)(program, uniformBlockName);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint* uniformIndices)
+{
+ if (isES3(0))
+ qgles3Helper()->GetUniformIndices(program, uniformCount, uniformNames, uniformIndices);
+ else
+ RESOLVE_FUNC_VOID(0, GetUniformIndices)(program, uniformCount, uniformNames, uniformIndices);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetUniformuiv(GLuint program, GLint location, GLuint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetUniformuiv(program, location, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetUniformuiv)(program, location, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetVertexAttribIiv(index, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetVertexAttribIiv)(index, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
+{
+ if (isES3(0))
+ qgles3Helper()->GetVertexAttribIuiv(index, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetVertexAttribIuiv)(index, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments)
+{
+ if (isES3(0))
+ qgles3Helper()->InvalidateFramebuffer(target, numAttachments, attachments);
+ else
+ RESOLVE_FUNC_VOID(0, InvalidateFramebuffer)(target, numAttachments, attachments);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ if (isES3(0))
+ qgles3Helper()->InvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
+ else
+ RESOLVE_FUNC_VOID(0, InvalidateSubFramebuffer)(target, numAttachments, attachments, x, y, width, height);
+}
+
+static GLboolean QOPENGLF_APIENTRY qopenglfResolveIsQuery(GLuint id)
+{
+ if (isES3(0))
+ return qgles3Helper()->IsQuery(id);
+ else
+ RESOLVE_FUNC(GLboolean, 0, IsQuery)(id);
+}
+
+static GLboolean QOPENGLF_APIENTRY qopenglfResolveIsSampler(GLuint sampler)
+{
+ if (isES3(0))
+ return qgles3Helper()->IsSampler(sampler);
+ else
+ RESOLVE_FUNC(GLboolean, 0, IsSampler)(sampler);
+}
+
+static GLboolean QOPENGLF_APIENTRY qopenglfResolveIsSync(GLsync sync)
+{
+ if (isES3(0))
+ return qgles3Helper()->IsSync(sync);
+ else
+ RESOLVE_FUNC(GLboolean, 0, IsSync)(sync);
+}
+
+static GLboolean QOPENGLF_APIENTRY qopenglfResolveIsTransformFeedback(GLuint id)
+{
+ if (isES3(0))
+ return qgles3Helper()->IsTransformFeedback(id);
+ else
+ RESOLVE_FUNC(GLboolean, 0, IsTransformFeedback)(id);
+}
+
+static GLboolean QOPENGLF_APIENTRY qopenglfResolveIsVertexArray(GLuint array)
+{
+ if (isES3(0))
+ return qgles3Helper()->IsVertexArray(array);
+ else
+ RESOLVE_FUNC(GLboolean, 0, IsVertexArray)(array);
+}
+
+static void * QOPENGLF_APIENTRY qopenglfResolveMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ if (isES3(0))
+ return qgles3Helper()->MapBufferRange(target, offset, length, access);
+ else
+ RESOLVE_FUNC(void *, 0, MapBufferRange)(target, offset, length, access);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolvePauseTransformFeedback()
+{
+ if (isES3(0))
+ qgles3Helper()->PauseTransformFeedback();
+ else
+ RESOLVE_FUNC_VOID(0, PauseTransformFeedback)();
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length)
+{
+ if (isES3(0))
+ qgles3Helper()->ProgramBinary(program, binaryFormat, binary, length);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramBinary)(program, binaryFormat, binary, length);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramParameteri(GLuint program, GLenum pname, GLint value)
+{
+ if (isES3(0))
+ qgles3Helper()->ProgramParameteri(program, pname, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramParameteri)(program, pname, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveReadBuffer(GLenum src)
+{
+ if (isES3(0))
+ qgles3Helper()->ReadBuffer(src);
+ else
+ RESOLVE_FUNC_VOID(0, ReadBuffer)(src);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ if (isES3(0))
+ qgles3Helper()->RenderbufferStorageMultisample(target, samples, internalformat, width, height);
+ else
+ RESOLVE_FUNC_VOID(ResolveEXT | ResolveANGLE | ResolveNV, RenderbufferStorageMultisample)
+ (target, samples, internalformat, width, height);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveResumeTransformFeedback()
+{
+ if (isES3(0))
+ qgles3Helper()->ResumeTransformFeedback();
+ else
+ RESOLVE_FUNC_VOID(0, ResumeTransformFeedback)();
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
+{
+ if (isES3(0))
+ qgles3Helper()->SamplerParameterf(sampler, pname, param);
+ else
+ RESOLVE_FUNC_VOID(0, SamplerParameterf)(sampler, pname, param);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
