diff options
author | Alessandro Portale <alessandro.portale@qt.io> | 2018-08-07 17:07:05 +0200 |
---|---|---|
committer | Alessandro Portale <alessandro.portale@qt.io> | 2018-09-25 14:34:42 +0000 |
commit | 8d26f701456332427d0d42e342458bc4249aad4f (patch) | |
tree | 9c8e1764fdf973b3319b0dd8ebad263d54122d06 /src/gui/opengl | |
parent | 264ad32827f3e65bd2730f6e4e6a22d41209b5b9 (diff) |
Remove excess "virtual" keyword from destructors in Qt Gui
Destructors whose base class have a virtual destructor are
automatically virtual and do not need to be marked as such.
Change-Id: I84c73ab965077bbb03f4213e53c241569213cae0
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Diffstat (limited to 'src/gui/opengl')
-rw-r--r-- | src/gui/opengl/qopenglpaintdevice.h | 2 | ||||
-rw-r--r-- | src/gui/opengl/qopenglshaderprogram.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/opengl/qopenglpaintdevice.h b/src/gui/opengl/qopenglpaintdevice.h index 300002a9c1..54118f2926 100644 --- a/src/gui/opengl/qopenglpaintdevice.h +++ b/src/gui/opengl/qopenglpaintdevice.h @@ -59,7 +59,7 @@ public: QOpenGLPaintDevice(); explicit QOpenGLPaintDevice(const QSize &size); QOpenGLPaintDevice(int width, int height); - virtual ~QOpenGLPaintDevice(); + ~QOpenGLPaintDevice(); int devType() const override { return QInternal::OpenGL; } QPaintEngine *paintEngine() const override; diff --git a/src/gui/opengl/qopenglshaderprogram.h b/src/gui/opengl/qopenglshaderprogram.h index 84eb8d6956..bdd18c9d68 100644 --- a/src/gui/opengl/qopenglshaderprogram.h +++ b/src/gui/opengl/qopenglshaderprogram.h @@ -80,7 +80,7 @@ public: Q_DECLARE_FLAGS(ShaderType, ShaderTypeBit) explicit QOpenGLShader(QOpenGLShader::ShaderType type, QObject *parent = nullptr); - virtual ~QOpenGLShader(); + ~QOpenGLShader(); QOpenGLShader::ShaderType shaderType() const; @@ -115,7 +115,7 @@ class Q_GUI_EXPORT QOpenGLShaderProgram : public QObject Q_OBJECT public: explicit QOpenGLShaderProgram(QObject *parent = nullptr); - virtual ~QOpenGLShaderProgram(); + ~QOpenGLShaderProgram(); bool addShader(QOpenGLShader *shader); void removeShader(QOpenGLShader *shader); |