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authorSamuel Rødal <srodal@gmail.com>2014-10-31 16:56:25 +0100
committerSamuel Rødal <srodal@gmail.com>2014-11-11 19:24:29 +0100
commita4428d480b96d51f9979d45044f26c99fa82f465 (patch)
tree6b028915378463615bb1ea2cc5a9ad9b25186183 /src/gui/opengl
parent459a32e39b45de7f857c090427f29749bf801c49 (diff)
Fix for current_fbo getting out of sync in QtOpenGL
When using QGLWidget in combination with QOpenGLFramebufferObject from QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo variable doesn't get updated when framebuffer object bindings change. To ensure that the QGLWidget correctly releases the currently bound framebuffer object when using a QPainter, we keep track of whether QOpenGLFramebufferObject has modified the current FBO binding, and if that's the case we need to read the OpenGL state directly instead of relying on a cached value. Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/gui/opengl')
-rw-r--r--src/gui/opengl/qopenglframebufferobject.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp
index b185e332e6..83cfaf8f93 100644
--- a/src/gui/opengl/qopenglframebufferobject.cpp
+++ b/src/gui/opengl/qopenglframebufferobject.cpp
@@ -469,6 +469,8 @@ void QOpenGLFramebufferObjectPrivate::init(QOpenGLFramebufferObject *, const QSi
funcs.glGenFramebuffers(1, &fbo);
funcs.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+ QOpenGLContextPrivate::get(ctx)->qgl_current_fbo_invalid = true;
+
GLuint color_buffer = 0;
QT_CHECK_GLERROR();
@@ -997,7 +999,11 @@ bool QOpenGLFramebufferObject::bind()
if (current->shareGroup() != d->fbo_guard->group())
qWarning("QOpenGLFramebufferObject::bind() called from incompatible context");
#endif
+
d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, d->fbo());
+
+ QOpenGLContextPrivate::get(current)->qgl_current_fbo_invalid = true;
+
if (d->texture_guard || d->format.samples() != 0)
d->valid = d->checkFramebufferStatus(current);
else
@@ -1029,9 +1035,12 @@ bool QOpenGLFramebufferObject::release()
qWarning("QOpenGLFramebufferObject::release() called from incompatible context");
#endif
- if (current)
+ if (current) {
d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, current->defaultFramebufferObject());
+ QOpenGLContextPrivate::get(current)->qgl_current_fbo_invalid = true;
+ }
+
return true;
}
@@ -1272,8 +1281,10 @@ bool QOpenGLFramebufferObject::bindDefault()
{
QOpenGLContext *ctx = const_cast<QOpenGLContext *>(QOpenGLContext::currentContext());
- if (ctx)
+ if (ctx) {
ctx->functions()->glBindFramebuffer(GL_FRAMEBUFFER, ctx->defaultFramebufferObject());
+ QOpenGLContextPrivate::get(ctx)->qgl_current_fbo_invalid = true;
+ }
#ifdef QT_DEBUG
else
qWarning("QOpenGLFramebufferObject::bindDefault() called without current context.");
@@ -1342,6 +1353,7 @@ void QOpenGLFramebufferObject::setAttachment(QOpenGLFramebufferObject::Attachmen
qWarning("QOpenGLFramebufferObject::setAttachment() called from incompatible context");
#endif
d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, d->fbo());
+ QOpenGLContextPrivate::get(current)->qgl_current_fbo_invalid = true;
d->initAttachments(current, attachment);
}