+{
+ if (isES3(0))
+ qgles3Helper()->SamplerParameterfv(sampler, pname, param);
+ else
+ RESOLVE_FUNC_VOID(0, SamplerParameterfv)(sampler, pname, param);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
+{
+ if (isES3(0))
+ qgles3Helper()->SamplerParameteri(sampler, pname, param);
+ else
+ RESOLVE_FUNC_VOID(0, SamplerParameteri)(sampler, pname, param);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
+{
+ if (isES3(0))
+ qgles3Helper()->SamplerParameteriv(sampler, pname, param);
+ else
+ RESOLVE_FUNC_VOID(0, SamplerParameteriv)(sampler, pname, param);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
+{
+ if (isES3(0))
+ qgles3Helper()->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
+ else
+ RESOLVE_FUNC_VOID(0, TexImage3D)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ if (isES3(0))
+ qgles3Helper()->TexStorage2D(target, levels, internalformat, width, height);
+ else
+ RESOLVE_FUNC_VOID(0, TexStorage2D)(target, levels, internalformat, width, height);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
+{
+ if (isES3(0))
+ qgles3Helper()->TexStorage3D(target, levels, internalformat, width, height, depth);
+ else
+ RESOLVE_FUNC_VOID(0, TexStorage3D)(target, levels, internalformat, width, height, depth);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
+{
+ if (isES3(0))
+ qgles3Helper()->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+ else
+ RESOLVE_FUNC_VOID(0, TexSubImage3D)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode)
+{
+ if (isES3(0))
+ qgles3Helper()->TransformFeedbackVaryings(program, count, varyings, bufferMode);
+ else
+ RESOLVE_FUNC_VOID(0, TransformFeedbackVaryings)(program, count, varyings, bufferMode);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform1ui(GLint location, GLuint v0)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform1ui(location, v0);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform1ui)(location, v0);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform1uiv(GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform1uiv(location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform1uiv)(location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform2ui(GLint location, GLuint v0, GLuint v1)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform2ui(location, v0, v1);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform2ui)(location, v0, v1);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform2uiv(GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform2uiv(location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform2uiv)(location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform3ui(location, v0, v1, v2);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform3ui)(location, v0, v1, v2);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform3uiv(GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform3uiv(location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform3uiv)(location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform4ui(location, v0, v1, v2, v3);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform4ui)(location, v0, v1, v2, v3);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniform4uiv(GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(0))
+ qgles3Helper()->Uniform4uiv(location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, Uniform4uiv)(location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
+{
+ if (isES3(0))
+ qgles3Helper()->UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
+ else
+ RESOLVE_FUNC_VOID(0, UniformBlockBinding)(program, uniformBlockIndex, uniformBlockBinding);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(0))
+ qgles3Helper()->UniformMatrix2x3fv(location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, UniformMatrix2x3fv)(location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(0))
+ qgles3Helper()->UniformMatrix2x4fv(location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, UniformMatrix2x4fv)(location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(0))
+ qgles3Helper()->UniformMatrix3x2fv(location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, UniformMatrix3x2fv)(location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(0))
+ qgles3Helper()->UniformMatrix3x4fv(location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, UniformMatrix3x4fv)(location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(0))
