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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-02-28 17:03:57 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-04 15:59:05 +0100
commit4b2f35d04ca3c2e037b4d0edd8b2350051cc572c (patch)
treeb6cf33e9cba3e55b11be748fa37fd44b09021b54 /src/gui/opengl/qopenglvertexarrayobject.cpp
parentfe2ce05d23a52d27e50270d22eb9fff9ab091dd4 (diff)
Dynamic GL: remove exporting symbols
Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/gui/opengl/qopenglvertexarrayobject.cpp')
-rw-r--r--src/gui/opengl/qopenglvertexarrayobject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/opengl/qopenglvertexarrayobject.cpp b/src/gui/opengl/qopenglvertexarrayobject.cpp
index 52fd482b53..b1fd4ffdfe 100644
--- a/src/gui/opengl/qopenglvertexarrayobject.cpp
+++ b/src/gui/opengl/qopenglvertexarrayobject.cpp
@@ -59,7 +59,7 @@ public:
QVertexArrayObjectHelper(QOpenGLContext *context)
{
Q_ASSERT(context);
- if (QOpenGLFunctions::isES()) {
+ if (context->isES()) {
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));
@@ -160,7 +160,7 @@ bool QOpenGLVertexArrayObjectPrivate::create()
context = ctx;
QObject::connect(context, SIGNAL(aboutToBeDestroyed()), q, SLOT(_q_contextAboutToBeDestroyed()));
- if (QOpenGLFunctions::isES()) {
+ if (ctx->isES()) {
if (ctx->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
vaoFuncsType = OES;