diff options
author | Jerome Pasion <jerome.pasion@digia.com> | 2013-10-02 16:51:05 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-08 00:46:27 +0200 |
commit | 4533cc994484a2308297e64e99af005fb4dca065 (patch) | |
tree | bc66283d11cdad100a1aec03f4e1d86bedc9a79e /src/gui/opengl/qopenglvertexarrayobject.cpp | |
parent | 50dd0232b61d8ea3fb9aab18972c6e19678656e6 (diff) |
Doc: Adding mark-up to boolean default values.
Default values should have mark-up to denote that they are code.
This commit changes:
-"property is true" to "property is \c true".
-"Returns true" to "Returns \c true".
-"property is false" to "property is \c false".
-"returns true" to "returns \c true".
-"returns false" to "returns \c false".
src/3rdparty and non-documentation instances were ignored.
Task-number: QTBUG-33360
Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/gui/opengl/qopenglvertexarrayobject.cpp')
-rw-r--r-- | src/gui/opengl/qopenglvertexarrayobject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/opengl/qopenglvertexarrayobject.cpp b/src/gui/opengl/qopenglvertexarrayobject.cpp index eb7a42f749..16ed79ac10 100644 --- a/src/gui/opengl/qopenglvertexarrayobject.cpp +++ b/src/gui/opengl/qopenglvertexarrayobject.cpp @@ -371,7 +371,7 @@ QOpenGLVertexArrayObject::~QOpenGLVertexArrayObject() Creates the underlying OpenGL vertex array object. There must be a valid OpenGL context that supports vertex array objects current for this function to succeed. - Returns true if the OpenGL vertex array object was successfully created. + Returns \c true if the OpenGL vertex array object was successfully created. */ bool QOpenGLVertexArrayObject::create() { @@ -390,8 +390,8 @@ void QOpenGLVertexArrayObject::destroy() } /*! - Returns true is the underlying OpenGL vertex array object has been created. If this - returns true and the associated OpenGL context is current, then you are able to bind() + Returns \c true is the underlying OpenGL vertex array object has been created. If this + returns \c true and the associated OpenGL context is current, then you are able to bind() this object. */ bool QOpenGLVertexArrayObject::isCreated() const |