+ qgles3Helper()->UniformMatrix4x2fv(location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, UniformMatrix4x2fv)(location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(0))
+ qgles3Helper()->UniformMatrix4x3fv(location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, UniformMatrix4x3fv)(location, count, transpose, value);
+}
+
+static GLboolean QOPENGLF_APIENTRY qopenglfResolveUnmapBuffer(GLenum target)
+{
+ if (isES3(0))
+ return qgles3Helper()->UnmapBuffer(target);
+ else
+ RESOLVE_FUNC(GLboolean, ResolveOES, UnmapBuffer)(target);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ if (isES3(0))
+ qgles3Helper()->VertexAttribDivisor(index, divisor);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribDivisor)(index, divisor);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ if (isES3(0))
+ qgles3Helper()->VertexAttribI4i(index, x, y, z, w);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribI4i)(index, x, y, z, w);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribI4iv(GLuint index, const GLint * v)
+{
+ if (isES3(0))
+ qgles3Helper()->VertexAttribI4iv(index, v);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribI4iv)(index, v);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ if (isES3(0))
+ qgles3Helper()->VertexAttribI4ui(index, x, y, z, w);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribI4ui)(index, x, y, z, w);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribI4uiv(GLuint index, const GLuint * v)
+{
+ if (isES3(0))
+ qgles3Helper()->VertexAttribI4uiv(index, v);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribI4uiv)(index, v);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
+{
+ if (isES3(0))
+ qgles3Helper()->VertexAttribIPointer(index, size, type, stride, pointer);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribIPointer)(index, size, type, stride, pointer);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ if (isES3(0))
+ qgles3Helper()->WaitSync(sync, flags, timeout);
+ else
+ RESOLVE_FUNC_VOID(0, WaitSync)(sync, flags, timeout);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveActiveShaderProgram(GLuint pipeline, GLuint program)
+{
+ if (isES3(1))
+ qgles3Helper()->ActiveShaderProgram(pipeline, program);
+ else
+ RESOLVE_FUNC_VOID(0, ActiveShaderProgram)(pipeline, program);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
+{
+ if (isES3(1))
+ qgles3Helper()->BindImageTexture(unit, texture, level, layered, layer, access, format);
+ else
+ RESOLVE_FUNC_VOID(0, BindImageTexture)(unit, texture, level, layered, layer, access, format);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindProgramPipeline(GLuint pipeline)
+{
+ if (isES3(1))
+ qgles3Helper()->BindProgramPipeline(pipeline);
+ else
+ RESOLVE_FUNC_VOID(0, BindProgramPipeline)(pipeline);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
+{
+ if (isES3(1))
+ qgles3Helper()->BindVertexBuffer(bindingindex, buffer, offset, stride);
+ else
+ RESOLVE_FUNC_VOID(0, BindVertexBuffer)(bindingindex, buffer, offset, stride);
+}
+
+static GLuint QOPENGLF_APIENTRY qopenglfResolveCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings)
+{
+ if (isES3(1))
+ return qgles3Helper()->CreateShaderProgramv(type, count, strings);
+ else
+ RESOLVE_FUNC(GLuint, 0, CreateShaderProgramv)(type, count, strings);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDeleteProgramPipelines(GLsizei n, const GLuint * pipelines)
+{
+ if (isES3(1))
+ qgles3Helper()->DeleteProgramPipelines(n, pipelines);
+ else
+ RESOLVE_FUNC_VOID(0, DeleteProgramPipelines)(n, pipelines);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
+{
+ if (isES3(1))
+ qgles3Helper()->DispatchCompute(num_groups_x, num_groups_y, num_groups_z);
+ else
+ RESOLVE_FUNC_VOID(0, DispatchCompute)(num_groups_x, num_groups_y, num_groups_z);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDispatchComputeIndirect(GLintptr indirect)
+{
+ if (isES3(1))
+ qgles3Helper()->DispatchComputeIndirect(indirect);
+ else
+ RESOLVE_FUNC_VOID(0, DispatchComputeIndirect)(indirect);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDrawArraysIndirect(GLenum mode, const void * indirect)
+{
+ if (isES3(1))
+ qgles3Helper()->DrawArraysIndirect(mode, indirect);
+ else
+ RESOLVE_FUNC_VOID(0, DrawArraysIndirect)(mode, indirect);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
