diff options
author | Friedemann Kleint <Friedemann.Kleint@digia.com> | 2014-03-24 16:20:11 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-24 16:42:02 +0100 |
commit | 3ed2ec14870c4035cfd1bd986f6d8f4f55890270 (patch) | |
tree | cbbc272c325413f482845d6dcd0e2241ab435553 /src/gui/opengl/qopengltexture.cpp | |
parent | 21f1738a94fc8544ece04b3b1ee03a11986fe59b (diff) |
Fix some documentation errors.
Correct links and fix typos, remove obsolete documentation,
fix some snippets, mark some classes as internal.
Change-Id: I9a3266605f060783413d32740057a57a820c8929
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/gui/opengl/qopengltexture.cpp')
-rw-r--r-- | src/gui/opengl/qopengltexture.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp index 983496230d..078274eabd 100644 --- a/src/gui/opengl/qopengltexture.cpp +++ b/src/gui/opengl/qopengltexture.cpp @@ -2668,12 +2668,12 @@ void QOpenGLTexture::generateMipMaps() } /*! - Generates mipmaps for this texture object from mipmap level \baseLevel. If you are + Generates mipmaps for this texture object from mipmap level \a baseLevel. If you are using a texture target and filtering option that requires mipmaps and you have disabled automatic mipmap generation then you need to call this function or the overload to create the mipmap chain. - The generation of mipmaps to above \baseLevel is achieved by setting the mipmap + The generation of mipmaps to above \a baseLevel is achieved by setting the mipmap base level to \a baseLevel and then generating the mipmap chain. If \a resetBaseLevel is \c true, then the baseLevel of the texture will be reset to its previous value. @@ -3000,7 +3000,7 @@ void QOpenGLTexture::setBorderColor(QColor color) } /*! - Sets the color red to \a {r}, green to \a {g}, blue to \{b}, and \a {a} to the + Sets the color red to \a {r}, green to \a {g}, blue to \a {b}, and \a {a} to the alpha value. \overload */ @@ -3033,8 +3033,8 @@ void QOpenGLTexture::setBorderColor(float r, float g, float b, float a) } /*! - Sets the color red to \a {r}, green to \a {g}, blue to \a {b}, and \a the alpha - value to {a}. + Sets the color red to \a {r}, green to \a {g}, blue to \a {b}, and the alpha + value to \a {a}. \overload */ void QOpenGLTexture::setBorderColor(int r, int g, int b, int a) @@ -3068,8 +3068,8 @@ void QOpenGLTexture::setBorderColor(int r, int g, int b, int a) } /*! - Sets the color red to \a {r}, green to \a {g}, blue to \a {b}, and \a the alpha - value to {a}. + Sets the color red to \a {r}, green to \a {g}, blue to \a {b}, and the alpha + value to \a {a}. \overload */ void QOpenGLTexture::setBorderColor(uint r, uint g, uint b, uint a) |