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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2019-07-05 12:41:58 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2019-07-05 13:38:14 +0000
commit94570dc49aa6319c4811dcf37a29f179b6f64391 (patch)
treee88f80d8e61c73ae23670dd7db6421ef61d325d9 /src/gui/opengl
parenta4718f1274b62eb1a8e633a5d5cc0c6e22024c11 (diff)
Support pen color in QOpenGLTextureGlyphCache
This is an enabler for supporting pen color for color fonts in Qt Quick. Task-number: QTBUG-74761 Change-Id: I3e605f939e6677cbbd4a650ae7998dea8fd2d7a9 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src/gui/opengl')
-rw-r--r--src/gui/opengl/qopengltextureglyphcache.cpp4
-rw-r--r--src/gui/opengl/qopengltextureglyphcache_p.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/opengl/qopengltextureglyphcache.cpp b/src/gui/opengl/qopengltextureglyphcache.cpp
index e3cbba955d..490dc99749 100644
--- a/src/gui/opengl/qopengltextureglyphcache.cpp
+++ b/src/gui/opengl/qopengltextureglyphcache.cpp
@@ -53,8 +53,8 @@ static int next_qopengltextureglyphcache_serial_number()
return 1 + serial.fetchAndAddRelaxed(1);
}
-QOpenGLTextureGlyphCache::QOpenGLTextureGlyphCache(QFontEngine::GlyphFormat format, const QTransform &matrix)
- : QImageTextureGlyphCache(format, matrix)
+QOpenGLTextureGlyphCache::QOpenGLTextureGlyphCache(QFontEngine::GlyphFormat format, const QTransform &matrix, const QColor &color)
+ : QImageTextureGlyphCache(format, matrix, color)
, m_textureResource(0)
, pex(0)
, m_blitProgram(0)
diff --git a/src/gui/opengl/qopengltextureglyphcache_p.h b/src/gui/opengl/qopengltextureglyphcache_p.h
index 598cb00ee5..38c9aede7d 100644
--- a/src/gui/opengl/qopengltextureglyphcache_p.h
+++ b/src/gui/opengl/qopengltextureglyphcache_p.h
@@ -110,7 +110,7 @@ public:
class Q_GUI_EXPORT QOpenGLTextureGlyphCache : public QImageTextureGlyphCache
{
public:
- QOpenGLTextureGlyphCache(QFontEngine::GlyphFormat glyphFormat, const QTransform &matrix);
+ QOpenGLTextureGlyphCache(QFontEngine::GlyphFormat glyphFormat, const QTransform &matrix, const QColor &color = QColor());
~QOpenGLTextureGlyphCache();
virtual void createTextureData(int width, int height) override;