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authorJonathan Liu <net147@gmail.com>2014-03-27 01:50:11 +1100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-27 15:36:58 +0100
commit3c68252bf58a80fcf75fffcc2e0c976b1aa172fb (patch)
tree530c5cda913402155a33f6fb897f1a95f329b2b7 /src/gui/opengl
parentb3f201b8afcf88015f5bff7b3f43e90b13f8a8f1 (diff)
Doc: Fix typos
Change-Id: I720813b126f02d4813c88811316a0fa99961c6d8 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/gui/opengl')
-rw-r--r--src/gui/opengl/qopenglpaintdevice.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglpaintdevice.cpp b/src/gui/opengl/qopenglpaintdevice.cpp
index fa392d16aa..6750458f83 100644
--- a/src/gui/opengl/qopenglpaintdevice.cpp
+++ b/src/gui/opengl/qopenglpaintdevice.cpp
@@ -81,7 +81,7 @@ QT_BEGIN_NAMESPACE
multisampling. Most hardware require significantly more memory to
do multisampling and the resulting quality is not on par with the
quality of the software paint engine. The OpenGL paint engine's
- strenght lies in its performance, not its visual rendering
+ strength lies in its performance, not its visual rendering
quality.
\section1 State Changes