+{
+ if (isES3(1))
+ qgles3Helper()->DrawElementsIndirect(mode, type, indirect);
+ else
+ RESOLVE_FUNC_VOID(0, DrawElementsIndirect)(mode, type, indirect);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveFramebufferParameteri(GLenum target, GLenum pname, GLint param)
+{
+ if (isES3(1))
+ qgles3Helper()->FramebufferParameteri(target, pname, param);
+ else
+ RESOLVE_FUNC_VOID(0, FramebufferParameteri)(target, pname, param);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGenProgramPipelines(GLsizei n, GLuint* pipelines)
+{
+ if (isES3(1))
+ qgles3Helper()->GenProgramPipelines(n, pipelines);
+ else
+ RESOLVE_FUNC_VOID(0, GenProgramPipelines)(n, pipelines);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetBooleani_v(GLenum target, GLuint index, GLboolean* data)
+{
+ if (isES3(1))
+ qgles3Helper()->GetBooleani_v(target, index, data);
+ else
+ RESOLVE_FUNC_VOID(0, GetBooleani_v)(target, index, data);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetFramebufferParameteriv(GLenum target, GLenum pname, GLint* params)
+{
+ if (isES3(1))
+ qgles3Helper()->GetFramebufferParameteriv(target, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetFramebufferParameteriv)(target, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetMultisamplefv(GLenum pname, GLuint index, GLfloat* val)
+{
+ if (isES3(1))
+ qgles3Helper()->GetMultisamplefv(pname, index, val);
+ else
+ RESOLVE_FUNC_VOID(0, GetMultisamplefv)(pname, index, val);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint* params)
+{
+ if (isES3(1))
+ qgles3Helper()->GetProgramInterfaceiv(program, programInterface, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetProgramInterfaceiv)(program, programInterface, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
+{
+ if (isES3(1))
+ qgles3Helper()->GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
+ else
+ RESOLVE_FUNC_VOID(0, GetProgramPipelineInfoLog)(pipeline, bufSize, length, infoLog);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint* params)
+{
+ if (isES3(1))
+ qgles3Helper()->GetProgramPipelineiv(pipeline, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetProgramPipelineiv)(pipeline, pname, params);
+}
+
+static GLuint QOPENGLF_APIENTRY qopenglfResolveGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
+{
+ if (isES3(1))
+ return qgles3Helper()->GetProgramResourceIndex(program, programInterface, name);
+ else
+ RESOLVE_FUNC(GLuint, 0, GetProgramResourceIndex)(program, programInterface, name);
+}
+
+static GLint QOPENGLF_APIENTRY qopenglfResolveGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
+{
+ if (isES3(1))
+ return qgles3Helper()->GetProgramResourceLocation(program, programInterface, name);
+ else
+ RESOLVE_FUNC(GLint, 0, GetProgramResourceLocation)(program, programInterface, name);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name)
+{
+ if (isES3(1))
+ qgles3Helper()->GetProgramResourceName(program, programInterface, index, bufSize, length, name);
+ else
+ RESOLVE_FUNC_VOID(0, GetProgramResourceName)(program, programInterface, index, bufSize, length, name);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei* length, GLint* params)
+{
+ if (isES3(1))
+ qgles3Helper()->GetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetProgramResourceiv)(program, programInterface, index, propCount, props, bufSize, length, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat* params)
+{
+ if (isES3(1))
+ qgles3Helper()->GetTexLevelParameterfv(target, level, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetTexLevelParameterfv)(target, level, pname, params);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params)
+{
+ if (isES3(1))
+ qgles3Helper()->GetTexLevelParameteriv(target, level, pname, params);
+ else
+ RESOLVE_FUNC_VOID(0, GetTexLevelParameteriv)(target, level, pname, params);
+}
+
+static GLboolean QOPENGLF_APIENTRY qopenglfResolveIsProgramPipeline(GLuint pipeline)
+{
+ if (isES3(1))
+ return qgles3Helper()->IsProgramPipeline(pipeline);
+ else
+ RESOLVE_FUNC(GLboolean, 0, IsProgramPipeline)(pipeline);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveMemoryBarrier(GLbitfield barriers)
+{
+ if (isES3(1))
+ qgles3Helper()->MemoryBarrierFunc(barriers);
+ else
+ RESOLVE_FUNC_VOID(0, MemoryBarrierFunc)(barriers);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveMemoryBarrierByRegion(GLbitfield barriers)
