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authorTor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>2014-12-02 18:27:48 +0100
committerTor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>2014-12-03 22:06:15 +0100
commitb1652b869765896958ad85843d3eb5b0fc1e6ac4 (patch)
treeacd6408fb4d1e939ab4e1435918ec7bc103e2b3d /src/gui/opengl/qopenglpaintengine_p.h
parent165b1c7da1be92e954078b55674e90d8a46137cb (diff)
Simplify GL2PaintEngine::updateTextureFilter, it doesn't need target
Change-Id: I8b71c33adb37c166bf4fc6dc8c2e7418d60fbf81 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Diffstat (limited to 'src/gui/opengl/qopenglpaintengine_p.h')
-rw-r--r--src/gui/opengl/qopenglpaintengine_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglpaintengine_p.h b/src/gui/opengl/qopenglpaintengine_p.h
index 5ef0366284..a5f3cc2894 100644
--- a/src/gui/opengl/qopenglpaintengine_p.h
+++ b/src/gui/opengl/qopenglpaintengine_p.h
@@ -193,7 +193,7 @@ public:
void updateBrushUniforms();
void updateMatrix();
void updateCompositionMode();
- void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id = GLuint(-1));
+ void updateTextureFilter(GLenum wrapMode, bool smoothPixmapTransform, GLuint id = GLuint(-1));
void resetGLState();