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authorSergio Ahumada <sergio.ahumada@nokia.com>2012-09-04 21:10:05 +0200
committerQt by Nokia <qt-info@nokia.com>2012-09-08 09:08:27 +0200
commitce8e6abe7fff563b11ab1e83e2bd83cbac5745f9 (patch)
treef914f6be4096738fb3a0720410478e0801b8974d /src/gui/opengl
parentafb0260f50f41fa72f8447fdb84f8d907a725fe5 (diff)
Check for C++ operators that should be 'const'
Make sure all C++ class comparison operators are const. Change-Id: Ib4a66f2afe6c62f437dae1ecde94287d3db8442d Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: David Faure <faure@kde.org>
Diffstat (limited to 'src/gui/opengl')
-rw-r--r--src/gui/opengl/qopenglengineshadermanager_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglengineshadermanager_p.h b/src/gui/opengl/qopenglengineshadermanager_p.h
index 72ae1f9073..997a9d8e79 100644
--- a/src/gui/opengl/qopenglengineshadermanager_p.h
+++ b/src/gui/opengl/qopenglengineshadermanager_p.h
@@ -399,7 +399,7 @@ public:
bool useOpacityAttribute;
bool usePmvMatrixAttribute;
- bool operator==(const QOpenGLEngineShaderProg& other) {
+ bool operator==(const QOpenGLEngineShaderProg& other) const {
// We don't care about the program
return ( mainVertexShader == other.mainVertexShader &&
positionVertexShader == other.positionVertexShader &&