+{
+ if (isES3(1))
+ qgles3Helper()->MemoryBarrierByRegion(barriers);
+ else
+ RESOLVE_FUNC_VOID(0, MemoryBarrierByRegion)(barriers);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform1f(GLuint program, GLint location, GLfloat v0)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform1f(program, location, v0);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform1f)(program, location, v0);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform1fv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform1fv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform1i(GLuint program, GLint location, GLint v0)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform1i(program, location, v0);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform1i)(program, location, v0);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform1iv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform1iv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform1ui(GLuint program, GLint location, GLuint v0)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform1ui(program, location, v0);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform1ui)(program, location, v0);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform1uiv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform1uiv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform2f(program, location, v0, v1);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform2f)(program, location, v0, v1);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform2fv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform2fv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform2i(program, location, v0, v1);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform2i)(program, location, v0, v1);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform2iv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform2iv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform2ui(program, location, v0, v1);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform2ui)(program, location, v0, v1);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform2uiv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform2uiv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform3f(program, location, v0, v1, v2);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform3f)(program, location, v0, v1, v2);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform3fv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform3fv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform3i(program, location, v0, v1, v2);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform3i)(program, location, v0, v1, v2);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform3iv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform3iv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform3ui(program, location, v0, v1, v2);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform3ui)(program, location, v0, v1, v2);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform3uiv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform3uiv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform4f(program, location, v0, v1, v2, v3);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform4f)(program, location, v0, v1, v2, v3);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform4fv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform4fv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform4i(program, location, v0, v1, v2, v3);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform4i)(program, location, v0, v1, v2, v3);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform4iv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform4iv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform4ui(program, location, v0, v1, v2, v3);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform4ui)(program, location, v0, v1, v2, v3);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniform4uiv(program, location, count, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniform4uiv)(program, location, count, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix2fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix2fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix2x3fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix2x3fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix2x4fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix2x4fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix3fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix3fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix3x2fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix3x2fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix3x4fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix3x4fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix4fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix4fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix4x2fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix4x2fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ if (isES3(1))
+ qgles3Helper()->ProgramUniformMatrix4x3fv(program, location, count, transpose, value);
+ else
+ RESOLVE_FUNC_VOID(0, ProgramUniformMatrix4x3fv)(program, location, count, transpose, value);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveSampleMaski(GLuint maskNumber, GLbitfield mask)
+{
+ if (isES3(1))
+ qgles3Helper()->SampleMaski(maskNumber, mask);
+ else
+ RESOLVE_FUNC_VOID(0, SampleMaski)(maskNumber, mask);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
+{
+ if (isES3(1))
+ qgles3Helper()->TexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
+ else
+ RESOLVE_FUNC_VOID(0, TexStorage2DMultisample)(target, samples, internalformat, width, height, fixedsamplelocations);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
+{
+ if (isES3(1))
+ qgles3Helper()->UseProgramStages(pipeline, stages, program);
+ else
+ RESOLVE_FUNC_VOID(0, UseProgramStages)(pipeline, stages, program);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveValidateProgramPipeline(GLuint pipeline)
+{
+ if (isES3(1))
+ qgles3Helper()->ValidateProgramPipeline(pipeline);
+ else
+ RESOLVE_FUNC_VOID(0, ValidateProgramPipeline)(pipeline);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
+{
+ if (isES3(1))
+ qgles3Helper()->VertexAttribBinding(attribindex, bindingindex);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribBinding)(attribindex, bindingindex);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
+{
+ if (isES3(1))
+ qgles3Helper()->VertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribFormat)(attribindex, size, type, normalized, relativeoffset);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
+{
+ if (isES3(1))
+ qgles3Helper()->VertexAttribIFormat(attribindex, size, type, relativeoffset);
+ else
+ RESOLVE_FUNC_VOID(0, VertexAttribIFormat)(attribindex, size, type, relativeoffset);
+}
+
+static void QOPENGLF_APIENTRY qopenglfResolveVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
+{
+ if (isES3(1))
+ qgles3Helper()->VertexBindingDivisor(bindingindex, divisor);
+ else
+ RESOLVE_FUNC_VOID(0, VertexBindingDivisor)(bindingindex, divisor);
+}
+
+QOpenGLExtraFunctions::QOpenGLExtraFunctions()
+{
+}
+
+QOpenGLExtraFunctions::QOpenGLExtraFunctions(QOpenGLContext *context)
+ : QOpenGLFunctions(context)
+{
+}
+
+QOpenGLExtraFunctionsPrivate::QOpenGLExtraFunctionsPrivate(QOpenGLContext *ctx)
+ : QOpenGLFunctionsPrivate(ctx)
+{
+ ReadBuffer = qopenglfResolveReadBuffer;
+ DrawRangeElements = qopenglfResolveDrawRangeElements;
+ TexImage3D = qopenglfResolveTexImage3D;
+ TexSubImage3D = qopenglfResolveTexSubImage3D;
+ CopyTexSubImage3D = qopenglfResolveCopyTexSubImage3D;
+ CompressedTexImage3D = qopenglfResolveCompressedTexImage3D;
+ CompressedTexSubImage3D = qopenglfResolveCompressedTexSubImage3D;
+ GenQueries = qopenglfResolveGenQueries;
+ DeleteQueries = qopenglfResolveDeleteQueries;
+ IsQuery = qopenglfResolveIsQuery;
+ BeginQuery = qopenglfResolveBeginQuery;
+ EndQuery = qopenglfResolveEndQuery;
+ GetQueryiv = qopenglfResolveGetQueryiv;
+ GetQueryObjectuiv = qopenglfResolveGetQueryObjectuiv;
UnmapBuffer = qopenglfResolveUnmapBuffer;
+ GetBufferPointerv = qopenglfResolveGetBufferPointerv;
+ DrawBuffers = qopenglfResolveDrawBuffers;
+ UniformMatrix2x3fv = qopenglfResolveUniformMatrix2x3fv;
+ UniformMatrix3x2fv = qopenglfResolveUniformMatrix3x2fv;
+ UniformMatrix2x4fv = qopenglfResolveUniformMatrix2x4fv;
+ UniformMatrix4x2fv = qopenglfResolveUniformMatrix4x2fv;
+ UniformMatrix3x4fv = qopenglfResolveUniformMatrix3x4fv;
+ UniformMatrix4x3fv = qopenglfResolveUniformMatrix4x3fv;
BlitFramebuffer = qopenglfResolveBlitFramebuffer;
RenderbufferStorageMultisample = qopenglfResolveRenderbufferStorageMultisample;
