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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2014-05-02 12:45:40 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-05-02 17:36:45 +0200
commitbdcd86c03e1b5c66dec21746d4d3596eb556b77b (patch)
tree5d9d24c69a704e5c67ac620ce1c04d2373df0728 /src/gui/opengl/qopengltexture.cpp
parentda888ba53904af75c462af9f753191f25840e51f (diff)
parentccc6efb6e91756451ffd50d51f7f3ae05bc6df0b (diff)
Merge "Merge remote-tracking branch 'origin/release' into stable" into refs/staging/stable
Diffstat (limited to 'src/gui/opengl/qopengltexture.cpp')
-rw-r--r--src/gui/opengl/qopengltexture.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp
index 51d35cbd59..e3444332a0 100644
--- a/src/gui/opengl/qopengltexture.cpp
+++ b/src/gui/opengl/qopengltexture.cpp
@@ -2436,7 +2436,7 @@ bool QOpenGLTexture::hasFeature(Feature feature)
bool supported = false;
#if !defined(QT_OPENGL_ES_2)
- if (!ctx->isES()) {
+ if (!ctx->isOpenGLES()) {
switch (feature) {
case ImmutableMultisampleStorage:
case TextureBuffer:
@@ -2493,7 +2493,7 @@ bool QOpenGLTexture::hasFeature(Feature feature)
}
}
- if (ctx->isES())
+ if (ctx->isOpenGLES())
#endif
{
switch (feature) {
@@ -2528,7 +2528,7 @@ bool QOpenGLTexture::hasFeature(Feature feature)
void QOpenGLTexture::setMipBaseLevel(int baseLevel)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->textureId);
@@ -2565,7 +2565,7 @@ int QOpenGLTexture::mipBaseLevel() const
void QOpenGLTexture::setMipMaxLevel(int maxLevel)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->textureId);
@@ -2602,7 +2602,7 @@ int QOpenGLTexture::mipMaxLevel() const
void QOpenGLTexture::setMipLevelRange(int baseLevel, int maxLevel)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->textureId);
@@ -2712,7 +2712,7 @@ void QOpenGLTexture::generateMipMaps(int baseLevel, bool resetBaseLevel)
void QOpenGLTexture::setSwizzleMask(SwizzleComponent component, SwizzleValue value)
{
#if !defined(Q_OS_MAC) && !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -2741,7 +2741,7 @@ void QOpenGLTexture::setSwizzleMask(SwizzleValue r, SwizzleValue g,
SwizzleValue b, SwizzleValue a)
{
#if !defined(Q_OS_MAC) && !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -2790,7 +2790,7 @@ QOpenGLTexture::SwizzleValue QOpenGLTexture::swizzleMask(SwizzleComponent compon
void QOpenGLTexture::setDepthStencilMode(QOpenGLTexture::DepthStencilMode mode)
{
#if !defined(Q_OS_MAC) && !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -2981,7 +2981,7 @@ QOpenGLTexture::WrapMode QOpenGLTexture::wrapMode(QOpenGLTexture::CoordinateDire
void QOpenGLTexture::setBorderColor(QColor color)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -3011,7 +3011,7 @@ void QOpenGLTexture::setBorderColor(QColor color)
void QOpenGLTexture::setBorderColor(float r, float g, float b, float a)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -3044,7 +3044,7 @@ void QOpenGLTexture::setBorderColor(float r, float g, float b, float a)
void QOpenGLTexture::setBorderColor(int r, int g, int b, int a)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -3079,7 +3079,7 @@ void QOpenGLTexture::setBorderColor(int r, int g, int b, int a)
void QOpenGLTexture::setBorderColor(uint r, uint g, uint b, uint a)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -3191,7 +3191,7 @@ void QOpenGLTexture::borderColor(unsigned int *border) const
void QOpenGLTexture::setMinimumLevelOfDetail(float value)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -3228,7 +3228,7 @@ float QOpenGLTexture::minimumLevelOfDetail() const
void QOpenGLTexture::setMaximumLevelOfDetail(float value)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -3264,7 +3264,7 @@ float QOpenGLTexture::maximumLevelOfDetail() const
void QOpenGLTexture::setLevelOfDetailRange(float min, float max)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);
@@ -3306,7 +3306,7 @@ QPair<float, float> QOpenGLTexture::levelOfDetailRange() const
void QOpenGLTexture::setLevelofDetailBias(float bias)
{
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGLTexture);
d->create();
Q_ASSERT(d->texFuncs);