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authorMorten Sørvig <morten.sorvig@qt.io>2022-06-09 12:48:17 +0200
committerMorten Johan Sørvig <morten.sorvig@qt.io>2022-06-14 19:16:35 +0000
commit79bead6c3b507331614dcc3c789e18438bc10395 (patch)
tree183d60b61388f1b2813d50608e948b00ffa662cd /src/gui/painting/qbackingstore.cpp
parentd38118c80828eecb3c0192404249c1fad5660792 (diff)
Add support for painting at integer DPR with downscale
Enable by setting QT_WIDGETS_HIGHDPI_DOWNSCALE=1 and QT_WIDGETS_RHI=1. This will make the backing store and painter operate at the next highest integer DPR in cases where QWindow::devicePixelRatio() returns a fractional value. The backing store image will then be downscaled to the target DPR at flush time, using the RHI flush pipeline. [ChangeLog][QWidgets] Added experimental support for always painting at an integer device pixel ratio (rounding the DPR up if necessary), followed by a downscale to the target DPR.Enable by setting QT_WIDGETS_HIGHDPI_DOWNSCALE=1 and QT_WIDGETS_RHI=1. Pick-to: 6.4 Task-number: QTBUG-86344 Change-Id: Id5b834a0e3499818b0b656161f5e0c38a6caa340 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/gui/painting/qbackingstore.cpp')
-rw-r--r--src/gui/painting/qbackingstore.cpp48
1 files changed, 36 insertions, 12 deletions
diff --git a/src/gui/painting/qbackingstore.cpp b/src/gui/painting/qbackingstore.cpp
index ecc0d1cac2..f609cddd3c 100644
--- a/src/gui/painting/qbackingstore.cpp
+++ b/src/gui/painting/qbackingstore.cpp
@@ -25,11 +25,32 @@ public:
{
}
+ // Returns the DPR for the backing store. This is the DPR for the QWindow,
+ // possibly rounded up to the nearest integer.
+ qreal backingStoreDevicePixelRatio() const
+ {
+ // Note: keep in sync with QWidget::metric()!
+ qreal windowDpr = window->devicePixelRatio();
+ return downscale ? std::ceil(windowDpr) : windowDpr;
+ }
+
+ // Returns the factor used for converting from device independent to native
+ // backing store sizes. Normally this is just the gui scale factor, however
+ // if the backing store rounds the DPR up to the nearest integer then we also
+ // need to account for the factor introduced by that rounding.
+ qreal deviceIndependentToNativeFactor() const
+ {
+ const qreal roundingFactor = backingStoreDevicePixelRatio() / window->devicePixelRatio();
+ const qreal guiFactor = QHighDpiScaling::factor(window);
+ return roundingFactor * guiFactor;
+ }
+
QWindow *window;
QPlatformBackingStore *platformBackingStore = nullptr;
QScopedPointer<QImage> highDpiBackingstore;
QRegion staticContents;
QSize size;
+ bool downscale = qEnvironmentVariableIntValue("QT_WIDGETS_HIGHDPI_DOWNSCALE") > 0;
};
/*!
@@ -94,12 +115,14 @@ QWindow* QBackingStore::window() const
void QBackingStore::beginPaint(const QRegion &region)
{
+ const qreal dpr = d_ptr->backingStoreDevicePixelRatio();
+
if (d_ptr->highDpiBackingstore &&
- d_ptr->highDpiBackingstore->devicePixelRatio() != d_ptr->window->devicePixelRatio())
+ d_ptr->highDpiBackingstore->devicePixelRatio() != dpr)
resize(size());
QPlatformBackingStore *platformBackingStore = handle();
- platformBackingStore->beginPaint(QHighDpi::toNativeLocalRegion(region, d_ptr->window));
+ platformBackingStore->beginPaint(QHighDpi::scale(region, d_ptr->deviceIndependentToNativeFactor()));
// When QtGui is applying a high-dpi scale factor the backing store
// creates a "large" backing store image. This image needs to be
@@ -118,8 +141,7 @@ void QBackingStore::beginPaint(const QRegion &region)
d_ptr->highDpiBackingstore.reset(
new QImage(source->bits(), source->width(), source->height(), source->bytesPerLine(), source->format()));
- qreal targetDevicePixelRatio = d_ptr->window->devicePixelRatio();
- d_ptr->highDpiBackingstore->setDevicePixelRatio(targetDevicePixelRatio);
+ d_ptr->highDpiBackingstore->setDevicePixelRatio(dpr);
}
}
}
@@ -184,13 +206,15 @@ void QBackingStore::flush(const QRegion &region, QWindow *window, const QPoint &
Q_ASSERT(window == topLevelWindow || topLevelWindow->isAncestorOf(window, QWindow::ExcludeTransients));
- QRegion nativeRegion = QHighDpi::toNativeLocalRegion(region, window);
+ const qreal toNativeFactor = d_ptr->deviceIndependentToNativeFactor();
+
+ QRegion nativeRegion = QHighDpi::scale(region, toNativeFactor);
QPoint nativeOffset;
if (!offset.isNull()) {
- nativeOffset = QHighDpi::toNativeLocalPosition(offset, window);
+ nativeOffset = QHighDpi::scale(offset, toNativeFactor);
// Under fractional DPR, rounding of region and offset may accumulate to an off-by-one
QPoint topLeft = region.boundingRect().topLeft() + offset;
- QPoint nativeTopLeft = QHighDpi::toNativeLocalPosition(topLeft, window);
+ QPoint nativeTopLeft = QHighDpi::scale(topLeft, toNativeFactor);
QPoint diff = nativeTopLeft - (nativeRegion.boundingRect().topLeft() + nativeOffset);
Q_ASSERT(qMax(qAbs(diff.x()), qAbs(diff.y())) <= 1);
nativeRegion.translate(diff);
@@ -206,7 +230,7 @@ void QBackingStore::flush(const QRegion &region, QWindow *window, const QPoint &
void QBackingStore::resize(const QSize &size)
{
d_ptr->size = size;
- handle()->resize(QHighDpi::toNativePixels(size, d_ptr->window), d_ptr->staticContents);
+ handle()->resize(QHighDpi::scale(size, d_ptr->deviceIndependentToNativeFactor()), d_ptr->staticContents);
}
/*!
@@ -228,13 +252,13 @@ bool QBackingStore::scroll(const QRegion &area, int dx, int dy)
// Disable scrolling for non-integer scroll deltas. For this case
// the existing rendered pixels can't be re-used, and we return
// false to signal that a repaint is needed.
- const qreal nativeDx = QHighDpi::toNativePixels(qreal(dx), d_ptr->window);
- const qreal nativeDy = QHighDpi::toNativePixels(qreal(dy), d_ptr->window);
+ const qreal toNativeFactor = d_ptr->deviceIndependentToNativeFactor();
+ const qreal nativeDx = QHighDpi::scale(qreal(dx), toNativeFactor);
+ const qreal nativeDy = QHighDpi::scale(qreal(dy), toNativeFactor);
if (qFloor(nativeDx) != nativeDx || qFloor(nativeDy) != nativeDy)
return false;
- return handle()->scroll(QHighDpi::toNativeLocalRegion(area, d_ptr->window),
- nativeDx, nativeDy);
+ return handle()->scroll(QHighDpi::scale(area, toNativeFactor), nativeDx, nativeDy);
}
/*!