+ FramebufferTextureLayer = qopenglfResolveFramebufferTextureLayer;
+ MapBufferRange = qopenglfResolveMapBufferRange;
+ FlushMappedBufferRange = qopenglfResolveFlushMappedBufferRange;
+ BindVertexArray = qopenglfResolveBindVertexArray;
+ DeleteVertexArrays = qopenglfResolveDeleteVertexArrays;
+ GenVertexArrays = qopenglfResolveGenVertexArrays;
+ IsVertexArray = qopenglfResolveIsVertexArray;
+ GetIntegeri_v = qopenglfResolveGetIntegeri_v;
+ BeginTransformFeedback = qopenglfResolveBeginTransformFeedback;
+ EndTransformFeedback = qopenglfResolveEndTransformFeedback;
+ BindBufferRange = qopenglfResolveBindBufferRange;
+ BindBufferBase = qopenglfResolveBindBufferBase;
+ TransformFeedbackVaryings = qopenglfResolveTransformFeedbackVaryings;
+ GetTransformFeedbackVarying = qopenglfResolveGetTransformFeedbackVarying;
+ VertexAttribIPointer = qopenglfResolveVertexAttribIPointer;
+ GetVertexAttribIiv = qopenglfResolveGetVertexAttribIiv;
+ GetVertexAttribIuiv = qopenglfResolveGetVertexAttribIuiv;
+ VertexAttribI4i = qopenglfResolveVertexAttribI4i;
+ VertexAttribI4ui = qopenglfResolveVertexAttribI4ui;
+ VertexAttribI4iv = qopenglfResolveVertexAttribI4iv;
+ VertexAttribI4uiv = qopenglfResolveVertexAttribI4uiv;
+ GetUniformuiv = qopenglfResolveGetUniformuiv;
+ GetFragDataLocation = qopenglfResolveGetFragDataLocation;
+ Uniform1ui = qopenglfResolveUniform1ui;
+ Uniform2ui = qopenglfResolveUniform2ui;
+ Uniform3ui = qopenglfResolveUniform3ui;
+ Uniform4ui = qopenglfResolveUniform4ui;
+ Uniform1uiv = qopenglfResolveUniform1uiv;
+ Uniform2uiv = qopenglfResolveUniform2uiv;
+ Uniform3uiv = qopenglfResolveUniform3uiv;
+ Uniform4uiv = qopenglfResolveUniform4uiv;
+ ClearBufferiv = qopenglfResolveClearBufferiv;
+ ClearBufferuiv = qopenglfResolveClearBufferuiv;
+ ClearBufferfv = qopenglfResolveClearBufferfv;
+ ClearBufferfi = qopenglfResolveClearBufferfi;
+ GetStringi = qopenglfResolveGetStringi;
+ CopyBufferSubData = qopenglfResolveCopyBufferSubData;
+ GetUniformIndices = qopenglfResolveGetUniformIndices;
+ GetActiveUniformsiv = qopenglfResolveGetActiveUniformsiv;
+ GetUniformBlockIndex = qopenglfResolveGetUniformBlockIndex;
+ GetActiveUniformBlockiv = qopenglfResolveGetActiveUniformBlockiv;
+ GetActiveUniformBlockName = qopenglfResolveGetActiveUniformBlockName;
+ UniformBlockBinding = qopenglfResolveUniformBlockBinding;
+ DrawArraysInstanced = qopenglfResolveDrawArraysInstanced;
+ DrawElementsInstanced = qopenglfResolveDrawElementsInstanced;
+ FenceSync = qopenglfResolveFenceSync;
+ IsSync = qopenglfResolveIsSync;
+ DeleteSync = qopenglfResolveDeleteSync;
+ ClientWaitSync = qopenglfResolveClientWaitSync;
+ WaitSync = qopenglfResolveWaitSync;
+ GetInteger64v = qopenglfResolveGetInteger64v;
+ GetSynciv = qopenglfResolveGetSynciv;
+ GetInteger64i_v = qopenglfResolveGetInteger64i_v;
+ GetBufferParameteri64v = qopenglfResolveGetBufferParameteri64v;
+ GenSamplers = qopenglfResolveGenSamplers;
+ DeleteSamplers = qopenglfResolveDeleteSamplers;
+ IsSampler = qopenglfResolveIsSampler;
+ BindSampler = qopenglfResolveBindSampler;
+ SamplerParameteri = qopenglfResolveSamplerParameteri;
+ SamplerParameteriv = qopenglfResolveSamplerParameteriv;
+ SamplerParameterf = qopenglfResolveSamplerParameterf;
+ SamplerParameterfv = qopenglfResolveSamplerParameterfv;
+ GetSamplerParameteriv = qopenglfResolveGetSamplerParameteriv;
+ GetSamplerParameterfv = qopenglfResolveGetSamplerParameterfv;
+ VertexAttribDivisor = qopenglfResolveVertexAttribDivisor;
+ BindTransformFeedback = qopenglfResolveBindTransformFeedback;
+ DeleteTransformFeedbacks = qopenglfResolveDeleteTransformFeedbacks;
+ GenTransformFeedbacks = qopenglfResolveGenTransformFeedbacks;
+ IsTransformFeedback = qopenglfResolveIsTransformFeedback;
+ PauseTransformFeedback = qopenglfResolvePauseTransformFeedback;
+ ResumeTransformFeedback = qopenglfResolveResumeTransformFeedback;
+ GetProgramBinary = qopenglfResolveGetProgramBinary;
+ ProgramBinary = qopenglfResolveProgramBinary;
+ ProgramParameteri = qopenglfResolveProgramParameteri;
+ InvalidateFramebuffer = qopenglfResolveInvalidateFramebuffer;
+ InvalidateSubFramebuffer = qopenglfResolveInvalidateSubFramebuffer;
+ TexStorage2D = qopenglfResolveTexStorage2D;
+ TexStorage3D = qopenglfResolveTexStorage3D;
+ GetInternalformativ = qopenglfResolveGetInternalformativ;
+
+ DispatchCompute = qopenglfResolveDispatchCompute;
