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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2019-09-26 11:26:51 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2019-09-26 17:02:39 +0200 |
commit | 0628932fef349d217c0a50a192e7ee6a955994b7 (patch) | |
tree | 63645ca4ffa1598b03f9d79b152424ef88dd32bb /src/gui/opengl/qopenglprogrambinarycache_p.h | |
parent | c06627a230ea758c64ac70a9962a69c843fd0e08 (diff) |
Move cache key calculation to QOpenGLProgramBinaryCache
This class will likely be used by the OpenGL backend of QRhi as well.
Therefore, we need to make it more self-contained and independent.
Change-Id: If046ed41e25c70cc9abb45219b451f9179feaa1c
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'src/gui/opengl/qopenglprogrambinarycache_p.h')
-rw-r--r-- | src/gui/opengl/qopenglprogrambinarycache_p.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/opengl/qopenglprogrambinarycache_p.h b/src/gui/opengl/qopenglprogrambinarycache_p.h index e181a6ab81..fb01e61872 100644 --- a/src/gui/opengl/qopenglprogrambinarycache_p.h +++ b/src/gui/opengl/qopenglprogrambinarycache_p.h @@ -71,6 +71,7 @@ public: }; struct ProgramDesc { QVector<ShaderDesc> shaders; + QByteArray cacheKey() const; }; QOpenGLProgramBinaryCache(); |