+ DispatchComputeIndirect = qopenglfResolveDispatchComputeIndirect;
+ DrawArraysIndirect = qopenglfResolveDrawArraysIndirect;
+ DrawElementsIndirect = qopenglfResolveDrawElementsIndirect;
+ FramebufferParameteri = qopenglfResolveFramebufferParameteri;
+ GetFramebufferParameteriv = qopenglfResolveGetFramebufferParameteriv;
+ GetProgramInterfaceiv = qopenglfResolveGetProgramInterfaceiv;
+ GetProgramResourceIndex = qopenglfResolveGetProgramResourceIndex;
+ GetProgramResourceName = qopenglfResolveGetProgramResourceName;
+ GetProgramResourceiv = qopenglfResolveGetProgramResourceiv;
+ GetProgramResourceLocation = qopenglfResolveGetProgramResourceLocation;
+ UseProgramStages = qopenglfResolveUseProgramStages;
+ ActiveShaderProgram = qopenglfResolveActiveShaderProgram;
+ CreateShaderProgramv = qopenglfResolveCreateShaderProgramv;
+ BindProgramPipeline = qopenglfResolveBindProgramPipeline;
+ DeleteProgramPipelines = qopenglfResolveDeleteProgramPipelines;
+ GenProgramPipelines = qopenglfResolveGenProgramPipelines;
+ IsProgramPipeline = qopenglfResolveIsProgramPipeline;
+ GetProgramPipelineiv = qopenglfResolveGetProgramPipelineiv;
+ ProgramUniform1i = qopenglfResolveProgramUniform1i;
+ ProgramUniform2i = qopenglfResolveProgramUniform2i;
+ ProgramUniform3i = qopenglfResolveProgramUniform3i;
+ ProgramUniform4i = qopenglfResolveProgramUniform4i;
+ ProgramUniform1ui = qopenglfResolveProgramUniform1ui;
+ ProgramUniform2ui = qopenglfResolveProgramUniform2ui;
+ ProgramUniform3ui = qopenglfResolveProgramUniform3ui;
+ ProgramUniform4ui = qopenglfResolveProgramUniform4ui;
+ ProgramUniform1f = qopenglfResolveProgramUniform1f;
+ ProgramUniform2f = qopenglfResolveProgramUniform2f;
+ ProgramUniform3f = qopenglfResolveProgramUniform3f;
+ ProgramUniform4f = qopenglfResolveProgramUniform4f;
+ ProgramUniform1iv = qopenglfResolveProgramUniform1iv;
+ ProgramUniform2iv = qopenglfResolveProgramUniform2iv;
+ ProgramUniform3iv = qopenglfResolveProgramUniform3iv;
+ ProgramUniform4iv = qopenglfResolveProgramUniform4iv;
+ ProgramUniform1uiv = qopenglfResolveProgramUniform1uiv;
+ ProgramUniform2uiv = qopenglfResolveProgramUniform2uiv;
+ ProgramUniform3uiv = qopenglfResolveProgramUniform3uiv;
+ ProgramUniform4uiv = qopenglfResolveProgramUniform4uiv;
+ ProgramUniform1fv = qopenglfResolveProgramUniform1fv;
+ ProgramUniform2fv = qopenglfResolveProgramUniform2fv;
+ ProgramUniform3fv = qopenglfResolveProgramUniform3fv;
+ ProgramUniform4fv = qopenglfResolveProgramUniform4fv;
+ ProgramUniformMatrix2fv = qopenglfResolveProgramUniformMatrix2fv;
+ ProgramUniformMatrix3fv = qopenglfResolveProgramUniformMatrix3fv;
+ ProgramUniformMatrix4fv = qopenglfResolveProgramUniformMatrix4fv;
+ ProgramUniformMatrix2x3fv = qopenglfResolveProgramUniformMatrix2x3fv;
+ ProgramUniformMatrix3x2fv = qopenglfResolveProgramUniformMatrix3x2fv;
+ ProgramUniformMatrix2x4fv = qopenglfResolveProgramUniformMatrix2x4fv;
+ ProgramUniformMatrix4x2fv = qopenglfResolveProgramUniformMatrix4x2fv;
+ ProgramUniformMatrix3x4fv = qopenglfResolveProgramUniformMatrix3x4fv;
+ ProgramUniformMatrix4x3fv = qopenglfResolveProgramUniformMatrix4x3fv;
+ ValidateProgramPipeline = qopenglfResolveValidateProgramPipeline;
+ GetProgramPipelineInfoLog = qopenglfResolveGetProgramPipelineInfoLog;
+ BindImageTexture = qopenglfResolveBindImageTexture;
+ GetBooleani_v = qopenglfResolveGetBooleani_v;
+ MemoryBarrierFunc = qopenglfResolveMemoryBarrier;
+ MemoryBarrierByRegion = qopenglfResolveMemoryBarrierByRegion;
+ TexStorage2DMultisample = qopenglfResolveTexStorage2DMultisample;
+ GetMultisamplefv = qopenglfResolveGetMultisamplefv;
+ SampleMaski = qopenglfResolveSampleMaski;
+ GetTexLevelParameteriv = qopenglfResolveGetTexLevelParameteriv;
+ GetTexLevelParameterfv = qopenglfResolveGetTexLevelParameterfv;
+ BindVertexBuffer = qopenglfResolveBindVertexBuffer;
+ VertexAttribFormat = qopenglfResolveVertexAttribFormat;
+ VertexAttribIFormat = qopenglfResolveVertexAttribIFormat;
+ VertexAttribBinding = qopenglfResolveVertexAttribBinding;
+ VertexBindingDivisor = qopenglfResolveVertexBindingDivisor;
+}
+
+QOpenGLExtensionsPrivate::QOpenGLExtensionsPrivate(QOpenGLContext *ctx)
+ : QOpenGLExtraFunctionsPrivate(ctx),
+ flushVendorChecked(false)
+{
+ MapBuffer = qopenglfResolveMapBuffer;
GetBufferSubData = qopenglfResolveGetBufferSubData;
DiscardFramebuffer = qopenglfResolveDiscardFramebuffer;
}